go-ethereum/core/rawdb/accessors_chain_test.go

903 lines
30 KiB
Go
Raw Normal View History

// Copyright 2018 The go-ethereum Authors
2015-08-04 16:46:38 -05:00
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package rawdb
2015-08-04 16:46:38 -05:00
import (
"bytes"
"encoding/hex"
"fmt"
2015-08-04 16:46:38 -05:00
"math/big"
"math/rand"
"os"
"reflect"
2015-08-04 16:46:38 -05:00
"testing"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/params"
"github.com/ethereum/go-ethereum/rlp"
"golang.org/x/crypto/sha3"
2015-08-04 16:46:38 -05:00
)
// Tests block header storage and retrieval operations.
func TestHeaderStorage(t *testing.T) {
db := NewMemoryDatabase()
// Create a test header to move around the database and make sure it's really new
header := &types.Header{Number: big.NewInt(42), Extra: []byte("test header")}
if entry := ReadHeader(db, header.Hash(), header.Number.Uint64()); entry != nil {
t.Fatalf("Non existent header returned: %v", entry)
}
// Write and verify the header in the database
WriteHeader(db, header)
if entry := ReadHeader(db, header.Hash(), header.Number.Uint64()); entry == nil {
t.Fatalf("Stored header not found")
} else if entry.Hash() != header.Hash() {
t.Fatalf("Retrieved header mismatch: have %v, want %v", entry, header)
}
if entry := ReadHeaderRLP(db, header.Hash(), header.Number.Uint64()); entry == nil {
t.Fatalf("Stored header RLP not found")
} else {
hasher := sha3.NewLegacyKeccak256()
hasher.Write(entry)
if hash := common.BytesToHash(hasher.Sum(nil)); hash != header.Hash() {
t.Fatalf("Retrieved RLP header mismatch: have %v, want %v", entry, header)
}
}
// Delete the header and verify the execution
DeleteHeader(db, header.Hash(), header.Number.Uint64())
if entry := ReadHeader(db, header.Hash(), header.Number.Uint64()); entry != nil {
t.Fatalf("Deleted header returned: %v", entry)
}
}
// Tests block body storage and retrieval operations.
func TestBodyStorage(t *testing.T) {
db := NewMemoryDatabase()
// Create a test body to move around the database and make sure it's really new
body := &types.Body{Uncles: []*types.Header{{Extra: []byte("test header")}}}
hasher := sha3.NewLegacyKeccak256()
rlp.Encode(hasher, body)
hash := common.BytesToHash(hasher.Sum(nil))
if entry := ReadBody(db, hash, 0); entry != nil {
t.Fatalf("Non existent body returned: %v", entry)
}
// Write and verify the body in the database
WriteBody(db, hash, 0, body)
if entry := ReadBody(db, hash, 0); entry == nil {
t.Fatalf("Stored body not found")
} else if types.DeriveSha(types.Transactions(entry.Transactions), newTestHasher()) != types.DeriveSha(types.Transactions(body.Transactions), newTestHasher()) || types.CalcUncleHash(entry.Uncles) != types.CalcUncleHash(body.Uncles) {
t.Fatalf("Retrieved body mismatch: have %v, want %v", entry, body)
}
if entry := ReadBodyRLP(db, hash, 0); entry == nil {
t.Fatalf("Stored body RLP not found")
} else {
hasher := sha3.NewLegacyKeccak256()
hasher.Write(entry)
if calc := common.BytesToHash(hasher.Sum(nil)); calc != hash {
t.Fatalf("Retrieved RLP body mismatch: have %v, want %v", entry, body)
}
}
// Delete the body and verify the execution
DeleteBody(db, hash, 0)
if entry := ReadBody(db, hash, 0); entry != nil {
t.Fatalf("Deleted body returned: %v", entry)
}
}
// Tests block storage and retrieval operations.
func TestBlockStorage(t *testing.T) {
db := NewMemoryDatabase()
// Create a test block to move around the database and make sure it's really new
block := types.NewBlockWithHeader(&types.Header{
Extra: []byte("test block"),
UncleHash: types.EmptyUncleHash,
TxHash: types.EmptyTxsHash,
ReceiptHash: types.EmptyReceiptsHash,
})
if entry := ReadBlock(db, block.Hash(), block.NumberU64()); entry != nil {
t.Fatalf("Non existent block returned: %v", entry)
}
if entry := ReadHeader(db, block.Hash(), block.NumberU64()); entry != nil {
t.Fatalf("Non existent header returned: %v", entry)
}
if entry := ReadBody(db, block.Hash(), block.NumberU64()); entry != nil {
t.Fatalf("Non existent body returned: %v", entry)
}
// Write and verify the block in the database
WriteBlock(db, block)
if entry := ReadBlock(db, block.Hash(), block.NumberU64()); entry == nil {
t.Fatalf("Stored block not found")
} else if entry.Hash() != block.Hash() {
t.Fatalf("Retrieved block mismatch: have %v, want %v", entry, block)
}
if entry := ReadHeader(db, block.Hash(), block.NumberU64()); entry == nil {
t.Fatalf("Stored header not found")
} else if entry.Hash() != block.Header().Hash() {
t.Fatalf("Retrieved header mismatch: have %v, want %v", entry, block.Header())
}
if entry := ReadBody(db, block.Hash(), block.NumberU64()); entry == nil {
t.Fatalf("Stored body not found")
} else if types.DeriveSha(types.Transactions(entry.Transactions), newTestHasher()) != types.DeriveSha(block.Transactions(), newTestHasher()) || types.CalcUncleHash(entry.Uncles) != types.CalcUncleHash(block.Uncles()) {
t.Fatalf("Retrieved body mismatch: have %v, want %v", entry, block.Body())
}
// Delete the block and verify the execution
DeleteBlock(db, block.Hash(), block.NumberU64())
if entry := ReadBlock(db, block.Hash(), block.NumberU64()); entry != nil {
t.Fatalf("Deleted block returned: %v", entry)
}
if entry := ReadHeader(db, block.Hash(), block.NumberU64()); entry != nil {
t.Fatalf("Deleted header returned: %v", entry)
}
if entry := ReadBody(db, block.Hash(), block.NumberU64()); entry != nil {
t.Fatalf("Deleted body returned: %v", entry)
}
}
// Tests that partial block contents don't get reassembled into full blocks.
