Reset the transient state when a new block's been found
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@ -237,6 +237,8 @@ func (sm *StateManager) Process(block *Block, dontReact bool) (err error) {
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// Add the block to the chain
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// Add the block to the chain
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sm.bc.Add(block)
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sm.bc.Add(block)
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sm.transState = state.Copy()
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// Create a bloom bin for this block
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// Create a bloom bin for this block
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filter := sm.createBloomFilter(state)
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filter := sm.createBloomFilter(state)
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// Persist the data
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// Persist the data
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