go-ethereum/light/lightchain.go

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// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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les, les/flowcontrol: improved request serving and flow control (#18230) This change - implements concurrent LES request serving even for a single peer. - replaces the request cost estimation method with a cost table based on benchmarks which gives much more consistent results. Until now the allowed number of light peers was just a guess which probably contributed a lot to the fluctuating quality of available service. Everything related to request cost is implemented in a single object, the 'cost tracker'. It uses a fixed cost table with a global 'correction factor'. Benchmark code is included and can be run at any time to adapt costs to low-level implementation changes. - reimplements flowcontrol.ClientManager in a cleaner and more efficient way, with added capabilities: There is now control over bandwidth, which allows using the flow control parameters for client prioritization. Target utilization over 100 percent is now supported to model concurrent request processing. Total serving bandwidth is reduced during block processing to prevent database contention. - implements an RPC API for the LES servers allowing server operators to assign priority bandwidth to certain clients and change prioritized status even while the client is connected. The new API is meant for cases where server operators charge for LES using an off-protocol mechanism. - adds a unit test for the new client manager. - adds an end-to-end test using the network simulator that tests bandwidth control functions through the new API.
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// Package light implements on-demand retrieval capable state and chain objects
// for the Ethereum Light Client.
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package light
import (
"context"
"errors"
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"math/big"
"sync"
"sync/atomic"
"time"
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"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/consensus"
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"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/state"
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"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/rlp"
lru "github.com/hashicorp/golang-lru"
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)
var (
bodyCacheLimit = 256
blockCacheLimit = 256
)
// LightChain represents a canonical chain that by default only handles block
// headers, downloading block bodies and receipts on demand through an ODR
// interface. It only does header validation during chain insertion.
type LightChain struct {
hc *core.HeaderChain
indexerConfig *IndexerConfig
chainDb ethdb.Database
engine consensus.Engine
odr OdrBackend
chainFeed event.Feed
chainSideFeed event.Feed
chainHeadFeed event.Feed
scope event.SubscriptionScope
genesisBlock *types.Block
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bodyCache *lru.Cache // Cache for the most recent block bodies
bodyRLPCache *lru.Cache // Cache for the most recent block bodies in RLP encoded format
blockCache *lru.Cache // Cache for the most recent entire blocks
chainmu sync.RWMutex // protects header inserts
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quit chan struct{}
wg sync.WaitGroup
// Atomic boolean switches:
running int32 // whether LightChain is running or stopped
procInterrupt int32 // interrupts chain insert
disableCheckFreq int32 // disables header verification
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}
// NewLightChain returns a fully initialised light chain using information
// available in the database. It initialises the default Ethereum header
// validator.
func NewLightChain(odr OdrBackend, config *params.ChainConfig, engine consensus.Engine) (*LightChain, error) {
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bodyCache, _ := lru.New(bodyCacheLimit)
bodyRLPCache, _ := lru.New(bodyCacheLimit)
blockCache, _ := lru.New(blockCacheLimit)
bc := &LightChain{
chainDb: odr.Database(),
indexerConfig: odr.IndexerConfig(),
odr: odr,
quit: make(chan struct{}),
bodyCache: bodyCache,
bodyRLPCache: bodyRLPCache,
blockCache: blockCache,
engine: engine,
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}
var err error
bc.hc, err = core.NewHeaderChain(odr.Database(), config, bc.engine, bc.getProcInterrupt)
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if err != nil {
return nil, err
}
bc.genesisBlock, _ = bc.GetBlockByNumber(NoOdr, 0)
if bc.genesisBlock == nil {
return nil, core.ErrNoGenesis
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}
if cp, ok := params.TrustedCheckpoints[bc.genesisBlock.Hash()]; ok {
bc.addTrustedCheckpoint(cp)