func TestPartialBlockStorage(t *testing.T) {
db := NewMemoryDatabase()
block := types.NewBlockWithHeader(&types.Header{
Extra: []byte("test block"),
UncleHash: types.EmptyUncleHash,
TxHash: types.EmptyTxsHash,
ReceiptHash: types.EmptyReceiptsHash,
})
// Store a header and check that it's not recognized as a block
WriteHeader(db, block.Header())
if entry := ReadBlock(db, block.Hash(), block.NumberU64()); entry != nil {
t.Fatalf("Non existent block returned: %v", entry)
}
DeleteHeader(db, block.Hash(), block.NumberU64())
// Store a body and check that it's not recognized as a block
WriteBody(db, block.Hash(), block.NumberU64(), block.Body())
if entry := ReadBlock(db, block.Hash(), block.NumberU64()); entry != nil {
t.Fatalf("Non existent block returned: %v", entry)
}
DeleteBody(db, block.Hash(), block.NumberU64())
// Store a header and a body separately and check reassembly
WriteHeader(db, block.Header())
WriteBody(db, block.Hash(), block.NumberU64(), block.Body())
if entry := ReadBlock(db, block.Hash(), block.NumberU64()); entry == nil {
t.Fatalf("Stored block not found")
} else if entry.Hash() != block.Hash() {
t.Fatalf("Retrieved block mismatch: have %v, want %v", entry, block)
}
}
// Tests block storage and retrieval operations.
func TestBadBlockStorage(t *testing.T) {
db := NewMemoryDatabase()
// Create a test block to move around the database and make sure it's really new
block := types.NewBlockWithHeader(&types.Header{
Number: big.NewInt(1),
Extra: []byte("bad block"),
UncleHash: types.EmptyUncleHash,
TxHash: types.EmptyTxsHash,
ReceiptHash: types.EmptyReceiptsHash,
})
if entry := ReadBadBlock(db, block.Hash()); entry != nil {
t.Fatalf("Non existent block returned: %v", entry)
}
// Write and verify the block in the database
WriteBadBlock(db, block)
if entry := ReadBadBlock(db, block.Hash()); entry == nil {
t.Fatalf("Stored block not found")
} else if entry.Hash() != block.Hash() {
t.Fatalf("Retrieved block mismatch: have %v, want %v", entry, block)
}
// Write one more bad block
blockTwo := types.NewBlockWithHeader(&types.Header{
Number: big.NewInt(2),
Extra: []byte("bad block two"),
UncleHash: types.EmptyUncleHash,
TxHash: types.EmptyTxsHash,
ReceiptHash: types.EmptyReceiptsHash,
})
WriteBadBlock(db, blockTwo)
// Write the block one again, should be filtered out.
WriteBadBlock(db, block)
badBlocks := ReadAllBadBlocks(db)
if len(badBlocks) != 2 {
t.Fatalf("Failed to load all bad blocks")
}
// Write a bunch of bad blocks, all the blocks are should sorted
// in reverse order. The extra blocks should be truncated.
for _, n := range rand.Perm(100) {
block := types.NewBlockWithHeader(&types.Header{
Number: big.NewInt(int64(n)),
Extra: []byte("bad block"),
UncleHash: types.EmptyUncleHash,
TxHash: types.EmptyTxsHash,
ReceiptHash: types.EmptyReceiptsHash,
})
WriteBadBlock(db, block)
}
badBlocks = ReadAllBadBlocks(db)
if len(badBlocks) != badBlockToKeep {
t.Fatalf("The number of persised bad blocks in incorrect %d", len(badBlocks))
}
for i := 0; i < len(badBlocks)-1; i++ {
if badBlocks[i].NumberU64() < badBlocks[i+1].NumberU64() {
t.Fatalf("The bad blocks are not sorted #[%d](%d) < #[%d](%d)", i, i+1, badBlocks[i].NumberU64(), badBlocks[i+1].NumberU64())
}
}
// Delete all bad blocks
DeleteBadBlocks(db)
badBlocks = ReadAllBadBlocks(db)
if len(badBlocks) != 0 {
t.Fatalf("Failed to delete bad blocks")
}
}
// Tests that canonical numbers can be mapped to hashes and retrieved.
func TestCanonicalMappingStorage(t *testing.T) {
db := NewMemoryDatabase()
// Create a test canonical number and assigned hash to move around
hash, number := common.Hash{0: 0xff}, uint64(314)
if entry := ReadCanonicalHash(db, number); entry != (common.Hash{}) {
t.Fatalf("Non existent canonical mapping returned: %v", entry)
}
// Write and verify the TD in the database
WriteCanonicalHash(db, hash, number)
if entry := ReadCanonicalHash(db, number); entry == (common.Hash{}) {
t.Fatalf("Stored canonical mapping not found")
} else if entry != hash {
t.Fatalf("Retrieved canonical mapping mismatch: have %v, want %v", entry, hash)
}
// Delete the TD and verify the execution
DeleteCanonicalHash(db, number)
if entry := ReadCanonicalHash(db, number); entry != (common.Hash{}) {
t.Fatalf("Deleted canonical mapping returned: %v", entry)
}
}
// Tests that head headers and head blocks can be assigned, individually.
func TestHeadStorage(t *testing.T) {
db := NewMemoryDatabase()
blockHead := types.NewBlockWithHeader(&types.Header{Extra: []byte("test block header")})
blockFull := types.NewBlockWithHeader(&types.Header{Extra: []byte("test block full")})
blockFast := types.NewBlockWithHeader(&types.Header{Extra: []byte("test block fast")})
// Check that no head entries are in a pristine database
if entry := ReadHeadHeaderHash(db); entry != (common.Hash{}) {
t.Fatalf("Non head header entry returned: %v", entry)
}
if entry := ReadHeadBlockHash(db); entry != (common.Hash{}) {
t.Fatalf("Non head block entry returned: %v", entry)
}
if entry := ReadHeadFastBlockHash(db); entry != (common.Hash{}) {
t.Fatalf("Non fast head block entry returned: %v", entry)
}
// Assign separate entries for the head header and block
WriteHeadHeaderHash(db, blockHead.Hash())
WriteHeadBlockHash(db, blockFull.Hash())
WriteHeadFastBlockHash(db, blockFast.Hash())
// Check that both heads are present, and different (i.e. two heads maintained)
if entry := ReadHeadHeaderHash(db); entry != blockHead.Hash() {
t.Fatalf("Head header hash mismatch: have %v, want %v", entry, blockHead.Hash())
}
if entry := ReadHeadBlockHash(db); entry != blockFull.Hash() {
t.Fatalf("Head block hash mismatch: have %v, want %v", entry, blockFull.Hash())
}
if entry := ReadHeadFastBlockHash(db); entry != blockFast.Hash() {
t.Fatalf("Fast head block hash mismatch: have %v, want %v", entry, blockFast.Hash())
}
}
// Tests that receipts associated with a single block can be stored and retrieved.
