eth/fetcher: handle and (crude) test block memory DOS
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@ -20,7 +20,8 @@ const (
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fetchTimeout = 5 * time.Second // Maximum alloted time to return an explicitly requested block
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maxUncleDist = 7 // Maximum allowed backward distance from the chain head
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maxQueueDist = 32 // Maximum allowed distance from the chain head to queue
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announceLimit = 256 // Maximum number of unique blocks a peer may have announced
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hashLimit = 256 // Maximum number of unique blocks a peer may have announced
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blockLimit = 64 // Maximum number of unique blocks a per may have delivered
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)
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var (
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@ -80,8 +81,9 @@ type Fetcher struct {
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fetching map[common.Hash]*announce // Announced blocks, currently fetching
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// Block cache
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queue *prque.Prque // Queue containing the import operations (block number sorted)
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queued map[common.Hash]struct{} // Presence set of already queued blocks (to dedup imports)
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queue *prque.Prque // Queue containing the import operations (block number sorted)
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queues map[string]int // Per peer block counts to prevent memory exhaustion
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queued map[common.Hash]*inject // Set of already queued blocks (to dedup imports)
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// Callbacks
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getBlock blockRetrievalFn // Retrieves a block from the local chain
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@ -104,7 +106,8 @@ func New(getBlock blockRetrievalFn, validateBlock blockValidatorFn, broadcastBlo
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announced: make(map[common.Hash][]*announce),
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fetching: make(map[common.Hash]*announce),
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queue: prque.New(),
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queued: make(map[common.Hash]struct{}),
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queues: make(map[string]int),
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queued: make(map[common.Hash]*inject),
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getBlock: getBlock,
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validateBlock: validateBlock,
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broadcastBlock: broadcastBlock,
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@ -192,22 +195,24 @@ func (f *Fetcher) loop() {
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// Clean up any expired block fetches
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for hash, announce := range f.fetching {
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if time.Since(announce.time) > fetchTimeout {
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f.forgetBlock(hash)
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f.forgetHash(hash)
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}
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}
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// Import any queued blocks that could potentially fit
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height := f.chainHeight()
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for !f.queue.Empty() {
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op := f.queue.PopItem().(*inject)
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number := op.block.NumberU64()
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// If too high up the chain or phase, continue later
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number := op.block.NumberU64()
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if number > height+1 {
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f.queue.Push(op, -float32(op.block.NumberU64()))
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break
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}
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// Otherwise if fresh and still unknown, try and import
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if number+maxUncleDist < height || f.getBlock(op.block.Hash()) != nil {
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hash := op.block.Hash()
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if number+maxUncleDist < height || f.getBlock(hash) != nil {
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f.forgetBlock(hash)
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continue
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}
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f.insert(op.origin, op.block)
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@ -221,8 +226,8 @@ func (f *Fetcher) loop() {
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case notification := <-f.notify:
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// A block was announced, make sure the peer isn't DOSing us
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count := f.announces[notification.origin] + 1
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if count > announceLimit {
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glog.V(logger.Debug).Infof("Peer %s: exceeded outstanding announces (%d)", notification.origin, announceLimit)
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if count > hashLimit {
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glog.V(logger.Debug).Infof("Peer %s: exceeded outstanding announces (%d)", notification.origin, hashLimit)
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break
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}
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// All is well, schedule the announce if block's not yet downloading
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@ -241,8 +246,8 @@ func (f *Fetcher) loop() {
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case hash := <-f.done:
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// A pending import finished, remove all traces of the notification
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f.forgetHash(hash)
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f.forgetBlock(hash)
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delete(f.queued, hash)