}
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if err := bc.loadLastState(); err != nil {
return nil, err
}
// Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
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for hash := range core.BadHashes {
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if header := bc.GetHeaderByHash(hash); header != nil {
log.Error("Found bad hash, rewinding chain", "number", header.Number, "hash", header.ParentHash)
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bc.SetHead(header.Number.Uint64() - 1)
log.Error("Chain rewind was successful, resuming normal operation")
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}
}
return bc, nil
}
// addTrustedCheckpoint adds a trusted checkpoint to the blockchain
func (lc *LightChain) addTrustedCheckpoint(cp *params.TrustedCheckpoint) {
if lc.odr.ChtIndexer() != nil {
StoreChtRoot(lc.chainDb, cp.SectionIndex, cp.SectionHead, cp.CHTRoot)
lc.odr.ChtIndexer().AddCheckpoint(cp.SectionIndex, cp.SectionHead)
}
if lc.odr.BloomTrieIndexer() != nil {
StoreBloomTrieRoot(lc.chainDb, cp.SectionIndex, cp.SectionHead, cp.BloomRoot)
lc.odr.BloomTrieIndexer().AddCheckpoint(cp.SectionIndex, cp.SectionHead)
}
if lc.odr.BloomIndexer() != nil {
lc.odr.BloomIndexer().AddCheckpoint(cp.SectionIndex, cp.SectionHead)
}
log.Info("Added trusted checkpoint", "chain", cp.Name, "block", (cp.SectionIndex+1)*lc.indexerConfig.ChtSize-1, "hash", cp.SectionHead)
}
func (lc *LightChain) getProcInterrupt() bool {
return atomic.LoadInt32(&lc.procInterrupt) == 1
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}
// Odr returns the ODR backend of the chain
func (lc *LightChain) Odr() OdrBackend {
return lc.odr
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}
// loadLastState loads the last known chain state from the database. This method
// assumes that the chain manager mutex is held.
func (lc *LightChain) loadLastState() error {
if head := rawdb.ReadHeadHeaderHash(lc.chainDb); head == (common.Hash{}) {
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// Corrupt or empty database, init from scratch
lc.Reset()
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} else {
if header := lc.GetHeaderByHash(head); header != nil {
lc.hc.SetCurrentHeader(header)
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}
}
// Issue a status log and return
header := lc.hc.CurrentHeader()
headerTd := lc.GetTd(header.Hash(), header.Number.Uint64())
log.Info("Loaded most recent local header", "number", header.Number, "hash", header.Hash(), "td", headerTd, "age", common.PrettyAge(time.Unix(int64(header.Time), 0)))
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return nil
}
// SetHead rewinds the local chain to a new head. Everything above the new
// head will be deleted and the new one set.
func (lc *LightChain) SetHead(head uint64) {
lc.chainmu.Lock()
defer lc.chainmu.Unlock()
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lc.hc.SetHead(head, nil)
lc.loadLastState()
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}
// GasLimit returns the gas limit of the current HEAD block.
func (lc *LightChain) GasLimit() uint64 {
return lc.hc.CurrentHeader().GasLimit
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}
// Reset purges the entire blockchain, restoring it to its genesis state.
func (lc *LightChain) Reset() {
lc.ResetWithGenesisBlock(lc.genesisBlock)
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}
// ResetWithGenesisBlock purges the entire blockchain, restoring it to the
// specified genesis state.
func (lc *LightChain) ResetWithGenesisBlock(genesis *types.Block) {
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// Dump the entire block chain and purge the caches
lc.SetHead(0)
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lc.chainmu.Lock()
defer lc.chainmu.Unlock()
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// Prepare the genesis block and reinitialise the chain
rawdb.WriteTd(lc.chainDb, genesis.Hash(), genesis.NumberU64(), genesis.Difficulty())
rawdb.WriteBlock(lc.chainDb, genesis)
lc.genesisBlock = genesis
lc.hc.SetGenesis(lc.genesisBlock.Header())
lc.hc.SetCurrentHeader(lc.genesisBlock.Header())
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}
// Accessors
// Engine retrieves the light chain's consensus engine.
func (lc *LightChain) Engine() consensus.Engine { return lc.engine }
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// Genesis returns the genesis block
func (lc *LightChain) Genesis() *types.Block {
return lc.genesisBlock
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}
func (lc *LightChain) StateCache() state.Database {
panic("not implemented")
}
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// GetBody retrieves a block body (transactions and uncles) from the database
// or ODR service by hash, caching it if found.