func TestBlockReceiptStorage(t *testing.T) {
db := NewMemoryDatabase()
// Create a live block since we need metadata to reconstruct the receipt
tx1 := types.NewTransaction(1, common.HexToAddress("0x1"), big.NewInt(1), 1, big.NewInt(1), nil)
tx2 := types.NewTransaction(2, common.HexToAddress("0x2"), big.NewInt(2), 2, big.NewInt(2), nil)
body := &types.Body{Transactions: types.Transactions{tx1, tx2}}
// Create the two receipts to manage afterwards
receipt1 := &types.Receipt{
Status: types.ReceiptStatusFailed,
CumulativeGasUsed: 1,
Logs: []*types.Log{
{Address: common.BytesToAddress([]byte{0x11})},
{Address: common.BytesToAddress([]byte{0x01, 0x11})},
},
TxHash: tx1.Hash(),
ContractAddress: common.BytesToAddress([]byte{0x01, 0x11, 0x11}),
GasUsed: 111111,
}
receipt1.Bloom = types.CreateBloom(types.Receipts{receipt1})
receipt2 := &types.Receipt{
PostState: common.Hash{2}.Bytes(),
CumulativeGasUsed: 2,
Logs: []*types.Log{
{Address: common.BytesToAddress([]byte{0x22})},
{Address: common.BytesToAddress([]byte{0x02, 0x22})},
},
TxHash: tx2.Hash(),
ContractAddress: common.BytesToAddress([]byte{0x02, 0x22, 0x22}),
GasUsed: 222222,
}
receipt2.Bloom = types.CreateBloom(types.Receipts{receipt2})
receipts := []*types.Receipt{receipt1, receipt2}
// Check that no receipt entries are in a pristine database
hash := common.BytesToHash([]byte{0x03, 0x14})
if rs := ReadReceipts(db, hash, 0, 0, params.TestChainConfig); len(rs) != 0 {
t.Fatalf("non existent receipts returned: %v", rs)
}
// Insert the body that corresponds to the receipts
WriteBody(db, hash, 0, body)
// Insert the receipt slice into the database and check presence
WriteReceipts(db, hash, 0, receipts)
if rs := ReadReceipts(db, hash, 0, 0, params.TestChainConfig); len(rs) == 0 {
t.Fatal("no receipts returned")
} else {
if err := checkReceiptsRLP(rs, receipts); err != nil {
t.Fatal(err)
}
}
// Delete the body and ensure that the receipts are no longer returned (metadata can't be recomputed)
DeleteBody(db, hash, 0)
if rs := ReadReceipts(db, hash, 0, 0, params.TestChainConfig); rs != nil {
t.Fatalf("receipts returned when body was deleted: %v", rs)
}
// Ensure that receipts without metadata can be returned without the block body too
if err := checkReceiptsRLP(ReadRawReceipts(db, hash, 0), receipts); err != nil {
t.Fatal(err)
}
// Sanity check that body alone without the receipt is a full purge
WriteBody(db, hash, 0, body)
DeleteReceipts(db, hash, 0)
if rs := ReadReceipts(db, hash, 0, 0, params.TestChainConfig); len(rs) != 0 {
t.Fatalf("deleted receipts returned: %v", rs)
}
}
func checkReceiptsRLP(have, want types.Receipts) error {
if len(have) != len(want) {
return fmt.Errorf("receipts sizes mismatch: have %d, want %d", len(have), len(want))
}
for i := 0; i < len(want); i++ {
rlpHave, err := rlp.EncodeToBytes(have[i])
if err != nil {
return err
}
rlpWant, err := rlp.EncodeToBytes(want[i])
if err != nil {
return err
}
if !bytes.Equal(rlpHave, rlpWant) {
return fmt.Errorf("receipt #%d: receipt mismatch: have %s, want %s", i, hex.EncodeToString(rlpHave), hex.EncodeToString(rlpWant))
}
}
return nil
}
func TestAncientStorage(t *testing.T) {
// Freezer style fast import the chain.