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case <-fetch.C:
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// At least one block's timer ran out, check for needing retrieval
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@ -252,7 +257,7 @@ func (f *Fetcher) loop() {
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if time.Since(announces[0].time) > arriveTimeout-gatherSlack {
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// Pick a random peer to retrieve from, reset all others
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announce := announces[rand.Intn(len(announces))]
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f.forgetBlock(hash)
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f.forgetHash(hash)
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// If the block still didn't arrive, queue for fetching
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if f.getBlock(hash) == nil {
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@ -296,7 +301,7 @@ func (f *Fetcher) loop() {
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if f.getBlock(hash) == nil {
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explicit = append(explicit, block)
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} else {
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f.forgetBlock(hash)
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f.forgetHash(hash)
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}
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} else {
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download = append(download, block)
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@ -339,6 +344,12 @@ func (f *Fetcher) reschedule(fetch *time.Timer) {
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func (f *Fetcher) enqueue(peer string, block *types.Block) {
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hash := block.Hash()
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// Ensure the peer isn't DOSing us
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count := f.queues[peer] + 1
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if count > blockLimit {
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glog.V(logger.Debug).Infof("Peer %s: discarded block #%d [%x], exceeded allowance (%d)", peer, block.NumberU64(), hash.Bytes()[:4], blockLimit)
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return
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}
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// Discard any past or too distant blocks
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if dist := int64(block.NumberU64()) - int64(f.chainHeight()); dist < -maxUncleDist || dist > maxQueueDist {
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glog.V(logger.Debug).Infof("Peer %s: discarded block #%d [%x], distance %d", peer, block.NumberU64(), hash.Bytes()[:4], dist)
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@ -346,8 +357,13 @@ func (f *Fetcher) enqueue(peer string, block *types.Block) {
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}
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// Schedule the block for future importing
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if _, ok := f.queued[hash]; !ok {
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f.queued[hash] = struct{}{}
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f.queue.Push(&inject{origin: peer, block: block}, -float32(block.NumberU64()))
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op := &inject{
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origin: peer,
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block: block,
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}
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f.queues[peer] = count
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f.queued[hash] = op
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f.queue.Push(op, -float32(block.NumberU64()))
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if glog.V(logger.Debug) {
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glog.Infof("Peer %s: queued block #%d [%x], total %v", peer, block.NumberU64(), hash.Bytes()[:4], f.queue.Size())
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@ -389,8 +405,9 @@ func (f *Fetcher) insert(peer string, block *types.Block) {
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}()
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}
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// forgetBlock removes all traces of a block from the fetcher's internal state.
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func (f *Fetcher) forgetBlock(hash common.Hash) {
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// forgetHash removes all traces of a block announcement from the fetcher's
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// internal state.
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func (f *Fetcher) forgetHash(hash common.Hash) {
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// Remove all pending announces and decrement DOS counters
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for _, announce := range f.announced[hash] {
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f.announces[announce.origin]--
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@ -409,3 +426,15 @@ func (f *Fetcher) forgetBlock(hash common.Hash) {
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delete(f.fetching, hash)
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}
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}
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// forgetBlock removes all traces of a queued block frmo the fetcher's internal
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// state.
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func (f *Fetcher) forgetBlock(hash common.Hash) {
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if insert := f.queued[hash]; insert != nil {
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f.queues[insert.origin]--
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if f.queues[insert.origin] == 0 {
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delete(f.queues, insert.origin)
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}
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delete(f.queued, hash)
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}
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}
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@ -399,15 +399,15 @@ func TestDistantDiscarding(t *testing.T) {
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// Tests that a peer is unable to use unbounded memory with sending infinite
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// block announcements to a node, but that even in the face of such an attack,
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// the fetcher remains operational.
