2015-07-06 19:54:22 -05:00
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// Copyright 2014 The go-ethereum Authors
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2015-07-22 11:48:40 -05:00
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// This file is part of the go-ethereum library.
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2015-07-06 19:54:22 -05:00
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//
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2015-07-23 11:35:11 -05:00
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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2015-07-22 11:48:40 -05:00
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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2015-07-06 19:54:22 -05:00
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2014-10-31 08:45:03 -05:00
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package trie
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2014-10-10 09:56:28 -05:00
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import (
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"bytes"
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"fmt"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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)
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// Iterator is a key-value trie iterator to traverse the data contents.
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type Iterator struct {
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trie *Trie
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Key []byte // Current data key on which the iterator is positioned on
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Value []byte // Current data value on which the iterator is positioned on
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}
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// NewIterator creates a new key-value iterator.
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func NewIterator(trie *Trie) *Iterator {
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return &Iterator{trie: trie, Key: nil}
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}
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// Next moves the iterator forward with one key-value entry.
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func (self *Iterator) Next() bool {
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isIterStart := false
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if self.Key == nil {
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isIterStart = true
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self.Key = make([]byte, 32)
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}
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key := remTerm(compactHexDecode(self.Key))
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k := self.next(self.trie.root, key, isIterStart)
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self.Key = []byte(decodeCompact(k))
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return len(k) > 0
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}
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func (self *Iterator) next(node interface{}, key []byte, isIterStart bool) []byte {
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if node == nil {
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return nil
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}
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switch node := node.(type) {
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case fullNode:
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if len(key) > 0 {
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k := self.next(node[key[0]], key[1:], isIterStart)
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if k != nil {
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return append([]byte{key[0]}, k...)
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}
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}
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var r byte
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if len(key) > 0 {
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r = key[0] + 1
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}
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for i := r; i < 16; i++ {
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k := self.key(node[i])
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if k != nil {
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return append([]byte{i}, k...)
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}
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}
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case shortNode:
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k := remTerm(node.Key)
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if vnode, ok := node.Val.(valueNode); ok {
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switch bytes.Compare([]byte(k), key) {
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case 0:
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if isIterStart {
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self.Value = vnode
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return k
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}
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case 1:
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self.Value = vnode
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return k
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}
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} else {
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cnode := node.Val
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var ret []byte
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skey := key[len(k):]
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if bytes.HasPrefix(key, k) {
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ret = self.next(cnode, skey, isIterStart)
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} else if bytes.Compare(k, key[:len(k)]) > 0 {
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return self.key(node)
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}
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if ret != nil {
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return append(k, ret...)
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}
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}
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case hashNode:
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rn, err := self.trie.resolveHash(node, nil, nil)
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if err != nil && glog.V(logger.Error) {
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glog.Errorf("Unhandled trie error: %v", err)
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}
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return self.next(rn, key, isIterStart)
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}
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return nil
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}
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func (self *Iterator) key(node interface{}) []byte {
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switch node := node.(type) {
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case shortNode:
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// Leaf node
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k := remTerm(node.Key)
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if vnode, ok := node.Val.(valueNode); ok {
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self.Value = vnode
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return k
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}
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return append(k, self.key(node.Val)...)
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case fullNode:
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if node[16] != nil {
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self.Value = node[16].(valueNode)
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return []byte{16}
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}
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for i := 0; i < 16; i++ {
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k := self.key(node[i])
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if k != nil {
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return append([]byte{byte(i)}, k...)
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}
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}
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case hashNode:
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rn, err := self.trie.resolveHash(node, nil, nil)
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if err != nil && glog.V(logger.Error) {
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glog.Errorf("Unhandled trie error: %v", err)
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}
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return self.key(rn)
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}
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return nil
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}
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// nodeIteratorState represents the iteration state at one particular node of the
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// trie, which can be resumed at a later invocation.
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type nodeIteratorState struct {
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hash common.Hash // Hash of the node being iterated (nil if not standalone)
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node node // Trie node being iterated
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parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
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child int // Child to be processed next
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}
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// NodeIterator is an iterator to traverse the trie post-order.