frdir := t.TempDir()
db, err := NewDatabaseWithFreezer(NewMemoryDatabase(), frdir, "", false)
if err != nil {
t.Fatalf("failed to create database with ancient backend")
}
defer db.Close()
// Create a test block
block := types.NewBlockWithHeader(&types.Header{
Number: big.NewInt(0),
Extra: []byte("test block"),
UncleHash: types.EmptyUncleHash,
TxHash: types.EmptyTxsHash,
ReceiptHash: types.EmptyReceiptsHash,
})
// Ensure nothing non-existent will be read
hash, number := block.Hash(), block.NumberU64()
if blob := ReadHeaderRLP(db, hash, number); len(blob) > 0 {
t.Fatalf("non existent header returned")
}
if blob := ReadBodyRLP(db, hash, number); len(blob) > 0 {
t.Fatalf("non existent body returned")
}
if blob := ReadReceiptsRLP(db, hash, number); len(blob) > 0 {
t.Fatalf("non existent receipts returned")
}
// Write and verify the header in the database
all: nuke total difficulty (#30744) The total difficulty is the sum of all block difficulties from genesis to a certain block. This value was used in PoW for deciding which chain is heavier, and thus which chain to select. Since PoS has a different fork selection algorithm, all blocks since the merge have a difficulty of 0, and all total difficulties are the same for the past 2 years. Whilst the TDs are mostly useless nowadays, there was never really a reason to mess around removing them since they are so tiny. This reasoning changes when we go down the path of pruned chain history. In order to reconstruct any TD, we **must** retrieve all the headers from chain head to genesis and then iterate all the difficulties to compute the TD. In a world where we completely prune past chain segments (bodies, receipts, headers), it is not possible to reconstruct the TD at all. In a world where we still keep chain headers and prune only the rest, reconstructing it possible as long as we process (or download) the chain forward from genesis, but trying to snap sync the head first and backfill later hits the same issue, the TD becomes impossible to calculate until genesis is backfilled. All in all, the TD is a messy out-of-state, out-of-consensus computed field that is overall useless nowadays, but code relying on it forces the client into certain modes of operation and prevents other modes or other optimizations. This PR completely nukes out the TD from the node. It doesn't compute it, it doesn't operate on it, it's as if it didn't even exist. Caveats: - Whenever we have APIs that return TD (devp2p handshake, tracer, etc.) we return a TD of 0. - For era files, we recompute the TD during export time (fairly quick) to retain the format content. - It is not possible to "verify" the merge point (i.e. with TD gone, TTD is useless). Since we're not verifying PoW any more, just blindly trust it, not verifying but blindly trusting the many year old merge point seems just the same trust model. - Our tests still need to be able to generate pre and post merge blocks, so they need a new way to split the merge without TTD. The PR introduces a settable ttdBlock field on the consensus object which is used by tests as the block where originally the TTD happened. This is not needed for live nodes, we never want to generate old blocks. - One merge transition consensus test was disabled. With a non-operational TD, testing how the client reacts to TTD is useless, it cannot react. Questions: - Should we also drop total terminal difficulty from the genesis json? It's a number we cannot react on any more, so maybe it would be cleaner to get rid of even more concepts. --------- Co-authored-by: Gary Rong <garyrong0905@gmail.com>
2025-01-28 11:55:41 -06:00
WriteAncientBlocks(db, []*types.Block{block}, []types.Receipts{nil})
if blob := ReadHeaderRLP(db, hash, number); len(blob) == 0 {
t.Fatalf("no header returned")
}
if blob := ReadBodyRLP(db, hash, number); len(blob) == 0 {
t.Fatalf("no body returned")
}
if blob := ReadReceiptsRLP(db, hash, number); len(blob) == 0 {
t.Fatalf("no receipts returned")
}
// Use a fake hash for data retrieval, nothing should be returned.
fakeHash := common.BytesToHash([]byte{0x01, 0x02, 0x03})
if blob := ReadHeaderRLP(db, fakeHash, number); len(blob) != 0 {
t.Fatalf("invalid header returned")
}
if blob := ReadBodyRLP(db, fakeHash, number); len(blob) != 0 {
t.Fatalf("invalid body returned")
}
if blob := ReadReceiptsRLP(db, fakeHash, number); len(blob) != 0 {
t.Fatalf("invalid receipts returned")
}
}
func TestCanonicalHashIteration(t *testing.T) {
var cases = []struct {
from, to uint64
limit int
expect []uint64
}{
{1, 8, 0, nil},
{1, 8, 1, []uint64{1}},
{1, 8, 10, []uint64{1, 2, 3, 4, 5, 6, 7}},
{1, 9, 10, []uint64{1, 2, 3, 4, 5, 6, 7, 8}},
{2, 9, 10, []uint64{2, 3, 4, 5, 6, 7, 8}},
{9, 10, 10, nil},
}
// Test empty db iteration
db := NewMemoryDatabase()
numbers, _ := ReadAllCanonicalHashes(db, 0, 10, 10)
if len(numbers) != 0 {
t.Fatalf("No entry should be returned to iterate an empty db")
}
// Fill database with testing data.
for i := uint64(1); i <= 8; i++ {
WriteCanonicalHash(db, common.Hash{}, i)
}
for i, c := range cases {
numbers, _ := ReadAllCanonicalHashes(db, c.from, c.to, c.limit)
if !reflect.DeepEqual(numbers, c.expect) {
t.Fatalf("Case %d failed, want %v, got %v", i, c.expect, numbers)
}
}
}
func TestHashesInRange(t *testing.T) {
mkHeader := func(number, seq int) *types.Header {
h := types.Header{
Difficulty: new(big.Int),
Number: big.NewInt(int64(number)),
GasLimit: uint64(seq),
}
return &h
}
db := NewMemoryDatabase()
// For each number, write N versions of that particular number
total := 0
for i := 0; i < 15; i++ {
for ii := 0; ii < i; ii++ {
WriteHeader(db, mkHeader(i, ii))
total++
}
}
if have, want := len(ReadAllHashesInRange(db, 10, 10)), 10; have != want {
t.Fatalf("Wrong number of hashes read, want %d, got %d", want, have)
}
if have, want := len(ReadAllHashesInRange(db, 10, 9)), 0; have != want {
t.Fatalf("Wrong number of hashes read, want %d, got %d", want, have)
}
if have, want := len(ReadAllHashesInRange(db, 0, 100)), total; have != want {
t.Fatalf("Wrong number of hashes read, want %d, got %d", want, have)
}
if have, want := len(ReadAllHashesInRange(db, 9, 10)), 9+10; have != want {
t.Fatalf("Wrong number of hashes read, want %d, got %d", want, have)
}
if have, want := len(ReadAllHashes(db, 10)), 10; have != want {
t.Fatalf("Wrong number of hashes read, want %d, got %d", want, have)
}
if have, want := len(ReadAllHashes(db, 16)), 0; have != want {
t.Fatalf("Wrong number of hashes read, want %d, got %d", want, have)
}
if have, want := len(ReadAllHashes(db, 1)), 1; have != want {
t.Fatalf("Wrong number of hashes read, want %d, got %d", want, have)
}
}
// This measures the write speed of the WriteAncientBlocks operation.
func BenchmarkWriteAncientBlocks(b *testing.B) {
// Open freezer database.
frdir := b.TempDir()
db, err := NewDatabaseWithFreezer(NewMemoryDatabase(), frdir, "", false)
if err != nil {
b.Fatalf("failed to create database with ancient backend")
}
defer db.Close()
// Create the data to insert. The blocks must have consecutive numbers, so we create
// all of them ahead of time. However, there is no need to create receipts
// individually for each block, just make one batch here and reuse it for all writes.
