2018-01-02 16:30:09 -06:00
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// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package protocols
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import (
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2018-10-25 17:26:31 -05:00
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"bytes"
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2018-01-02 16:30:09 -06:00
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"context"
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"errors"
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"fmt"
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"testing"
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"time"
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2018-10-25 17:26:31 -05:00
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"github.com/ethereum/go-ethereum/rlp"
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2018-01-02 16:30:09 -06:00
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"github.com/ethereum/go-ethereum/p2p"
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
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"github.com/ethereum/go-ethereum/p2p/enode"
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2018-01-02 16:30:09 -06:00
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"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
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p2ptest "github.com/ethereum/go-ethereum/p2p/testing"
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)
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// handshake message type
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type hs0 struct {
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C uint
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}
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// message to kill/drop the peer with nodeID
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type kill struct {
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
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C enode.ID
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2018-01-02 16:30:09 -06:00
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}
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// message to drop connection
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type drop struct {
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}
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/// protoHandshake represents module-independent aspects of the protocol and is
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// the first message peers send and receive as part the initial exchange
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type protoHandshake struct {
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Version uint // local and remote peer should have identical version
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NetworkID string // local and remote peer should have identical network id
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}
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// checkProtoHandshake verifies local and remote protoHandshakes match
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func checkProtoHandshake(testVersion uint, testNetworkID string) func(interface{}) error {
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return func(rhs interface{}) error {
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remote := rhs.(*protoHandshake)
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if remote.NetworkID != testNetworkID {
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return fmt.Errorf("%s (!= %s)", remote.NetworkID, testNetworkID)
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}
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if remote.Version != testVersion {
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return fmt.Errorf("%d (!= %d)", remote.Version, testVersion)
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}
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return nil
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}
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}
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// newProtocol sets up a protocol
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// the run function here demonstrates a typical protocol using peerPool, handshake
