core/state: move UpdateContractCode before the trie hash is computed (#27853)

Context: The UpdateContractCode method was introduced for the state storage commitment
schemes that include the whole code for their commitment computation. It must therefore be called
before the root hash is computed at the end of IntermediateRoot.

This should have no impact on the MPT since, in this context, the method is a no-op.
This commit is contained in:
Guillaume Ballet 2023-08-09 18:02:45 +02:00 committed by GitHub
parent 10d9f9377b
commit 67979022aa
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1 changed files with 3 additions and 1 deletions

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@ -546,6 +546,9 @@ func (s *StateDB) updateStateObject(obj *stateObject) {
if err := s.trie.UpdateAccount(addr, &obj.data); err != nil { if err := s.trie.UpdateAccount(addr, &obj.data); err != nil {
s.setError(fmt.Errorf("updateStateObject (%x) error: %v", addr[:], err)) s.setError(fmt.Errorf("updateStateObject (%x) error: %v", addr[:], err))
} }
if obj.dirtyCode {
s.trie.UpdateContractCode(obj.Address(), common.BytesToHash(obj.CodeHash()), obj.code)
}
// Cache the data until commit. Note, this update mechanism is not symmetric // Cache the data until commit. Note, this update mechanism is not symmetric
// to the deletion, because whereas it is enough to track account updates // to the deletion, because whereas it is enough to track account updates
// at commit time, deletions need tracking at transaction boundary level to // at commit time, deletions need tracking at transaction boundary level to
@ -1189,7 +1192,6 @@ func (s *StateDB) Commit(block uint64, deleteEmptyObjects bool) (common.Hash, er
// Write any contract code associated with the state object // Write any contract code associated with the state object
if obj.code != nil && obj.dirtyCode { if obj.code != nil && obj.dirtyCode {
rawdb.WriteCode(codeWriter, common.BytesToHash(obj.CodeHash()), obj.code) rawdb.WriteCode(codeWriter, common.BytesToHash(obj.CodeHash()), obj.code)
s.trie.UpdateContractCode(obj.Address(), common.BytesToHash(obj.CodeHash()), obj.code)
obj.dirtyCode = false obj.dirtyCode = false
} }
// Write any storage changes in the state object to its storage trie // Write any storage changes in the state object to its storage trie