const batchSize = 128
const blockTxs = 20
allBlocks := makeTestBlocks(b.N, blockTxs)
batchReceipts := makeTestReceipts(batchSize, blockTxs)
b.ResetTimer()
// The benchmark loop writes batches of blocks, but note that the total block count is
// b.N. This means the resulting ns/op measurement is the time it takes to write a
// single block and its associated data.
var totalSize int64
for i := 0; i < b.N; i += batchSize {
length := batchSize
if i+batchSize > b.N {
length = b.N - i
}
blocks := allBlocks[i : i+length]
receipts := batchReceipts[:length]
all: nuke total difficulty (#30744) The total difficulty is the sum of all block difficulties from genesis to a certain block. This value was used in PoW for deciding which chain is heavier, and thus which chain to select. Since PoS has a different fork selection algorithm, all blocks since the merge have a difficulty of 0, and all total difficulties are the same for the past 2 years. Whilst the TDs are mostly useless nowadays, there was never really a reason to mess around removing them since they are so tiny. This reasoning changes when we go down the path of pruned chain history. In order to reconstruct any TD, we **must** retrieve all the headers from chain head to genesis and then iterate all the difficulties to compute the TD. In a world where we completely prune past chain segments (bodies, receipts, headers), it is not possible to reconstruct the TD at all. In a world where we still keep chain headers and prune only the rest, reconstructing it possible as long as we process (or download) the chain forward from genesis, but trying to snap sync the head first and backfill later hits the same issue, the TD becomes impossible to calculate until genesis is backfilled. All in all, the TD is a messy out-of-state, out-of-consensus computed field that is overall useless nowadays, but code relying on it forces the client into certain modes of operation and prevents other modes or other optimizations. This PR completely nukes out the TD from the node. It doesn't compute it, it doesn't operate on it, it's as if it didn't even exist. Caveats: - Whenever we have APIs that return TD (devp2p handshake, tracer, etc.) we return a TD of 0. - For era files, we recompute the TD during export time (fairly quick) to retain the format content. - It is not possible to "verify" the merge point (i.e. with TD gone, TTD is useless). Since we're not verifying PoW any more, just blindly trust it, not verifying but blindly trusting the many year old merge point seems just the same trust model. - Our tests still need to be able to generate pre and post merge blocks, so they need a new way to split the merge without TTD. The PR introduces a settable ttdBlock field on the consensus object which is used by tests as the block where originally the TTD happened. This is not needed for live nodes, we never want to generate old blocks. - One merge transition consensus test was disabled. With a non-operational TD, testing how the client reacts to TTD is useless, it cannot react. Questions: - Should we also drop total terminal difficulty from the genesis json? It's a number we cannot react on any more, so maybe it would be cleaner to get rid of even more concepts. --------- Co-authored-by: Gary Rong <garyrong0905@gmail.com>
2025-01-28 11:55:41 -06:00
writeSize, err := WriteAncientBlocks(db, blocks, receipts)
if err != nil {
b.Fatal(err)
}
totalSize += writeSize
}
// Enable MB/s reporting.
b.SetBytes(totalSize / int64(b.N))
}
// makeTestBlocks creates fake blocks for the ancient write benchmark.
func makeTestBlocks(nblock int, txsPerBlock int) []*types.Block {
key, _ := crypto.HexToECDSA("b71c71a67e1177ad4e901695e1b4b9ee17ae16c6668d313eac2f96dbcda3f291")
signer := types.LatestSignerForChainID(big.NewInt(8))
// Create transactions.
txs := make([]*types.Transaction, txsPerBlock)
for i := 0; i < len(txs); i++ {
var err error
to := common.Address{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
txs[i], err = types.SignNewTx(key, signer, &types.LegacyTx{
Nonce: 2,
GasPrice: big.NewInt(30000),
Gas: 0x45454545,
To: &to,
})
if err != nil {
panic(err)
}
}
// Create the blocks.
blocks := make([]*types.Block, nblock)
for i := 0; i < nblock; i++ {
header := &types.Header{
Number: big.NewInt(int64(i)),
Extra: []byte("test block"),
}
blocks[i] = types.NewBlockWithHeader(header).WithBody(types.Body{Transactions: txs})
blocks[i].Hash() // pre-cache the block hash
}
return blocks
}
// makeTestReceipts creates fake receipts for the ancient write benchmark.
func makeTestReceipts(n int, nPerBlock int) []types.Receipts {
receipts := make([]*types.Receipt, nPerBlock)
var logs []*types.Log
for i := 0; i < 5; i++ {
logs = append(logs, new(types.Log))
}
for i := 0; i < len(receipts); i++ {
receipts[i] = &types.Receipt{
Status: types.ReceiptStatusSuccessful,
CumulativeGasUsed: 0x888888888,
Logs: logs,
}
}
allReceipts := make([]types.Receipts, n)
for i := 0; i < n; i++ {
allReceipts[i] = receipts
}
return allReceipts
}
type fullLogRLP struct {
Address common.Address
Topics []common.Hash
Data []byte
BlockNumber uint64
TxHash common.Hash
TxIndex uint
BlockHash common.Hash
Index uint
}
func newFullLogRLP(l *types.Log) *fullLogRLP {
return &fullLogRLP{
Address: l.Address,
Topics: l.Topics,
Data: l.Data,
BlockNumber: l.BlockNumber,
TxHash: l.TxHash,
TxIndex: l.TxIndex,
BlockHash: l.BlockHash,
Index: l.Index,
}
}
// Tests that logs associated with a single block can be retrieved.