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// and messages registered to handlers
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func newProtocol(pp *p2ptest.TestPeerPool) func(*p2p.Peer, p2p.MsgReadWriter) error {
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spec := &Spec{
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Name: "test",
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Version: 42,
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MaxMsgSize: 10 * 1024,
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Messages: []interface{}{
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protoHandshake{},
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hs0{},
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kill{},
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drop{},
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},
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}
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return func(p *p2p.Peer, rw p2p.MsgReadWriter) error {
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peer := NewPeer(p, rw, spec)
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// initiate one-off protohandshake and check validity
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ctx, cancel := context.WithTimeout(context.Background(), time.Second)
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defer cancel()
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phs := &protoHandshake{42, "420"}
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hsCheck := checkProtoHandshake(phs.Version, phs.NetworkID)
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_, err := peer.Handshake(ctx, phs, hsCheck)
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if err != nil {
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return err
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}
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lhs := &hs0{42}
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// module handshake demonstrating a simple repeatable exchange of same-type message
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hs, err := peer.Handshake(ctx, lhs, nil)
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if err != nil {
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return err
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}
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if rmhs := hs.(*hs0); rmhs.C > lhs.C {
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return fmt.Errorf("handshake mismatch remote %v > local %v", rmhs.C, lhs.C)
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}
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2018-07-13 10:40:28 -05:00
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handle := func(ctx context.Context, msg interface{}) error {
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switch msg := msg.(type) {
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case *protoHandshake:
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return errors.New("duplicate handshake")
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case *hs0:
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rhs := msg
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if rhs.C > lhs.C {
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return fmt.Errorf("handshake mismatch remote %v > local %v", rhs.C, lhs.C)
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}
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lhs.C += rhs.C
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2018-07-13 10:40:28 -05:00
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return peer.Send(ctx, lhs)
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case *kill:
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// demonstrates use of peerPool, killing another peer connection as a response to a message
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id := msg.C
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pp.Get(id).Drop(errors.New("killed"))
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return nil
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case *drop:
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// for testing we can trigger self induced disconnect upon receiving drop message
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return errors.New("dropped")
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default:
