core/vm: improve bitvec comments
This commit is contained in:
parent
d6681ed360
commit
42a5b54bf5
|
@ -44,8 +44,9 @@ func (d destinations) has(codehash common.Hash, code []byte, dest *big.Int) bool
|
||||||
return OpCode(code[udest]) == JUMPDEST && m.codeSegment(udest)
|
return OpCode(code[udest]) == JUMPDEST && m.codeSegment(udest)
|
||||||
}
|
}
|
||||||
|
|
||||||
// bitvec is a bit vector which maps bytes in a program
|
// bitvec is a bit vector which maps bytes in a program.
|
||||||
// An unset bit means the byte is a code-segemnt, a set bit means it's data-segment
|
// An unset bit means the byte is an opcode, a set bit means
|
||||||
|
// it's data (i.e. argument of PUSHxx).
|
||||||
type bitvec []byte
|
type bitvec []byte
|
||||||
|
|
||||||
func (bits *bitvec) set(pos uint64) {
|
func (bits *bitvec) set(pos uint64) {
|
||||||
|
@ -56,15 +57,14 @@ func (bits *bitvec) set8(pos uint64) {
|
||||||
(*bits)[pos/8+1] |= ^(0xFF >> (pos % 8))
|
(*bits)[pos/8+1] |= ^(0xFF >> (pos % 8))
|
||||||
}
|
}
|
||||||
|
|
||||||
// codeSegment checks if the position is in a code segment
|
// codeSegment checks if the position is in a code segment.
|
||||||
func (bits *bitvec) codeSegment(pos uint64) bool {
|
func (bits *bitvec) codeSegment(pos uint64) bool {
|
||||||
return ((*bits)[pos/8] & (0x80 >> (pos % 8))) == 0
|
return ((*bits)[pos/8] & (0x80 >> (pos % 8))) == 0
|
||||||
}
|
}
|
||||||
|
|
||||||
// jumpdests creates a bitmap of the code, where 1 represents a DATA-segment,
|
// codeBitmap collects data locations in code.
|
||||||
// and 0 represents code-segment
|
func codeBitmap(code []byte) bitvec {
|
||||||
func codeBitmap(code []byte) []byte {
|
// The bitmap is 4 bytes longer than necessary, in case the code
|
||||||
//The map is 4 bytes longer than necessary, in case the code
|
|
||||||
// ends with a PUSH32, the algorithm will push zeroes onto the
|
// ends with a PUSH32, the algorithm will push zeroes onto the
|
||||||
// bitvector outside the bounds of the actual code.
|
// bitvector outside the bounds of the actual code.
|
||||||
bits := make(bitvec, len(code)/8+1+4)
|
bits := make(bitvec, len(code)/8+1+4)
|
||||||
|
|
Loading…
Reference in New Issue