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func TestAnnounceMemoryExhaustionAttack(t *testing.T) {
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func TestHashMemoryExhaustionAttack(t *testing.T) {
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tester := newTester()
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// Create a valid chain and an infinite junk chain
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hashes := createHashes(announceLimit+2*maxQueueDist, knownHash)
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hashes := createHashes(hashLimit+2*maxQueueDist, knownHash)
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blocks := createBlocksFromHashes(hashes)
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valid := tester.makeFetcher(blocks)
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attack := createHashes(announceLimit+2*maxQueueDist, unknownHash)
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attack := createHashes(hashLimit+2*maxQueueDist, unknownHash)
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attacker := tester.makeFetcher(nil)
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// Feed the tester a huge hashset from the attacker, and a limited from the valid peer
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@ -417,8 +417,8 @@ func TestAnnounceMemoryExhaustionAttack(t *testing.T) {
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}
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tester.fetcher.Notify("attacker", attack[i], time.Now().Add(arriveTimeout/2), attacker)
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}
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if len(tester.fetcher.announced) != announceLimit+maxQueueDist {
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t.Fatalf("queued announce count mismatch: have %d, want %d", len(tester.fetcher.announced), announceLimit+maxQueueDist)
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if len(tester.fetcher.announced) != hashLimit+maxQueueDist {
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t.Fatalf("queued announce count mismatch: have %d, want %d", len(tester.fetcher.announced), hashLimit+maxQueueDist)
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}
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// Wait for synchronisation to complete and check success for the valid peer
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time.Sleep(2 * arriveTimeout)
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@ -431,10 +431,63 @@ func TestAnnounceMemoryExhaustionAttack(t *testing.T) {
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tester.fetcher.Notify("valid", hashes[i], time.Now().Add(time.Millisecond), valid)
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i--
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}
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time.Sleep(256 * time.Millisecond)
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time.Sleep(500 * time.Millisecond)
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}
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time.Sleep(256 * time.Millisecond)
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time.Sleep(500 * time.Millisecond)
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if imported := len(tester.blocks); imported != len(hashes) {
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t.Fatalf("fully synchronised block mismatch: have %v, want %v", imported, len(hashes))
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}
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}
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// Tests that blocks sent to the fetcher (either through propagation or via hash
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// announces and retrievals) don't pile up indefinitely, exhausting available
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// system memory.
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func TestBlockMemoryExhaustionAttack(t *testing.T) {
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tester := newTester()
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// Create a valid chain and a batch of dangling (but in range) blocks
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hashes := createHashes(blockLimit, knownHash)
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blocks := createBlocksFromHashes(hashes)
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attack := make(map[common.Hash]*types.Block)
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for i := 0; i < 16; i++ {
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hashes := createHashes(maxQueueDist-1, unknownHash)
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blocks := createBlocksFromHashes(hashes)
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for _, hash := range hashes[:maxQueueDist-2] {
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attack[hash] = blocks[hash]
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}
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}
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// Try to feed all the attacker blocks make sure only a limited batch is accepted
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for _, block := range attack {
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tester.fetcher.Enqueue("attacker", block)
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}
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time.Sleep(100 * time.Millisecond)
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if queued := tester.fetcher.queue.Size(); queued != blockLimit {
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t.Fatalf("queued block count mismatch: have %d, want %d", queued, blockLimit)
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}
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// Queue up a batch of valid blocks, and check that a new peer is allowed to do so
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for i := 0; i < maxQueueDist-1; i++ {
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tester.fetcher.Enqueue("valid", blocks[hashes[len(hashes)-3-i]])
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}
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time.Sleep(100 * time.Millisecond)
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if queued := tester.fetcher.queue.Size(); queued != blockLimit+maxQueueDist-1 {
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t.Fatalf("queued block count mismatch: have %d, want %d", queued, blockLimit+maxQueueDist-1)
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}
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// Insert the missing piece (and sanity check the import)
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tester.fetcher.Enqueue("valid", blocks[hashes[len(hashes)-2]])
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time.Sleep(500 * time.Millisecond)
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if imported := len(tester.blocks); imported != maxQueueDist+1 {
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t.Fatalf("synchronised block mismatch: have %v, want %v", imported, maxQueueDist+1)
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}
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// Insert the remaining blocks in chunks to ensure clean DOS protection
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for i := maxQueueDist; i < len(hashes)-1; i++ {
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tester.fetcher.Enqueue("valid", blocks[hashes[len(hashes)-2-i]])
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if i%maxQueueDist == 0 {
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time.Sleep(500 * time.Millisecond)
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}
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}
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time.Sleep(500 * time.Millisecond)
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if imported := len(tester.blocks); imported != len(hashes) {
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t.Fatalf("synchronised block mismatch: have %v, want %v", imported, len(hashes))
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}
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}
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