p2p/discover: watch find failures, evacuate on too many, rebond if failed
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64174f196f
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6078aa08eb
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@ -27,6 +27,7 @@ const (
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nBuckets = hashBits + 1 // Number of buckets
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maxBondingPingPongs = 16
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maxFindnodeFailures = 5
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)
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type Table struct {
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@ -198,7 +199,19 @@ func (tab *Table) Lookup(targetID NodeID) []*Node {
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asked[n.ID] = true
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pendingQueries++
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go func() {
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r, _ := tab.net.findnode(n.ID, n.addr(), targetID)
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// Find potential neighbors to bond with
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r, err := tab.net.findnode(n.ID, n.addr(), targetID)
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if err != nil {
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// Bump the failure counter to detect and evacuate non-bonded entries
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fails := tab.db.findFails(n.ID) + 1
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tab.db.updateFindFails(n.ID, fails)
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glog.V(logger.Detail).Infof("Bumping failures for %x: %d", n.ID[:8], fails)
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if fails > maxFindnodeFailures {
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glog.V(logger.Detail).Infof("Evacuating node %x: %d findnode failures", n.ID[:8], fails)
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tab.del(n)
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}
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}
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reply <- tab.bondall(r)
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}()
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}
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@ -305,8 +318,15 @@ func (tab *Table) bondall(nodes []*Node) (result []*Node) {
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// If pinged is true, the remote node has just pinged us and one half
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// of the process can be skipped.
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func (tab *Table) bond(pinged bool, id NodeID, addr *net.UDPAddr, tcpPort uint16) (*Node, error) {
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var n *Node
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if n = tab.db.node(id); n == nil {
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// Retrieve a previously known node and any recent findnode failures
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node, fails := tab.db.node(id), 0
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if node != nil {
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fails = tab.db.findFails(id)
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}
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// If the node is unknown (non-bonded) or failed (remotely unknown), bond from scratch
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if node == nil || fails > 0 {
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glog.V(logger.Detail).Infof("Bonding %x: known=%v, fails=%v", id[:8], node != nil, fails)
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tab.bondmu.Lock()
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w := tab.bonding[id]
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if w != nil {
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@ -325,18 +345,22 @@ func (tab *Table) bond(pinged bool, id NodeID, addr *net.UDPAddr, tcpPort uint16
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delete(tab.bonding, id)
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tab.bondmu.Unlock()
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}
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n = w.n
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node = w.n
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if w.err != nil {
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return nil, w.err
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}
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}
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// Bonding succeeded, add to the table and reset previous findnode failures
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tab.mutex.Lock()
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defer tab.mutex.Unlock()
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b := tab.buckets[logdist(tab.self.sha, n.sha)]
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if !b.bump(n) {
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tab.pingreplace(n, b)
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b := tab.buckets[logdist(tab.self.sha, node.sha)]
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if !b.bump(node) {
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tab.pingreplace(node, b)
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}
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return n, nil
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tab.db.updateFindFails(id, 0)
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return node, nil
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}
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func (tab *Table) pingpong(w *bondproc, pinged bool, id NodeID, addr *net.UDPAddr, tcpPort uint16) {
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@ -414,6 +438,21 @@ outer:
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}
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}
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// del removes an entry from the node table (used to evacuate failed/non-bonded
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// discovery peers).
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func (tab *Table) del(node *Node) {
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tab.mutex.Lock()
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defer tab.mutex.Unlock()
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bucket := tab.buckets[logdist(tab.self.sha, node.sha)]
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for i := range bucket.entries {
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if bucket.entries[i].ID == node.ID {
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bucket.entries = append(bucket.entries[:i], bucket.entries[i+1:]...)
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return
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}
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}
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}
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func (b *bucket) bump(n *Node) bool {
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for i := range b.entries {
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if b.entries[i].ID == n.ID {
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