core: renamed next to pending & fixed tests
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855e76fddd
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@ -110,7 +110,7 @@ type ChainManager struct {
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cache *lru.Cache // cache is the LRU caching
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futureBlocks *BlockCache // future blocks are blocks added for later processing
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nextBlocks *BlockCache // next blocks is used during large inserts
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pendingBlocks *BlockCache // pending blocks contain blocks not yet written to the db
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quit chan struct{}
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// procInterrupt must be atomically called
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@ -389,8 +389,8 @@ func (bc *ChainManager) HasBlock(hash common.Hash) bool {
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return true
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}
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if bc.nextBlocks != nil {
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if block := bc.nextBlocks.Get(hash); block != nil {
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if bc.pendingBlocks != nil {
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if block := bc.pendingBlocks.Get(hash); block != nil {
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return true
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}
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}
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@ -425,8 +425,8 @@ func (self *ChainManager) GetBlock(hash common.Hash) *types.Block {
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return block.(*types.Block)
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}
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if self.nextBlocks != nil {
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if block := self.nextBlocks.Get(hash); block != nil {
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if self.pendingBlocks != nil {
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if block := self.pendingBlocks.Get(hash); block != nil {
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return block
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}
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}
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@ -521,13 +521,13 @@ func (self *ChainManager) procFutureBlocks() {
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}
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func (self *ChainManager) enqueueForWrite(block *types.Block) {
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self.nextBlocks.Push(block)
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self.pendingBlocks.Push(block)
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}
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func (self *ChainManager) flushQueuedBlocks() {
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db, batchWrite := self.blockDb.(*ethdb.LDBDatabase)
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batch := new(leveldb.Batch)
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self.nextBlocks.Each(func(i int, block *types.Block) {
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self.pendingBlocks.Each(func(i int, block *types.Block) {
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enc, _ := rlp.EncodeToBytes((*types.StorageBlock)(block))
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key := append(blockHashPre, block.Hash().Bytes()...)
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if batchWrite {
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@ -539,10 +539,6 @@ func (self *ChainManager) flushQueuedBlocks() {
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if batchWrite {
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db.LDB().Write(batch, nil)
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}
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// reset the next blocks cache
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self.nextBlocks = nil
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}
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// InsertChain will attempt to insert the given chain in to the canonical chain or, otherwise, create a fork. It an error is returned
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@ -554,7 +550,7 @@ func (self *ChainManager) InsertChain(chain types.Blocks) (int, error) {
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self.chainmu.Lock()
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defer self.chainmu.Unlock()
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self.nextBlocks = NewBlockCache(len(chain))
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self.pendingBlocks = NewBlockCache(len(chain))
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// A queued approach to delivering events. This is generally
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// faster than direct delivery and requires much less mutex
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@ -687,7 +683,6 @@ func (self *ChainManager) InsertChain(chain types.Blocks) (int, error) {
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queue[i] = ChainSideEvent{block, logs}
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queueEvent.sideCount++
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}
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// Write block to database. Eventually we'll have to improve on this and throw away blocks that are
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// not in the canonical chain.
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self.enqueueForWrite(block)
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// Delete from future blocks
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@ -18,6 +18,7 @@ import (
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/pow"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/hashicorp/golang-lru"
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)
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func init() {
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@ -109,7 +110,8 @@ func testChain(chainB types.Blocks, bman *BlockProcessor) (*big.Int, error) {
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bman.bc.mu.Lock()
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{
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bman.bc.write(block)
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bman.bc.enqueueForWrite(block)
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//bman.bc.write(block)
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}
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bman.bc.mu.Unlock()
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}
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@ -391,7 +393,7 @@ func makeChainWithDiff(genesis *types.Block, d []int, seed byte) []*types.Block
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func chm(genesis *types.Block, db common.Database) *ChainManager {
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var eventMux event.TypeMux
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bc := &ChainManager{blockDb: db, stateDb: db, genesisBlock: genesis, eventMux: &eventMux, pow: FakePow{}}
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bc.cache = NewBlockCache(100)
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bc.cache, _ = lru.New(100)
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bc.futureBlocks = NewBlockCache(100)
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bc.processor = bproc{}
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bc.ResetWithGenesisBlock(genesis)
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