p2p: added limiter function to limit package broadcasting
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@ -136,6 +136,12 @@ func (srv *Server) SuggestPeer(n *discover.Node) {
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// Broadcast sends an RLP-encoded message to all connected peers.
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// Broadcast sends an RLP-encoded message to all connected peers.
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// This method is deprecated and will be removed later.
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// This method is deprecated and will be removed later.
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func (srv *Server) Broadcast(protocol string, code uint64, data interface{}) error {
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func (srv *Server) Broadcast(protocol string, code uint64, data interface{}) error {
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return srv.BroadcastLimited(protocol, code, func(i float64) float64 { return i }, data)
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}
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// BroadcastsRange an RLP-encoded message to a random set of peers using the limit function to limit the amount
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// of peers.
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func (srv *Server) BroadcastLimited(protocol string, code uint64, limit func(float64) float64, data interface{}) error {
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var payload []byte
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var payload []byte
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if data != nil {
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if data != nil {
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var err error
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var err error
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@ -146,7 +152,13 @@ func (srv *Server) Broadcast(protocol string, code uint64, data interface{}) err
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}
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}
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srv.lock.RLock()
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srv.lock.RLock()
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defer srv.lock.RUnlock()
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defer srv.lock.RUnlock()
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i, max := 0, int(limit(float64(len(srv.peers))))
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for _, peer := range srv.peers {
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for _, peer := range srv.peers {
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if i >= max {
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break
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}
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if peer != nil {
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if peer != nil {
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var msg = Msg{Code: code}
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var msg = Msg{Code: code}
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if data != nil {
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if data != nil {
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@ -154,6 +166,7 @@ func (srv *Server) Broadcast(protocol string, code uint64, data interface{}) err
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msg.Size = uint32(len(payload))
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msg.Size = uint32(len(payload))
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}
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}
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peer.writeProtoMsg(protocol, msg)
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peer.writeProtoMsg(protocol, msg)
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i++
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}
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}
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}
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}
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return nil
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return nil
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