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return fmt.Errorf("unknown message type: %T", msg)
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}
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}
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pp.Add(peer)
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defer pp.Remove(peer)
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return peer.Run(handle)
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}
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}
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func protocolTester(t *testing.T, pp *p2ptest.TestPeerPool) *p2ptest.ProtocolTester {
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conf := adapters.RandomNodeConfig()
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return p2ptest.NewProtocolTester(t, conf.ID, 2, newProtocol(pp))
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}
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
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func protoHandshakeExchange(id enode.ID, proto *protoHandshake) []p2ptest.Exchange {
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return []p2ptest.Exchange{
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2018-02-22 04:37:57 -06:00
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{
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2018-01-02 16:30:09 -06:00
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Expects: []p2ptest.Expect{
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2018-02-22 04:37:57 -06:00
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{
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2018-01-02 16:30:09 -06:00
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Code: 0,
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Msg: &protoHandshake{42, "420"},
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Peer: id,
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},
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},
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},
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2018-02-22 04:37:57 -06:00
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{
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2018-01-02 16:30:09 -06:00
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Triggers: []p2ptest.Trigger{
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2018-02-22 04:37:57 -06:00
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{
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2018-01-02 16:30:09 -06:00
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Code: 0,
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Msg: proto,
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Peer: id,
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},
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},
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},
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}
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}
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func runProtoHandshake(t *testing.T, proto *protoHandshake, errs ...error) {
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pp := p2ptest.NewTestPeerPool()
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s := protocolTester(t, pp)
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// TODO: make this more than one handshake
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
node := s.Nodes[0]
|
|
|
|
if err := s.TestExchanges(protoHandshakeExchange(node.ID(), proto)...); err != nil {
|
2018-01-02 16:30:09 -06:00
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
var disconnects []*p2ptest.Disconnect
|
|
|
|
for i, err := range errs {
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
disconnects = append(disconnects, &p2ptest.Disconnect{Peer: s.Nodes[i].ID(), Error: err})
|
2018-01-02 16:30:09 -06:00
|
|
|
}
|
|
|
|
if err := s.TestDisconnected(disconnects...); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-10-25 17:26:31 -05:00
|
|
|
type dummyHook struct {
|
|
|
|
peer *Peer
|
|
|
|
size uint32
|
|
|
|
msg interface{}
|
|
|
|
send bool
|
|
|
|
err error
|
|
|
|
waitC chan struct{}
|
|
|
|
}
|
|
|
|
|
|
|
|
type dummyMsg struct {
|
|
|
|
Content string
|
|
|
|
}
|
|
|
|
|
|
|
|
func (d *dummyHook) Send(peer *Peer, size uint32, msg interface{}) error {
|
|
|
|
d.peer = peer
|
|
|
|
d.size = size
|
|
|
|
d.msg = msg
|
|
|
|
