126 lines
7.1 KiB
Markdown
126 lines
7.1 KiB
Markdown
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---
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title: Mobile / Introduction
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---
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The Ethereum blockchain along with its two extension protocols Whisper and Swarm was originally conceptualized to become the supporting pillar of web3, providing the consensus, messaging and storage backbone for a new generation of distributed (actually, decentralized) applications called DApps.
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The first incarnation towards this dream of web3 was a command line client providing an RPC interface into the peer-to-peer protocols. The client was soon enough extended with a web-browser-like graphical user interface, permitting developers to write DApps based on the tried and proven HTML/CSS/JS technologies.
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As many DApps have more complex requirements than what a browser environment can handle, it became apparent that providing programmatic access to the web3 pillars would open the door towards a new class of applications. As such, the second incarnation of the web3 dream is to open up all our technologies for other projects as reusable components.
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Starting with the 1.5 release family of `go-ethereum`, we transitioned away from providing only a full blown Ethereum client and started shipping official Go packages that could be embedded into third party desktop and server applications. It took only a small leap from here to begin porting our code to mobile platforms.
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## Quick overview
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Similarly to our reusable Go libraries, the mobile wrappers also focus on four main usage areas:
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- Simplified client side account management
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- Remote node interfacing via different transports
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- Contract interactions through auto-generated bindings
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- In-process Ethereum, Whisper and Swarm peer-to-peer node
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You can watch a quick overview about these in Peter's (@karalabe) talk titled "Import Geth: Ethereum from Go and beyond", presented at the Ethereum Devcon2 developer conference in September, 2016 (Shanghai). Slides are [available here](https://ethereum.karalabe.com/talks/2016-devcon.html).
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[![Peter's Devcon2 talk](https://img.youtube.com/vi/R0Ia1U9Gxjg/0.jpg)](https://www.youtube.com/watch?v=R0Ia1U9Gxjg)
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## Library bundles
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The `go-ethereum` mobile library is distributed either as an Android `.aar` archive (containing binaries for `arm-7`, `arm64`, `x86` and `x64`); or as an iOS XCode framework (containing binaries for `arm-7`, `arm64` and `x86`). We do not provide library bundles for Windows phone the moment.
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### Android archive
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The simplest way to use `go-ethereum` in your Android project is through a Maven dependency. We provide bundles of all our stable releases (starting from v1.5.0) through Maven Central, and also provide the latest develop bundle through the Sonatype OSS repository.
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#### Stable dependency (Maven Central)
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To add an Android dependency to the **stable** library release of `go-ethereum`, you'll need to ensure that the Maven Central repository is enabled in your Android project, and that the `go-ethereum` code is listed as a required dependency of your application. You can do both of these by editing the `build.gradle` script in your Android app's folder:
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```gradle
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repositories {
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mavenCentral()
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}
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dependencies {
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// All your previous dependencies
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compile 'org.ethereum:geth:1.5.2' // Change the version to the latest release
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}
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```
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#### Develop dependency (Sonatype)
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To add an Android dependency to the current **develop** version of `go-ethereum`, you'll need to ensure that the Sonatype snapshot repository is enabled in your Android project, and that the `go-ethereum` code is listed as a required `SNAPSHOT` dependency of your application. You can do both of these by editing the `build.gradle` script in your Android app's folder:
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```gradle
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repositories {
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maven {
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url "https://oss.sonatype.org/content/groups/public"
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}
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}
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dependencies {
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// All your previous dependencies
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compile 'org.ethereum:geth:1.5.3-SNAPSHOT' // Change the version to the latest release
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}
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```
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#### Custom dependency
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If you prefer not to depend on Maven Central or Sonatype; or would like to access an older develop build not available any more as an online dependency, you can download any bundle directly from [our website](https://geth.ethereum.org/downloads/) and insert it into your project in Android Studio via `File -> New -> New module... -> Import .JAR/.AAR Package`.
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You will also need to configure `gradle` to link the mobile library bundle to your application. This can be done by adding a new entry to the `dependencies` section of your `build.gradle` script, pointing it to the module you just added (named `geth` by default).
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```gradle
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dependencies {
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// All your previous dependencies
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compile project(':geth')
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}
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```
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#### Manual builds
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Lastly, if you would like to make modifications to the `go-ethereum` mobile code and/or build it yourself locally instead of downloading a pre-built bundle, you can do so using a `make` command. This will create an Android archive called `geth.aar` in the `build/bin` folder that you can import into your Android Studio as described above.
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```bash
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$ make android
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[...]
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Done building.
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Import "build/bin/geth.aar" to use the library.
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```
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### iOS framework
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The simplest way to use `go-ethereum` in your iOS project is through a [CocoaPods](https://cocoapods.org/) dependency. We provide bundles of all our stable releases (starting from v1.5.3) and also latest develop versions.
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#### Automatic dependency
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To add an iOS dependency to the current stable or latest develop version of `go-ethereum`, you'll need to ensure that your iOS XCode project is configured to use CocoaPods. Detailing that is out of scope in this document, but you can find a guide in the upstream [Using CocoaPods](https://guides.cocoapods.org/using/using-cocoapods.html) page. Afterwards you can edit your `Podfile` to list `go-ethereum` as a dependency:
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```ruby
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target 'MyApp' do
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# All your previous dependencies
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pod 'Geth', '1.5.4' # Change the version to the latest release
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end
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```
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Alternatively, if you'd like to use the latest develop version, replace the package version `1.5.4` with `~> 1.5.5-unstable` to switch to pre-releases and to always pull in the latest bundle from a particular release family.
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#### Custom dependency
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If you prefer not to depend on CocoaPods; or would like to access an older develop build not available any more as an online dependency, you can download any bundle directly from [our website](https://geth.ethereum.org/downloads/) and insert it into your project in XCode via `Project Settings -> Build Phases -> Link Binary With Libraries`.
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Do not forget to extract the framework from the compressed `.tar.gz` archive. You can do that either using a GUI tool or from the command line via (replace the archive with your downloaded file):
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```
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tar -zxvf geth-ios-all-1.5.3-unstable-e05d35e6.tar.gz
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```
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#### Manual builds
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Lastly, if you would like to make modifications to the `go-ethereum` mobile code and/or build it yourself locally instead of downloading a pre-built bundle, you can do so using a `make` command. This will create an iOS XCode framework called `Geth.framework` in the `build/bin` folder that you can import into XCode as described above.
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```bash
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$ make ios
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[...]
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Done building.
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Import "build/bin/Geth.framework" to use the library.
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```
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