func (lc *LightChain) GetBody(ctx context.Context, hash common.Hash) (*types.Body, error) {
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// Short circuit if the body's already in the cache, retrieve otherwise
if cached, ok := lc.bodyCache.Get(hash); ok {
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body := cached.(*types.Body)
return body, nil
}
number := lc.hc.GetBlockNumber(hash)
if number == nil {
return nil, errors.New("unknown block")
}
body, err := GetBody(ctx, lc.odr, hash, *number)
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if err != nil {
return nil, err
}
// Cache the found body for next time and return
lc.bodyCache.Add(hash, body)
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return body, nil
}
// GetBodyRLP retrieves a block body in RLP encoding from the database or
// ODR service by hash, caching it if found.
func (lc *LightChain) GetBodyRLP(ctx context.Context, hash common.Hash) (rlp.RawValue, error) {
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// Short circuit if the body's already in the cache, retrieve otherwise
if cached, ok := lc.bodyRLPCache.Get(hash); ok {
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return cached.(rlp.RawValue), nil
}
number := lc.hc.GetBlockNumber(hash)
if number == nil {
return nil, errors.New("unknown block")
}
body, err := GetBodyRLP(ctx, lc.odr, hash, *number)
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if err != nil {
return nil, err
}
// Cache the found body for next time and return
lc.bodyRLPCache.Add(hash, body)
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return body, nil
}
// HasBlock checks if a block is fully present in the database or not, caching
// it if present.
func (lc *LightChain) HasBlock(hash common.Hash, number uint64) bool {
blk, _ := lc.GetBlock(NoOdr, hash, number)
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return blk != nil
}
// GetBlock retrieves a block from the database or ODR service by hash and number,
// caching it if found.
func (lc *LightChain) GetBlock(ctx context.Context, hash common.Hash, number uint64) (*types.Block, error) {
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// Short circuit if the block's already in the cache, retrieve otherwise
if block, ok := lc.blockCache.Get(hash); ok {
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return block.(*types.Block), nil
}
block, err := GetBlock(ctx, lc.odr, hash, number)
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if err != nil {
return nil, err
}
// Cache the found block for next time and return
lc.blockCache.Add(block.Hash(), block)
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return block, nil
}
// GetBlockByHash retrieves a block from the database or ODR service by hash,
// caching it if found.
func (lc *LightChain) GetBlockByHash(ctx context.Context, hash common.Hash) (*types.Block, error) {
number := lc.hc.GetBlockNumber(hash)
if number == nil {
return nil, errors.New("unknown block")
}
return lc.GetBlock(ctx, hash, *number)
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}
// GetBlockByNumber retrieves a block from the database or ODR service by
// number, caching it (associated with its hash) if found.
func (lc *LightChain) GetBlockByNumber(ctx context.Context, number uint64) (*types.Block, error) {
hash, err := GetCanonicalHash(ctx, lc.odr, number)
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if hash == (common.Hash{}) || err != nil {
return nil, err
}
return lc.GetBlock(ctx, hash, number)
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}
// Stop stops the blockchain service. If any imports are currently in progress
// it will abort them using the procInterrupt.
func (lc *LightChain) Stop() {
if !atomic.CompareAndSwapInt32(&lc.running, 0, 1) {
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return
}
close(lc.quit)
atomic.StoreInt32(&lc.procInterrupt, 1)
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lc.wg.Wait()
log.Info("Blockchain manager stopped")
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}
// Rollback is designed to remove a chain of links from the database that aren't
// certain enough to be valid.
func (lc *LightChain) Rollback(chain []common.Hash) {
lc.chainmu.Lock()
defer lc.chainmu.Unlock()
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for i := len(chain) - 1; i >= 0; i-- {
hash := chain[i]
if head := lc.hc.CurrentHeader(); head.Hash() == hash {
lc.hc.SetCurrentHeader(lc.GetHeader(head.ParentHash, head.Number.Uint64()-1))
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}
}
}
// postChainEvents iterates over the events generated by a chain insertion and
// posts them into the event feed.
func (lc *LightChain) postChainEvents(events []interface{}) {
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for _, event := range events {
switch ev := event.(type) {
case core.ChainEvent:
if lc.CurrentHeader().Hash() == ev.Hash {
lc.chainHeadFeed.Send(core.ChainHeadEvent{Block: ev.Block})
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}
lc.chainFeed.Send(ev)
case core.ChainSideEvent:
lc.chainSideFeed.Send(ev)
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}
}
}
// InsertHeaderChain attempts to insert the given header chain in to the local
// chain, possibly creating a reorg. If an error is returned, it will return the
// index number of the failing header as well an error describing what went wrong.