func TestReadLogs(t *testing.T) {
db := NewMemoryDatabase()
// Create a live block since we need metadata to reconstruct the receipt
tx1 := types.NewTransaction(1, common.HexToAddress("0x1"), big.NewInt(1), 1, big.NewInt(1), nil)
tx2 := types.NewTransaction(2, common.HexToAddress("0x2"), big.NewInt(2), 2, big.NewInt(2), nil)
body := &types.Body{Transactions: types.Transactions{tx1, tx2}}
// Create the two receipts to manage afterwards
receipt1 := &types.Receipt{
Status: types.ReceiptStatusFailed,
CumulativeGasUsed: 1,
Logs: []*types.Log{
{Address: common.BytesToAddress([]byte{0x11})},
{Address: common.BytesToAddress([]byte{0x01, 0x11})},
},
TxHash: tx1.Hash(),
ContractAddress: common.BytesToAddress([]byte{0x01, 0x11, 0x11}),
GasUsed: 111111,
}
receipt1.Bloom = types.CreateBloom(types.Receipts{receipt1})
receipt2 := &types.Receipt{
PostState: common.Hash{2}.Bytes(),
CumulativeGasUsed: 2,
Logs: []*types.Log{
{Address: common.BytesToAddress([]byte{0x22})},
{Address: common.BytesToAddress([]byte{0x02, 0x22})},
},
TxHash: tx2.Hash(),
ContractAddress: common.BytesToAddress([]byte{0x02, 0x22, 0x22}),
GasUsed: 222222,
}
receipt2.Bloom = types.CreateBloom(types.Receipts{receipt2})
receipts := []*types.Receipt{receipt1, receipt2}
hash := common.BytesToHash([]byte{0x03, 0x14})
// Check that no receipt entries are in a pristine database
if rs := ReadReceipts(db, hash, 0, 0, params.TestChainConfig); len(rs) != 0 {
t.Fatalf("non existent receipts returned: %v", rs)
}
// Insert the body that corresponds to the receipts
WriteBody(db, hash, 0, body)
// Insert the receipt slice into the database and check presence
WriteReceipts(db, hash, 0, receipts)
logs := ReadLogs(db, hash, 0)
if len(logs) == 0 {
t.Fatalf("no logs returned")
}
if have, want := len(logs), 2; have != want {
t.Fatalf("unexpected number of logs returned, have %d want %d", have, want)
}
if have, want := len(logs[0]), 2; have != want {
t.Fatalf("unexpected number of logs[0] returned, have %d want %d", have, want)
}
if have, want := len(logs[1]), 2; have != want {
t.Fatalf("unexpected number of logs[1] returned, have %d want %d", have, want)
}
for i, pr := range receipts {
for j, pl := range pr.Logs {
rlpHave, err := rlp.EncodeToBytes(newFullLogRLP(logs[i][j]))
if err != nil {
t.Fatal(err)
}
rlpWant, err := rlp.EncodeToBytes(newFullLogRLP(pl))
if err != nil {
t.Fatal(err)
}
if !bytes.Equal(rlpHave, rlpWant) {
t.Fatalf("receipt #%d: receipt mismatch: have %s, want %s", i, hex.EncodeToString(rlpHave), hex.EncodeToString(rlpWant))
}
}
}
}
func TestDeriveLogFields(t *testing.T) {
// Create a few transactions to have receipts for
to2 := common.HexToAddress("0x2")
to3 := common.HexToAddress("0x3")
txs := types.Transactions{
types.NewTx(&types.LegacyTx{
Nonce: 1,
Value: big.NewInt(1),
Gas: 1,
GasPrice: big.NewInt(1),
}),
types.NewTx(&types.LegacyTx{
To: &to2,
Nonce: 2,
Value: big.NewInt(2),
Gas: 2,
GasPrice: big.NewInt(2),
}),
types.NewTx(&types.AccessListTx{
To: &to3,
Nonce: 3,
Value: big.NewInt(3),
Gas: 3,
GasPrice: big.NewInt(3),
}),
}
// Create the corresponding receipts
receipts := []*types.Receipt{
{
Logs: []*types.Log{
{Address: common.BytesToAddress([]byte{0x11})},
{Address: common.BytesToAddress([]byte{0x01, 0x11})},
},
},
{
Logs: []*types.Log{
{Address: common.BytesToAddress([]byte{0x22})},
{Address: common.BytesToAddress([]byte{0x02, 0x22})},
},
},
{
Logs: []*types.Log{
{Address: common.BytesToAddress([]byte{0x33})},
{Address: common.BytesToAddress([]byte{0x03, 0x33})},
},
},
}
// Derive log metadata fields
number := big.NewInt(1)
hash := common.BytesToHash([]byte{0x03, 0x14})
types.Receipts(receipts).DeriveFields(params.TestChainConfig, hash, number.Uint64(), 0, big.NewInt(0), big.NewInt(0), txs)
// Iterate over all the computed fields and check that they're correct
logIndex := uint(0)
for i := range receipts {
for j := range receipts[i].Logs {
if receipts[i].Logs[j].BlockNumber != number.Uint64() {
t.Errorf("receipts[%d].Logs[%d].BlockNumber = %d, want %d", i, j, receipts[i].Logs[j].BlockNumber, number.Uint64())
}
if receipts[i].Logs[j].BlockHash != hash {
t.Errorf("receipts[%d].Logs[%d].BlockHash = %s, want %s", i, j, receipts[i].Logs[j].BlockHash.String(), hash.String())
}
if receipts[i].Logs[j].TxHash != txs[i].Hash() {
t.Errorf("receipts[%d].Logs[%d].TxHash = %s, want %s", i, j, receipts[i].Logs[j].TxHash.String(), txs[i].Hash().String())
}
if receipts[i].Logs[j].TxIndex != uint(i) {
t.Errorf("receipts[%d].Logs[%d].TransactionIndex = %d, want %d", i, j, receipts[i].Logs[j].TxIndex, i)
}
if receipts[i].Logs[j].Index != logIndex {
t.Errorf("receipts[%d].Logs[%d].Index = %d, want %d", i, j, receipts[i].Logs[j].Index, logIndex)
}
logIndex++
}
}
}
func BenchmarkDecodeRLPLogs(b *testing.B) {
// Encoded receipts from block 0x14ee094309fbe8f70b65f45ebcc08fb33f126942d97464aad5eb91cfd1e2d269
buf, err := os.ReadFile("testdata/stored_receipts.bin")
if err != nil {
b.Fatal(err)
}
b.Run("ReceiptForStorage", func(b *testing.B) {
b.ReportAllocs()
var r []*types.ReceiptForStorage
for i := 0; i < b.N; i++ {
if err := rlp.DecodeBytes(buf, &r); err != nil {
b.Fatal(err)
}
}
})
b.Run("rlpLogs", func(b *testing.B) {
b.ReportAllocs()
var r []*receiptLogs
for i := 0; i < b.N; i++ {
if err := rlp.DecodeBytes(buf, &r); err != nil {
b.Fatal(err)
}
}
})
}
core, eth: improve delivery speed on header requests (#23105) This PR reduces the amount of work we do when answering header queries, e.g. when a peer is syncing from us. For some items, e.g block bodies, when we read the rlp-data from database, we plug it directly into the response package. We didn't do that for headers, but instead read headers-rlp, decode to types.Header, and re-encode to rlp. This PR changes that to keep it in RLP-form as much as possible. When a node is syncing from us, it typically requests 192 contiguous headers. On master it has the following effect: - For headers not in ancient: 2 db lookups. One for translating hash->number (even though the request is by number), and another for reading by hash (this latter one is sometimes cached). - For headers in ancient: 1 file lookup/syscall for translating hash->number (even though the request is by number), and another for reading the header itself. After this, it also performes a hashing of the header, to ensure that the hash is what it expected. In this PR, I instead move the logic for "give me a sequence of blocks" into the lower layers, where the database can determine how and what to read from leveldb and/or ancients. There are basically four types of requests; three of them are improved this way. The fourth, by hash going backwards, is more tricky to optimize. However, since we know that the gap is 0, we can look up by the parentHash, and stlil shave off all the number->hash lookups. The gapped collection can be optimized similarly, as a follow-up, at least in three out of four cases. Co-authored-by: Felix Lange <fjl@twurst.com>