d.send = true
|
|
|
|
return d.err
|
|
|
|
}
|
|
|
|
|
|
|
|
func (d *dummyHook) Receive(peer *Peer, size uint32, msg interface{}) error {
|
|
|
|
d.peer = peer
|
|
|
|
d.size = size
|
|
|
|
d.msg = msg
|
|
|
|
d.send = false
|
|
|
|
d.waitC <- struct{}{}
|
|
|
|
return d.err
|
|
|
|
}
|
|
|
|
|
|
|
|
func TestProtocolHook(t *testing.T) {
|
|
|
|
testHook := &dummyHook{
|
|
|
|
waitC: make(chan struct{}, 1),
|
|
|
|
}
|
|
|
|
spec := &Spec{
|
|
|
|
Name: "test",
|
|
|
|
Version: 42,
|
|
|
|
MaxMsgSize: 10 * 1024,
|
|
|
|
Messages: []interface{}{
|
|
|
|
dummyMsg{},
|
|
|
|
},
|
|
|
|
Hook: testHook,
|
|
|
|
}
|
|
|
|
|
|
|
|
runFunc := func(p *p2p.Peer, rw p2p.MsgReadWriter) error {
|
|
|
|
peer := NewPeer(p, rw, spec)
|
|
|
|
ctx := context.TODO()
|
|
|
|
err := peer.Send(ctx, &dummyMsg{
|
|
|
|
Content: "handshake"})
|
|
|
|
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
|
|
|
|
handle := func(ctx context.Context, msg interface{}) error {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
return peer.Run(handle)
|
|
|
|
}
|
|
|
|
|
|
|
|
conf := adapters.RandomNodeConfig()
|
|
|
|
tester := p2ptest.NewProtocolTester(t, conf.ID, 2, runFunc)
|
|
|
|
err := tester.TestExchanges(p2ptest.Exchange{
|
|
|
|
Expects: []p2ptest.Expect{
|
|
|
|
{
|
|
|
|
Code: 0,
|
|
|
|
Msg: &dummyMsg{Content: "handshake"},
|
|
|
|
Peer: tester.Nodes[0].ID(),
|
|
|
|
},
|
|
|
|
},
|
|
|
|
})
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
if testHook.msg == nil || testHook.msg.(*dummyMsg).Content != "handshake" {
|
|
|
|
t.Fatal("Expected msg to be set, but it is not")
|
|
|
|
}
|
|
|
|
if !testHook.send {
|
|
|
|
t.Fatal("Expected a send message, but it is not")
|
|
|
|
}
|
2019-01-23 09:09:29 -06:00
|
|
|
if testHook.peer == nil {
|
|
|
|
t.Fatal("Expected peer to be set, is nil")
|
|
|
|
}
|
|
|
|
if peerId := testHook.peer.ID(); peerId != tester.Nodes[0].ID() && peerId != tester.Nodes[1].ID() {
|
|
|
|
t.Fatalf("Expected peer ID to be set correctly, but it is not (got %v, exp %v or %v", peerId, tester.Nodes[0].ID(), tester.Nodes[1].ID())
|
2018-10-25 17:26:31 -05:00
|
|
|
}
|
|
|
|
if testHook.size != 11 { //11 is the length of the encoded message
|
|
|
|
t.Fatalf("Expected size to be %d, but it is %d ", 1, testHook.size)
|
|
|
|
}
|
|
|
|
|
|
|
|
err = tester.TestExchanges(p2ptest.Exchange{
|
|
|
|
Triggers: []p2ptest.Trigger{
|
|
|
|
{
|
|
|
|
Code: 0,
|
|
|
|
Msg: &dummyMsg{Content: "response"},
|
|
|
|
Peer: tester.Nodes[1].ID(),
|
|
|
|
},
|
|
|
|
},
|
|
|
|
})
|
|
|
|
|
|
|
|
<-testHook.waitC
|
|
|
|
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
if testHook.msg == nil || testHook.msg.(*dummyMsg).Content != "response" {
|
|
|
|
t.Fatal("Expected msg to be set, but it is not")
|
|
|
|
}
|
|
|
|
if testHook.send {
|
|
|
|
t.Fatal("Expected a send message, but it is not")
|
|
|
|
}
|
|
|
|
if testHook.peer == nil || testHook.peer.ID() != tester.Nodes[1].ID() {
|
|
|
|
t.Fatal("Expected peer ID to be set correctly, but it is not")
|
|
|
|
}
|
|
|
|
if testHook.size != 10 { //11 is the length of the encoded message
|
|
|
|
t.Fatalf("Expected size to be %d, but it is %d ", 1, testHook.size)
|
|
|
|
}
|
|
|
|
|
|
|
|
testHook.err = fmt.Errorf("dummy error")
|
|
|
|
err = tester.TestExchanges(p2ptest.Exchange{
|
|
|
|
Triggers: []p2ptest.Trigger{
|
|
|
|
{
|
|
|
|
Code: 0,
|
|
|
|
Msg: &dummyMsg{Content: "response"},
|
|
|
|
Peer: tester.Nodes[1].ID(),
|
|
|
|
},
|
|
|
|
},
|
|
|
|
})
|
|
|
|
|
|
|
|
<-testHook.waitC
|
|
|
|
|
|
|
|
time.Sleep(100 * time.Millisecond)
|
2018-11-07 05:22:31 -06:00
|
|
|
err = tester.TestDisconnected(&p2ptest.Disconnect{Peer: tester.Nodes[1].ID(), Error: testHook.err})
|
2018-10-25 17:26:31 -05:00
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("Expected a specific disconnect error, but got different one: %v", err)
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
//We need to test that if the hook is not defined, then message infrastructure
|
|
|
|
//(send,receive) still works
|
|
|
|
func TestNoHook(t *testing.T) {
|
|
|
|
//create a test spec
|
|
|
|
spec := createTestSpec()
|
|
|
|
//a random node
|
|
|
|
id := adapters.RandomNodeConfig().ID
|
|
|
|
//a peer
|
|
|
|
p := p2p.NewPeer(id, "testPeer", nil)
|
|
|
|
rw := &dummyRW{}
|
|
|
|
peer := NewPeer(p, rw, spec)
|
|
|
|
ctx := context.TODO()
|
|
|
|
msg := &perBytesMsgSenderPays{Content: "testBalance"}
|
|
|
|
//send a message
|
|
|
|
err := peer.Send(ctx, msg)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
//simulate receiving a message