//
// The verify parameter can be used to fine tune whether nonce verification
// should be done or not. The reason behind the optional check is because some
// of the header retrieval mechanisms already need to verfy nonces, as well as
// because nonces can be verified sparsely, not needing to check each.
//
// In the case of a light chain, InsertHeaderChain also creates and posts light
// chain events when necessary.
func (lc *LightChain) InsertHeaderChain(chain []*types.Header, checkFreq int) (int, error) {
if atomic.LoadInt32(&lc.disableCheckFreq) == 1 {
checkFreq = 0
}
start := time.Now()
if i, err := lc.hc.ValidateHeaderChain(chain, checkFreq); err != nil {
return i, err
}
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// Make sure only one thread manipulates the chain at once
lc.chainmu.Lock()
defer lc.chainmu.Unlock()
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lc.wg.Add(1)
defer lc.wg.Done()
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var events []interface{}
whFunc := func(header *types.Header) error {
status, err := lc.hc.WriteHeader(header)
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switch status {
case core.CanonStatTy:
log.Debug("Inserted new header", "number", header.Number, "hash", header.Hash())
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events = append(events, core.ChainEvent{Block: types.NewBlockWithHeader(header), Hash: header.Hash()})
case core.SideStatTy:
log.Debug("Inserted forked header", "number", header.Number, "hash", header.Hash())
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events = append(events, core.ChainSideEvent{Block: types.NewBlockWithHeader(header)})
}
return err
}
i, err := lc.hc.InsertHeaderChain(chain, whFunc, start)
lc.postChainEvents(events)
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return i, err
}
// CurrentHeader retrieves the current head header of the canonical chain. The
// header is retrieved from the HeaderChain's internal cache.
func (lc *LightChain) CurrentHeader() *types.Header {
return lc.hc.CurrentHeader()
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}
// GetTd retrieves a block's total difficulty in the canonical chain from the
// database by hash and number, caching it if found.
func (lc *LightChain) GetTd(hash common.Hash, number uint64) *big.Int {
return lc.hc.GetTd(hash, number)
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}
// GetTdByHash retrieves a block's total difficulty in the canonical chain from the
// database by hash, caching it if found.
func (lc *LightChain) GetTdByHash(hash common.Hash) *big.Int {
return lc.hc.GetTdByHash(hash)
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}
// GetHeader retrieves a block header from the database by hash and number,
// caching it if found.
func (lc *LightChain) GetHeader(hash common.Hash, number uint64) *types.Header {
return lc.hc.GetHeader(hash, number)
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}
// GetHeaderByHash retrieves a block header from the database by hash, caching it if
// found.
func (lc *LightChain) GetHeaderByHash(hash common.Hash) *types.Header {
return lc.hc.GetHeaderByHash(hash)
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}
// HasHeader checks if a block header is present in the database or not, caching
// it if present.
func (lc *LightChain) HasHeader(hash common.Hash, number uint64) bool {
return lc.hc.HasHeader(hash, number)
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}
// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
// hash, fetching towards the genesis block.
func (lc *LightChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
return lc.hc.GetBlockHashesFromHash(hash, max)
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}
// GetAncestor retrieves the Nth ancestor of a given block. It assumes that either the given block or
// a close ancestor of it is canonical. maxNonCanonical points to a downwards counter limiting the
// number of blocks to be individually checked before we reach the canonical chain.