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type NodeIterator struct {
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trie *Trie // Trie being iterated
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stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
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Hash common.Hash // Hash of the current node being iterated (nil if not standalone)
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Node node // Current node being iterated (internal representation)
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Parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
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Leaf bool // Flag whether the current node is a value (data) node
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LeafBlob []byte // Data blob contained within a leaf (otherwise nil)
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Error error // Failure set in case of an internal error in the iterator
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}
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// NewNodeIterator creates an post-order trie iterator.
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func NewNodeIterator(trie *Trie) *NodeIterator {
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if bytes.Compare(trie.Root(), emptyRoot.Bytes()) == 0 {
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return new(NodeIterator)
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}
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return &NodeIterator{trie: trie}
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}
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// Next moves the iterator to the next node, returning whether there are any
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// further nodes. In case of an internal error this method returns false and
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// sets the Error field to the encountered failure.
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func (it *NodeIterator) Next() bool {
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// If the iterator failed previously, don't do anything
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if it.Error != nil {
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return false
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}
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// Otherwise step forward with the iterator and report any errors
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if err := it.step(); err != nil {
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it.Error = err
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return false
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}
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return it.retrieve()
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}
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// step moves the iterator to the next node of the trie.
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func (it *NodeIterator) step() error {
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// Abort if we reached the end of the iteration
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if it.trie == nil {
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return nil
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}
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// Initialize the iterator if we've just started, or pop off the old node otherwise
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if len(it.stack) == 0 {
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it.stack = append(it.stack, &nodeIteratorState{node: it.trie.root, child: -1})
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if it.stack[0].node == nil {
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return fmt.Errorf("root node missing: %x", it.trie.Root())
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}
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} else {
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it.stack = it.stack[:len(it.stack)-1]
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if len(it.stack) == 0 {
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it.trie = nil
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return nil
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}
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}
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// Continue iteration to the next child
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for {
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parent := it.stack[len(it.stack)-1]
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ancestor := parent.hash
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if (ancestor == common.Hash{}) {
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ancestor = parent.parent
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}
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if node, ok := parent.node.(fullNode); ok {
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// Full node, traverse all children, then the node itself
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if parent.child >= len(node) {
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break
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}
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for parent.child++; parent.child < len(node); parent.child++ {
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if current := node[parent.child]; current != nil {
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it.stack = append(it.stack, &nodeIteratorState{node: current, parent: ancestor, child: -1})
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break
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}
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}
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} else if node, ok := parent.node.(shortNode); ok {
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// Short node, traverse the pointer singleton child, then the node itself
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if parent.child >= 0 {
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break
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}
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parent.child++
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it.stack = append(it.stack, &nodeIteratorState{node: node.Val, parent: ancestor, child: -1})
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} else if hash, ok := parent.node.(hashNode); ok {
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// Hash node, resolve the hash child from the database, then the node itself
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if parent.child >= 0 {
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break
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}
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parent.child++
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node, err := it.trie.resolveHash(hash, nil, nil)
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if err != nil {
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return err
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}
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it.stack = append(it.stack, &nodeIteratorState{hash: common.BytesToHash(hash), node: node, parent: ancestor, child: -1})
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} else {
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break
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}
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}
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return nil
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}
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// retrieve pulls and caches the current trie node the iterator is traversing.
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// In case of a value node, the additional leaf blob is also populated with the
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// data contents for external interpretation.
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//
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// The method returns whether there are any more data left for inspection.
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func (it *NodeIterator) retrieve() bool {
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// Clear out any previously set values
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it.Hash, it.Node, it.Parent, it.Leaf, it.LeafBlob = common.Hash{}, nil, common.Hash{}, false, nil
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// If the iteration's done, return no available data
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if it.trie == nil {
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return false
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}
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// Otherwise retrieve the current node and resolve leaf accessors
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state := it.stack[len(it.stack)-1]
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it.Hash, it.Node, it.Parent = state.hash, state.node, state.parent
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if value, ok := it.Node.(valueNode); ok {
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it.Leaf, it.LeafBlob = true, []byte(value)
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}
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return true
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}
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