2021-12-07 10:50:58 -06:00
func TestHeadersRLPStorage(t *testing.T) {
// Have N headers in the freezer
frdir := t.TempDir()
core, eth: improve delivery speed on header requests (#23105) This PR reduces the amount of work we do when answering header queries, e.g. when a peer is syncing from us. For some items, e.g block bodies, when we read the rlp-data from database, we plug it directly into the response package. We didn't do that for headers, but instead read headers-rlp, decode to types.Header, and re-encode to rlp. This PR changes that to keep it in RLP-form as much as possible. When a node is syncing from us, it typically requests 192 contiguous headers. On master it has the following effect: - For headers not in ancient: 2 db lookups. One for translating hash->number (even though the request is by number), and another for reading by hash (this latter one is sometimes cached). - For headers in ancient: 1 file lookup/syscall for translating hash->number (even though the request is by number), and another for reading the header itself. After this, it also performes a hashing of the header, to ensure that the hash is what it expected. In this PR, I instead move the logic for "give me a sequence of blocks" into the lower layers, where the database can determine how and what to read from leveldb and/or ancients. There are basically four types of requests; three of them are improved this way. The fourth, by hash going backwards, is more tricky to optimize. However, since we know that the gap is 0, we can look up by the parentHash, and stlil shave off all the number->hash lookups. The gapped collection can be optimized similarly, as a follow-up, at least in three out of four cases. Co-authored-by: Felix Lange <fjl@twurst.com>
2021-12-07 10:50:58 -06:00
db, err := NewDatabaseWithFreezer(NewMemoryDatabase(), frdir, "", false)
if err != nil {
t.Fatalf("failed to create database with ancient backend")
}
defer db.Close()
core, eth: improve delivery speed on header requests (#23105) This PR reduces the amount of work we do when answering header queries, e.g. when a peer is syncing from us. For some items, e.g block bodies, when we read the rlp-data from database, we plug it directly into the response package. We didn't do that for headers, but instead read headers-rlp, decode to types.Header, and re-encode to rlp. This PR changes that to keep it in RLP-form as much as possible. When a node is syncing from us, it typically requests 192 contiguous headers. On master it has the following effect: - For headers not in ancient: 2 db lookups. One for translating hash->number (even though the request is by number), and another for reading by hash (this latter one is sometimes cached). - For headers in ancient: 1 file lookup/syscall for translating hash->number (even though the request is by number), and another for reading the header itself. After this, it also performes a hashing of the header, to ensure that the hash is what it expected. In this PR, I instead move the logic for "give me a sequence of blocks" into the lower layers, where the database can determine how and what to read from leveldb and/or ancients. There are basically four types of requests; three of them are improved this way. The fourth, by hash going backwards, is more tricky to optimize. However, since we know that the gap is 0, we can look up by the parentHash, and stlil shave off all the number->hash lookups. The gapped collection can be optimized similarly, as a follow-up, at least in three out of four cases. Co-authored-by: Felix Lange <fjl@twurst.com>
2021-12-07 10:50:58 -06:00
// Create blocks
var chain []*types.Block
var pHash common.Hash
for i := 0; i < 100; i++ {
block := types.NewBlockWithHeader(&types.Header{
Number: big.NewInt(int64(i)),
Extra: []byte("test block"),
UncleHash: types.EmptyUncleHash,
TxHash: types.EmptyTxsHash,
ReceiptHash: types.EmptyReceiptsHash,
core, eth: improve delivery speed on header requests (#23105) This PR reduces the amount of work we do when answering header queries, e.g. when a peer is syncing from us. For some items, e.g block bodies, when we read the rlp-data from database, we plug it directly into the response package. We didn't do that for headers, but instead read headers-rlp, decode to types.Header, and re-encode to rlp. This PR changes that to keep it in RLP-form as much as possible. When a node is syncing from us, it typically requests 192 contiguous headers. On master it has the following effect: - For headers not in ancient: 2 db lookups. One for translating hash->number (even though the request is by number), and another for reading by hash (this latter one is sometimes cached). - For headers in ancient: 1 file lookup/syscall for translating hash->number (even though the request is by number), and another for reading the header itself. After this, it also performes a hashing of the header, to ensure that the hash is what it expected. In this PR, I instead move the logic for "give me a sequence of blocks" into the lower layers, where the database can determine how and what to read from leveldb and/or ancients. There are basically four types of requests; three of them are improved this way. The fourth, by hash going backwards, is more tricky to optimize. However, since we know that the gap is 0, we can look up by the parentHash, and stlil shave off all the number->hash lookups. The gapped collection can be optimized similarly, as a follow-up, at least in three out of four cases. Co-authored-by: Felix Lange <fjl@twurst.com>
2021-12-07 10:50:58 -06:00
ParentHash: pHash,
})
chain = append(chain, block)
pHash = block.Hash()
}
receipts := make([]types.Receipts, 100)
