Add loading of extra build in js files to JS-Repl. Implements #67
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@ -10,6 +10,7 @@ import (
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"github.com/obscuren/otto"
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"io/ioutil"
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"os"
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"path"
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"path/filepath"
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)
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@ -25,6 +26,20 @@ type JSRE struct {
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objectCb map[string][]otto.Value
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}
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func (jsre *JSRE) LoadExtFile(path string) {
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result, err := ioutil.ReadFile(path)
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if err == nil {
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jsre.vm.Run(result)
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} else {
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ethutil.Config.Log.Debugln("Could not load file:", path)
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}
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}
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func (jsre *JSRE) LoadIntFile(file string) {
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assetPath := path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "ethereal", "assets", "ext")
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jsre.LoadExtFile(path.Join(assetPath, file))
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}
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func NewJSRE(ethereum *eth.Ethereum) *JSRE {
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re := &JSRE{
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ethereum,
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@ -39,6 +54,10 @@ func NewJSRE(ethereum *eth.Ethereum) *JSRE {
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// Init the JS lib
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re.vm.Run(jsLib)
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// Load extra javascript files
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re.LoadIntFile("string.js")
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re.LoadIntFile("big.js")
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// We have to make sure that, whoever calls this, calls "Stop"
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go re.mainLoop()
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