|
|
|
|
rw.msg = msg
|
|
|
|
peer.handleIncoming(func(ctx context.Context, msg interface{}) error {
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
//all should just work and not result in any error
|
|
|
|
}
|
|
|
|
|
2018-01-02 16:30:09 -06:00
|
|
|
func TestProtoHandshakeVersionMismatch(t *testing.T) {
|
|
|
|
runProtoHandshake(t, &protoHandshake{41, "420"}, errorf(ErrHandshake, errorf(ErrHandler, "(msg code 0): 41 (!= 42)").Error()))
|
|
|
|
}
|
|
|
|
|
|
|
|
func TestProtoHandshakeNetworkIDMismatch(t *testing.T) {
|
|
|
|
runProtoHandshake(t, &protoHandshake{42, "421"}, errorf(ErrHandshake, errorf(ErrHandler, "(msg code 0): 421 (!= 420)").Error()))
|
|
|
|
}
|
|
|
|
|
|
|
|
func TestProtoHandshakeSuccess(t *testing.T) {
|
|
|
|
runProtoHandshake(t, &protoHandshake{42, "420"})
|
|
|
|
}
|
|
|
|
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
func moduleHandshakeExchange(id enode.ID, resp uint) []p2ptest.Exchange {
|
2018-01-02 16:30:09 -06:00
|
|
|
|
|
|
|
return []p2ptest.Exchange{
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Expects: []p2ptest.Expect{
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Code: 1,
|
|
|
|
Msg: &hs0{42},
|
|
|
|
Peer: id,
|
|
|
|
},
|
|
|
|
},
|
|
|
|
},
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Triggers: []p2ptest.Trigger{
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Code: 1,
|
|
|
|
Msg: &hs0{resp},
|
|
|
|
Peer: id,
|
|
|
|
},
|
|
|
|
},
|
|
|
|
},
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func runModuleHandshake(t *testing.T, resp uint, errs ...error) {
|
|
|
|
pp := p2ptest.NewTestPeerPool()
|
|
|
|
s := protocolTester(t, pp)
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
node := s.Nodes[0]
|
|
|
|
if err := s.TestExchanges(protoHandshakeExchange(node.ID(), &protoHandshake{42, "420"})...); err != nil {
|
2018-01-02 16:30:09 -06:00
|
|
|
t.Fatal(err)
|
|
|
|
}
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
if err := s.TestExchanges(moduleHandshakeExchange(node.ID(), resp)...); err != nil {
|
2018-01-02 16:30:09 -06:00
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
var disconnects []*p2ptest.Disconnect
|
|
|
|
for i, err := range errs {
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
disconnects = append(disconnects, &p2ptest.Disconnect{Peer: s.Nodes[i].ID(), Error: err})
|
2018-01-02 16:30:09 -06:00
|
|
|
}
|
|
|
|
if err := s.TestDisconnected(disconnects...); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func TestModuleHandshakeError(t *testing.T) {
|
|
|
|
runModuleHandshake(t, 43, fmt.Errorf("handshake mismatch remote 43 > local 42"))
|
|
|
|
}
|
|
|
|
|
|
|
|
func TestModuleHandshakeSuccess(t *testing.T) {
|
|
|
|
runModuleHandshake(t, 42)
|
|
|
|
}
|
|
|
|
|
|
|
|
// testing complex interactions over multiple peers, relaying, dropping
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
func testMultiPeerSetup(a, b enode.ID) []p2ptest.Exchange {
|
2018-01-02 16:30:09 -06:00
|
|
|
|
|
|
|
return []p2ptest.Exchange{
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Label: "primary handshake",
|
|
|
|
Expects: []p2ptest.Expect{
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Code: 0,
|
|
|
|
Msg: &protoHandshake{42, "420"},
|
|
|
|
Peer: a,
|
|
|
|
},
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Code: 0,
|
|
|
|
Msg: &protoHandshake{42, "420"},
|
|
|
|
Peer: b,
|
|
|
|
},
|
|
|
|
},
|
|
|
|
},
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Label: "module handshake",
|
|
|
|
Triggers: []p2ptest.Trigger{
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Code: 0,
|
|
|
|
Msg: &protoHandshake{42, "420"},
|
|
|
|
Peer: a,
|
|
|
|
},
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Code: 0,
|
|
|
|
Msg: &protoHandshake{42, "420"},
|
|
|
|
Peer: b,
|
|
|
|
},
|
|
|
|
},
|
|
|
|
Expects: []p2ptest.Expect{
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Code: 1,
|
|
|
|
Msg: &hs0{42},
|
|
|
|
Peer: a,
|
|
|
|
},
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Code: 1,
|
|
|
|
Msg: &hs0{42},
|
|
|
|
Peer: b,
|
|
|
|
},
|
|
|
|
},
|
|
|
|
},
|
|
|
|
|
2018-02-22 04:37:57 -06:00
|
|
|
{Label: "alternative module handshake", Triggers: []p2ptest.Trigger{{Code: 1, Msg: &hs0{41}, Peer: a},
|
|
|
|
{Code: 1, Msg: &hs0{41}, Peer: b}}},
|
|
|
|
{Label: "repeated module handshake", Triggers: []p2ptest.Trigger{{Code: 1, Msg: &hs0{1}, Peer: a}}},
|
|
|
|
{Label: "receiving repeated module handshake", Expects: []p2ptest.Expect{{Code: 1, Msg: &hs0{43}, Peer: a}}}}
|