core, eth: improve delivery speed on header requests (#23105) This PR reduces the amount of work we do when answering header queries, e.g. when a peer is syncing from us. For some items, e.g block bodies, when we read the rlp-data from database, we plug it directly into the response package. We didn't do that for headers, but instead read headers-rlp, decode to types.Header, and re-encode to rlp. This PR changes that to keep it in RLP-form as much as possible. When a node is syncing from us, it typically requests 192 contiguous headers. On master it has the following effect: - For headers not in ancient: 2 db lookups. One for translating hash->number (even though the request is by number), and another for reading by hash (this latter one is sometimes cached). - For headers in ancient: 1 file lookup/syscall for translating hash->number (even though the request is by number), and another for reading the header itself. After this, it also performes a hashing of the header, to ensure that the hash is what it expected. In this PR, I instead move the logic for "give me a sequence of blocks" into the lower layers, where the database can determine how and what to read from leveldb and/or ancients. There are basically four types of requests; three of them are improved this way. The fourth, by hash going backwards, is more tricky to optimize. However, since we know that the gap is 0, we can look up by the parentHash, and stlil shave off all the number->hash lookups. The gapped collection can be optimized similarly, as a follow-up, at least in three out of four cases. Co-authored-by: Felix Lange <fjl@twurst.com>
2021-12-07 10:50:58 -06:00
// Write first half to ancients
all: nuke total difficulty (#30744) The total difficulty is the sum of all block difficulties from genesis to a certain block. This value was used in PoW for deciding which chain is heavier, and thus which chain to select. Since PoS has a different fork selection algorithm, all blocks since the merge have a difficulty of 0, and all total difficulties are the same for the past 2 years. Whilst the TDs are mostly useless nowadays, there was never really a reason to mess around removing them since they are so tiny. This reasoning changes when we go down the path of pruned chain history. In order to reconstruct any TD, we **must** retrieve all the headers from chain head to genesis and then iterate all the difficulties to compute the TD. In a world where we completely prune past chain segments (bodies, receipts, headers), it is not possible to reconstruct the TD at all. In a world where we still keep chain headers and prune only the rest, reconstructing it possible as long as we process (or download) the chain forward from genesis, but trying to snap sync the head first and backfill later hits the same issue, the TD becomes impossible to calculate until genesis is backfilled. All in all, the TD is a messy out-of-state, out-of-consensus computed field that is overall useless nowadays, but code relying on it forces the client into certain modes of operation and prevents other modes or other optimizations. This PR completely nukes out the TD from the node. It doesn't compute it, it doesn't operate on it, it's as if it didn't even exist. Caveats: - Whenever we have APIs that return TD (devp2p handshake, tracer, etc.) we return a TD of 0. - For era files, we recompute the TD during export time (fairly quick) to retain the format content. - It is not possible to "verify" the merge point (i.e. with TD gone, TTD is useless). Since we're not verifying PoW any more, just blindly trust it, not verifying but blindly trusting the many year old merge point seems just the same trust model. - Our tests still need to be able to generate pre and post merge blocks, so they need a new way to split the merge without TTD. The PR introduces a settable ttdBlock field on the consensus object which is used by tests as the block where originally the TTD happened. This is not needed for live nodes, we never want to generate old blocks. - One merge transition consensus test was disabled. With a non-operational TD, testing how the client reacts to TTD is useless, it cannot react. Questions: - Should we also drop total terminal difficulty from the genesis json? It's a number we cannot react on any more, so maybe it would be cleaner to get rid of even more concepts. --------- Co-authored-by: Gary Rong <garyrong0905@gmail.com>
2025-01-28 11:55:41 -06:00
WriteAncientBlocks(db, chain[:50], receipts[:50])
core, eth: improve delivery speed on header requests (#23105) This PR reduces the amount of work we do when answering header queries, e.g. when a peer is syncing from us. For some items, e.g block bodies, when we read the rlp-data from database, we plug it directly into the response package. We didn't do that for headers, but instead read headers-rlp, decode to types.Header, and re-encode to rlp. This PR changes that to keep it in RLP-form as much as possible. When a node is syncing from us, it typically requests 192 contiguous headers. On master it has the following effect: - For headers not in ancient: 2 db lookups. One for translating hash->number (even though the request is by number), and another for reading by hash (this latter one is sometimes cached). - For headers in ancient: 1 file lookup/syscall for translating hash->number (even though the request is by number), and another for reading the header itself. After this, it also performes a hashing of the header, to ensure that the hash is what it expected. In this PR, I instead move the logic for "give me a sequence of blocks" into the lower layers, where the database can determine how and what to read from leveldb and/or ancients. There are basically four types of requests; three of them are improved this way. The fourth, by hash going backwards, is more tricky to optimize. However, since we know that the gap is 0, we can look up by the parentHash, and stlil shave off all the number->hash lookups. The gapped collection can be optimized similarly, as a follow-up, at least in three out of four cases. Co-authored-by: Felix Lange <fjl@twurst.com>
2021-12-07 10:50:58 -06:00
// Write second half to db
for i := 50; i < 100; i++ {
WriteCanonicalHash(db, chain[i].Hash(), chain[i].NumberU64())
WriteBlock(db, chain[i])
}
checkSequence := func(from, amount int) {
headersRlp := ReadHeaderRange(db, uint64(from), uint64(amount))
if have, want := len(headersRlp), amount; have != want {
t.Fatalf("have %d headers, want %d", have, want)
}
for i, headerRlp := range headersRlp {
var header types.Header
if err := rlp.DecodeBytes(headerRlp, &header); err != nil {
t.Fatal(err)
}
if have, want := header.Number.Uint64(), uint64(from-i); have != want {
t.Fatalf("wrong number, have %d want %d", have, want)
}
}
}
checkSequence(99, 20) // Latest block and 19 parents
checkSequence(99, 50) // Latest block -> all db blocks
checkSequence(99, 51) // Latest block -> one from ancients
checkSequence(99, 52) // Latest blocks -> two from ancients
checkSequence(50, 2) // One from db, one from ancients
checkSequence(49, 1) // One from ancients
checkSequence(49, 50) // All ancient ones
checkSequence(99, 100) // All blocks
checkSequence(0, 1) // Only genesis
checkSequence(1, 1) // Only block 1
checkSequence(1, 2) // Genesis + block 1
}