//
// Note: ancestor == 0 returns the same block, 1 returns its parent and so on.
func (lc *LightChain) GetAncestor(hash common.Hash, number, ancestor uint64, maxNonCanonical *uint64) (common.Hash, uint64) {
lc.chainmu.RLock()
defer lc.chainmu.RUnlock()
return lc.hc.GetAncestor(hash, number, ancestor, maxNonCanonical)
}
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// GetHeaderByNumber retrieves a block header from the database by number,
// caching it (associated with its hash) if found.
func (lc *LightChain) GetHeaderByNumber(number uint64) *types.Header {
return lc.hc.GetHeaderByNumber(number)
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}
// GetHeaderByNumberOdr retrieves a block header from the database or network
// by number, caching it (associated with its hash) if found.
func (lc *LightChain) GetHeaderByNumberOdr(ctx context.Context, number uint64) (*types.Header, error) {
if header := lc.hc.GetHeaderByNumber(number); header != nil {
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return header, nil
}
return GetHeaderByNumber(ctx, lc.odr, number)
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}
// Config retrieves the header chain's chain configuration.
func (lc *LightChain) Config() *params.ChainConfig { return lc.hc.Config() }
func (lc *LightChain) SyncCht(ctx context.Context) bool {
// If we don't have a CHT indexer, abort
if lc.odr.ChtIndexer() == nil {
return false
}
// Ensure the remote CHT head is ahead of us
head := lc.CurrentHeader().Number.Uint64()
sections, _, _ := lc.odr.ChtIndexer().Sections()
latest := sections*lc.indexerConfig.ChtSize - 1
if clique := lc.hc.Config().Clique; clique != nil {
latest -= latest % clique.Epoch // epoch snapshot for clique
}
if head >= latest {
return false
}
// Retrieve the latest useful header and update to it
if header, err := GetHeaderByNumber(ctx, lc.odr, latest); header != nil && err == nil {
lc.chainmu.Lock()
defer lc.chainmu.Unlock()
// Ensure the chain didn't move past the latest block while retrieving it
if lc.hc.CurrentHeader().Number.Uint64() < header.Number.Uint64() {
log.Info("Updated latest header based on CHT", "number", header.Number, "hash", header.Hash(), "age", common.PrettyAge(time.Unix(int64(header.Time), 0)))
lc.hc.SetCurrentHeader(header)
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}
return true
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}
return false
}
// LockChain locks the chain mutex for reading so that multiple canonical hashes can be
// retrieved while it is guaranteed that they belong to the same version of the chain
func (lc *LightChain) LockChain() {
lc.chainmu.RLock()
}
// UnlockChain unlocks the chain mutex
func (lc *LightChain) UnlockChain() {
lc.chainmu.RUnlock()
}
// SubscribeChainEvent registers a subscription of ChainEvent.
func (lc *LightChain) SubscribeChainEvent(ch chan<- core.ChainEvent) event.Subscription {
return lc.scope.Track(lc.chainFeed.Subscribe(ch))
}
// SubscribeChainHeadEvent registers a subscription of ChainHeadEvent.
func (lc *LightChain) SubscribeChainHeadEvent(ch chan<- core.ChainHeadEvent) event.Subscription {
return lc.scope.Track(lc.chainHeadFeed.Subscribe(ch))
}
// SubscribeChainSideEvent registers a subscription of ChainSideEvent.
func (lc *LightChain) SubscribeChainSideEvent(ch chan<- core.ChainSideEvent) event.Subscription {
return lc.scope.Track(lc.chainSideFeed.Subscribe(ch))
}
// SubscribeLogsEvent implements the interface of filters.Backend
// LightChain does not send logs events, so return an empty subscription.
func (lc *LightChain) SubscribeLogsEvent(ch chan<- []*types.Log) event.Subscription {
return lc.scope.Track(new(event.Feed).Subscribe(ch))
}
// SubscribeRemovedLogsEvent implements the interface of filters.Backend
// LightChain does not send core.RemovedLogsEvent, so return an empty subscription.
func (lc *LightChain) SubscribeRemovedLogsEvent(ch chan<- core.RemovedLogsEvent) event.Subscription {
return lc.scope.Track(new(event.Feed).Subscribe(ch))
}
// DisableCheckFreq disables header validation. This is used for ultralight mode.
func (lc *LightChain) DisableCheckFreq() {
atomic.StoreInt32(&lc.disableCheckFreq, 1)
}
// EnableCheckFreq enables header validation.
func (lc *LightChain) EnableCheckFreq() {
atomic.StoreInt32(&lc.disableCheckFreq, 0)
}