go-ethereum/les/client_handler.go

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// Copyright 2019 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package les
import (
"sync"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/core/forkid"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/light"
"github.com/ethereum/go-ethereum/p2p"
)
// clientHandler is responsible for receiving and processing all incoming server
// responses.
type clientHandler struct {
forkFilter forkid.Filter
backend *LightEthereum
closeCh chan struct{}
wg sync.WaitGroup // WaitGroup used to track all connected peers.
}
func newClientHandler(backend *LightEthereum) *clientHandler {
handler := &clientHandler{
forkFilter: forkid.NewFilter(backend.blockchain),
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backend: backend,
closeCh: make(chan struct{}),
}
return handler
}
func (h *clientHandler) stop() {
close(h.closeCh)
h.wg.Wait()
}
// runPeer is the p2p protocol run function for the given version.
func (h *clientHandler) runPeer(version uint, p *p2p.Peer, rw p2p.MsgReadWriter) error {
peer := newServerPeer(int(version), h.backend.config.NetworkId, false, p, newMeteredMsgWriter(rw, int(version)))
defer peer.close()
h.wg.Add(1)
defer h.wg.Done()
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err := h.handle(peer, false)
return err
}
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func (h *clientHandler) handle(p *serverPeer, noInitAnnounce bool) error {
if h.backend.peers.len() >= h.backend.config.LightPeers && !p.Peer.Info().Network.Trusted {
return p2p.DiscTooManyPeers
}
p.Log().Debug("Light Ethereum peer connected", "name", p.Name())
// Execute the LES handshake
forkid := forkid.NewID(h.backend.blockchain.Config(), h.backend.genesis, h.backend.blockchain.CurrentHeader().Number.Uint64(), h.backend.blockchain.CurrentHeader().Time)
if err := p.Handshake(h.backend.blockchain.Genesis().Hash(), forkid, h.forkFilter); err != nil {
p.Log().Debug("Light Ethereum handshake failed", "err", err)
return err
}
// Register peer with the server pool
if h.backend.serverPool != nil {
if nvt, err := h.backend.serverPool.RegisterNode(p.Node()); err == nil {
p.setValueTracker(nvt)
p.updateVtParams()
defer func() {
p.setValueTracker(nil)
h.backend.serverPool.UnregisterNode(p.Node())
}()
} else {
return err
}
}
// Register the peer locally
if err := h.backend.peers.register(p); err != nil {
p.Log().Error("Light Ethereum peer registration failed", "err", err)
return err
}
serverConnectionGauge.Update(int64(h.backend.peers.len()))
connectedAt := mclock.Now()
defer func() {
h.backend.peers.unregister(p.id)
connectionTimer.Update(time.Duration(mclock.Now() - connectedAt))
serverConnectionGauge.Update(int64(h.backend.peers.len()))
}()
all: core rework for the merge transition (#23761) * all: work for eth1/2 transtition * consensus/beacon, eth: change beacon difficulty to 0 * eth: updates * all: add terminalBlockDifficulty config, fix rebasing issues * eth: implemented merge interop spec * internal/ethapi: update to v1.0.0.alpha.2 This commit updates the code to the new spec, moving payloadId into it's own object. It also fixes an issue with finalizing an empty blockhash. It also properly sets the basefee * all: sync polishes, other fixes + refactors * core, eth: correct semantics for LeavePoW, EnterPoS * core: fixed rebasing artifacts * core: light: performance improvements * core: use keyed field (f) * core: eth: fix compilation issues + tests * eth/catalyst: dbetter error codes * all: move Merger to consensus/, remove reliance on it in bc * all: renamed EnterPoS and LeavePoW to ReachTDD and FinalizePoS * core: make mergelogs a function * core: use InsertChain instead of InsertBlock * les: drop merger from lightchain object * consensus: add merger * core: recoverAncestors in catalyst mode * core: fix nitpick * all: removed merger from beacon, use TTD, nitpicks * consensus: eth: add docstring, removed unnecessary code duplication * consensus/beacon: better comment * all: easy to fix nitpicks by karalabe * consensus/beacon: verify known headers to be sure * core: comments * core: eth: don't drop peers who advertise blocks, nitpicks * core: never add beacon blocks to the future queue * core: fixed nitpicks * consensus/beacon: simplify IsTTDReached check * consensus/beacon: correct IsTTDReached check Co-authored-by: rjl493456442 <garyrong0905@gmail.com> Co-authored-by: Péter Szilágyi <peterke@gmail.com>
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// Mark the peer starts to be served.