2018-01-02 16:30:09 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
func runMultiplePeers(t *testing.T, peer int, errs ...error) {
|
|
|
|
pp := p2ptest.NewTestPeerPool()
|
|
|
|
s := protocolTester(t, pp)
|
|
|
|
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
if err := s.TestExchanges(testMultiPeerSetup(s.Nodes[0].ID(), s.Nodes[1].ID())...); err != nil {
|
2018-01-02 16:30:09 -06:00
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
// after some exchanges of messages, we can test state changes
|
|
|
|
// here this is simply demonstrated by the peerPool
|
|
|
|
// after the handshake negotiations peers must be added to the pool
|
|
|
|
// time.Sleep(1)
|
|
|
|
tick := time.NewTicker(10 * time.Millisecond)
|
|
|
|
timeout := time.NewTimer(1 * time.Second)
|
|
|
|
WAIT:
|
|
|
|
for {
|
|
|
|
select {
|
|
|
|
case <-tick.C:
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
if pp.Has(s.Nodes[0].ID()) {
|
2018-01-02 16:30:09 -06:00
|
|
|
break WAIT
|
|
|
|
}
|
|
|
|
case <-timeout.C:
|
|
|
|
t.Fatal("timeout")
|
|
|
|
}
|
|
|
|
}
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
if !pp.Has(s.Nodes[1].ID()) {
|
|
|
|
t.Fatalf("missing peer test-1: %v (%v)", pp, s.Nodes)
|
2018-01-02 16:30:09 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
// peer 0 sends kill request for peer with index <peer>
|
|
|
|
err := s.TestExchanges(p2ptest.Exchange{
|
|
|
|
Triggers: []p2ptest.Trigger{
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Code: 2,
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
Msg: &kill{s.Nodes[peer].ID()},
|
|
|
|
Peer: s.Nodes[0].ID(),
|
2018-01-02 16:30:09 -06:00
|
|
|
},
|
|
|
|
},
|
|
|
|
})
|
|
|
|
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
|
|
|
|
// the peer not killed sends a drop request
|
|
|
|
err = s.TestExchanges(p2ptest.Exchange{
|
|
|
|
Triggers: []p2ptest.Trigger{
|
2018-02-22 04:37:57 -06:00
|
|
|
{
|
2018-01-02 16:30:09 -06:00
|
|
|
Code: 3,
|
|
|
|
Msg: &drop{},
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
Peer: s.Nodes[(peer+1)%2].ID(),
|
2018-01-02 16:30:09 -06:00
|
|
|
},
|
|
|
|
},
|
|
|
|
})
|
|
|
|
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
|
|
|
|
// check the actual discconnect errors on the individual peers
|
|
|
|
var disconnects []*p2ptest.Disconnect
|
|
|
|
for i, err := range errs {
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
disconnects = append(disconnects, &p2ptest.Disconnect{Peer: s.Nodes[i].ID(), Error: err})
|
2018-01-02 16:30:09 -06:00
|
|
|
}
|
|
|
|
if err := s.TestDisconnected(disconnects...); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
// test if disconnected peers have been removed from peerPool
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 17:59:00 -05:00
|
|
|
if pp.Has(s.Nodes[peer].ID()) {
|
|
|
|
t.Fatalf("peer test-%v not dropped: %v (%v)", peer, pp, s.Nodes)
|
2018-01-02 16:30:09 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
}
|
2018-06-14 04:21:17 -05:00
|
|
|
func XTestMultiplePeersDropSelf(t *testing.T) {
|
2018-01-02 16:30:09 -06:00
|
|
|
runMultiplePeers(t, 0,
|
|
|
|
fmt.Errorf("subprotocol error"),
|
|
|
|
fmt.Errorf("Message handler error: (msg code 3): dropped"),
|
|
|
|
)
|
|
|
|
}
|
|
|
|
|
2018-06-14 04:21:17 -05:00
|
|
|
func XTestMultiplePeersDropOther(t *testing.T) {
|
2018-01-02 16:30:09 -06:00
|
|
|
runMultiplePeers(t, 1,
|
|
|
|
fmt.Errorf("Message handler error: (msg code 3): dropped"),
|
|
|
|
fmt.Errorf("subprotocol error"),
|
|
|
|
)
|
|
|
|
}
|
2018-10-25 17:26:31 -05:00
|
|
|
|
|
|
|
//dummy implementation of a MsgReadWriter
|
|
|
|
//this allows for quick and easy unit tests without
|
|
|
|
//having to build up the complete protocol
|
|
|
|
type dummyRW struct {
|
|
|
|
msg interface{}
|
|
|
|
size uint32
|
|
|
|
code uint64
|
|
|
|
}
|
|
|
|
|
|
|
|
func (d *dummyRW) WriteMsg(msg p2p.Msg) error {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
func (d *dummyRW) ReadMsg() (p2p.Msg, error) {
|
|
|
|
enc := bytes.NewReader(d.getDummyMsg())
|
|
|
|
return p2p.Msg{
|
|
|
|
Code: d.code,
|
|
|
|
Size: d.size,
|
|
|
|
Payload: enc,
|
|
|
|
ReceivedAt: time.Now(),
|
|
|
|
}, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
func (d *dummyRW) getDummyMsg() []byte {
|
|
|
|
r, _ := rlp.EncodeToBytes(d.msg)
|
|
|
|
var b bytes.Buffer
|
|
|
|
wmsg := WrappedMsg{
|
|
|
|
Context: b.Bytes(),
|
|
|
|
Size: uint32(len(r)),
|
|
|
|
Payload: r,
|
|
|
|
}
|
|
|
|
rr, _ := rlp.EncodeToBytes(wmsg)
|
|
|
|
d.size = uint32(len(rr))
|
|
|
|
return rr
|
|
|
|
}
|