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p.serving.Store(true)
defer p.serving.Store(false)
// Spawn a main loop to handle all incoming messages.
for {
if err := h.handleMsg(p); err != nil {
p.Log().Debug("Light Ethereum message handling failed", "err", err)
p.fcServer.DumpLogs()
return err
}
}
}
// handleMsg is invoked whenever an inbound message is received from a remote
// peer. The remote connection is torn down upon returning any error.
func (h *clientHandler) handleMsg(p *serverPeer) error {
// Read the next message from the remote peer, and ensure it's fully consumed
msg, err := p.rw.ReadMsg()
if err != nil {
return err
}
p.Log().Trace("Light Ethereum message arrived", "code", msg.Code, "bytes", msg.Size)
if msg.Size > ProtocolMaxMsgSize {
return errResp(ErrMsgTooLarge, "%v > %v", msg.Size, ProtocolMaxMsgSize)
}
defer msg.Discard()
var deliverMsg *Msg
// Handle the message depending on its contents
switch {
case msg.Code == AnnounceMsg:
p.Log().Trace("Received announce message")
var req announceData
if err := msg.Decode(&req); err != nil {
return errResp(ErrDecode, "%v: %v", msg, err)
}
if err := req.sanityCheck(); err != nil {
return err
}
update, size := req.Update.decode()
if p.rejectUpdate(size) {
return errResp(ErrRequestRejected, "")
}
p.updateFlowControl(update)
p.updateVtParams()
if req.Hash != (common.Hash{}) {
if p.announceType == announceTypeNone {
return errResp(ErrUnexpectedResponse, "")
}
if p.announceType == announceTypeSigned {
if err := req.checkSignature(p.ID(), update); err != nil {
p.Log().Trace("Invalid announcement signature", "err", err)
return err
}
p.Log().Trace("Valid announcement signature")
}
p.Log().Trace("Announce message content", "number", req.Number, "hash", req.Hash, "td", req.Td, "reorg", req.ReorgDepth)
// Update peer head information first and then notify the announcement
p.updateHead(req.Hash, req.Number, req.Td)
}
case msg.Code == BlockHeadersMsg:
p.Log().Trace("Received block header response message")
var resp struct {
ReqID, BV uint64
Headers []*types.Header
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgBlockHeaders,
ReqID: resp.ReqID,
Obj: resp.Headers,
}
case msg.Code == BlockBodiesMsg:
p.Log().Trace("Received block bodies response")
var resp struct {
ReqID, BV uint64
Data []*types.Body
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgBlockBodies,
ReqID: resp.ReqID,
Obj: resp.Data,
}
case msg.Code == CodeMsg:
p.Log().Trace("Received code response")
var resp struct {
ReqID, BV uint64
Data [][]byte
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgCode,
ReqID: resp.ReqID,
Obj: resp.Data,
}
case msg.Code == ReceiptsMsg:
p.Log().Trace("Received receipts response")
var resp struct {
ReqID, BV uint64
Receipts []types.Receipts
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgReceipts,
ReqID: resp.ReqID,
Obj: resp.Receipts,
}
case msg.Code == ProofsV2Msg:
p.Log().Trace("Received les/2 proofs response")
var resp struct {
ReqID, BV uint64
Data light.NodeList
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgProofsV2,
ReqID: resp.ReqID,
Obj: resp.Data,
}
case msg.Code == HelperTrieProofsMsg:
p.Log().Trace("Received helper trie proof response")
var resp struct {
ReqID, BV uint64
Data HelperTrieResps
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgHelperTrieProofs,
ReqID: resp.ReqID,
Obj: resp.Data,
}
case msg.Code == TxStatusMsg:
p.Log().Trace("Received tx status response")
var resp struct {
ReqID, BV uint64
Status []light.TxStatus
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgTxStatus,
ReqID: resp.ReqID,
Obj: resp.Status,
}
case msg.Code == StopMsg && p.version >= lpv3:
p.freeze()
h.backend.retriever.frozen(p)
p.Log().Debug("Service stopped")
case msg.Code == ResumeMsg && p.version >= lpv3:
var bv uint64
if err := msg.Decode(&bv); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ResumeFreeze(bv)
p.unfreeze()
p.Log().Debug("Service resumed")
default:
p.Log().Trace("Received invalid message", "code", msg.Code)
return errResp(ErrInvalidMsgCode, "%v", msg.Code)
}
// Deliver the received response to retriever.
if deliverMsg != nil {
if err := h.backend.retriever.deliver(p, deliverMsg); err != nil {
if val := p.errCount.Add(1, mclock.Now()); val > maxResponseErrors {
return err
}
}
}
return nil
}