2019-10-29 10:08:57 -05:00
|
|
|
// Copyright 2019 The go-ethereum Authors
|
|
|
|
// This file is part of the go-ethereum library.
|
|
|
|
//
|
|
|
|
// The go-ethereum library is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
|
|
// (at your option) any later version.
|
|
|
|
//
|
|
|
|
// The go-ethereum library is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU Lesser General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
|
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
package discover
|
|
|
|
|
|
|
|
import (
|
|
|
|
"context"
|
2019-11-26 04:14:43 -06:00
|
|
|
"time"
|
2019-10-29 10:08:57 -05:00
|
|
|
|
|
|
|
"github.com/ethereum/go-ethereum/p2p/enode"
|
|
|
|
)
|
|
|
|
|
|
|
|
// lookup performs a network search for nodes close to the given target. It approaches the
|
|
|
|
// target by querying nodes that are closer to it on each iteration. The given target does
|
|
|
|
// not need to be an actual node identifier.
|
|
|
|
type lookup struct {
|
|
|
|
tab *Table
|
|
|
|
queryfunc func(*node) ([]*node, error)
|
|
|
|
replyCh chan []*node
|
|
|
|
cancelCh <-chan struct{}
|
|
|
|
asked, seen map[enode.ID]bool
|
|
|
|
result nodesByDistance
|
|
|
|
replyBuffer []*node
|
|
|
|
queries int
|
|
|
|
}
|
|
|
|
|
|
|
|
type queryFunc func(*node) ([]*node, error)
|
|
|
|
|
|
|
|
func newLookup(ctx context.Context, tab *Table, target enode.ID, q queryFunc) *lookup {
|
|
|
|
it := &lookup{
|
|
|
|
tab: tab,
|
|
|
|
queryfunc: q,
|
|
|
|
asked: make(map[enode.ID]bool),
|
|
|
|
seen: make(map[enode.ID]bool),
|
|
|
|
result: nodesByDistance{target: target},
|
|
|
|
replyCh: make(chan []*node, alpha),
|
|
|
|
cancelCh: ctx.Done(),
|
|
|
|
queries: -1,
|
|
|
|
}
|
|
|
|
// Don't query further if we hit ourself.
|
|
|
|
// Unlikely to happen often in practice.
|
|
|
|
it.asked[tab.self().ID()] = true
|
|
|
|
return it
|
|
|
|
}
|
|
|
|
|
|
|
|
// run runs the lookup to completion and returns the closest nodes found.
|
|
|
|
func (it *lookup) run() []*enode.Node {
|
|
|
|
for it.advance() {
|
|
|
|
}
|
|
|
|
return unwrapNodes(it.result.entries)
|
|
|
|
}
|
|
|
|
|
|
|
|
// advance advances the lookup until any new nodes have been found.
|
|
|
|
// It returns false when the lookup has ended.
|
|
|
|
func (it *lookup) advance() bool {
|
|
|
|
for it.startQueries() {
|
|
|
|
select {
|
|
|
|
case nodes := <-it.replyCh:
|
|
|
|
it.replyBuffer = it.replyBuffer[:0]
|
|
|
|
for _, n := range nodes {
|
|
|
|
if n != nil && !it.seen[n.ID()] {
|
|
|
|
it.seen[n.ID()] = true
|
|
|
|
it.result.push(n, bucketSize)
|
|
|
|
it.replyBuffer = append(it.replyBuffer, n)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
it.queries--
|
|
|
|
if len(it.replyBuffer) > 0 {
|
|
|
|
return true
|
|
|
|
}
|
|
|
|
case <-it.cancelCh:
|
|
|
|
it.shutdown()
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *lookup) shutdown() {
|
|
|
|
for it.queries > 0 {
|
|
|
|
<-it.replyCh
|
|
|
|
it.queries--
|
|
|
|
}
|
|
|
|
it.queryfunc = nil
|
|
|
|
it.replyBuffer = nil
|
|
|
|
}
|
|
|
|
|
|
|
|
func (it *lookup) startQueries() bool {
|
|
|
|
if it.queryfunc == nil {
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
|
|
|
|
// The first query returns nodes from the local table.
|
|
|
|
if it.queries == -1 {
|
2020-08-24 07:42:39 -05:00
|
|
|
closest := it.tab.findnodeByID(it.result.target, bucketSize, false)
|
2019-11-26 04:14:43 -06:00
|
|
|
// Avoid finishing the lookup too quickly if table is empty. It'd be better to wait
|
|
|
|
// for the table to fill in this case, but there is no good mechanism for that
|
|
|
|
// yet.
|
|
|
|
if len(closest.entries) == 0 {
|
|
|
|
it.slowdown()
|
|
|
|
}
|
2019-10-29 10:08:57 -05:00
|
|
|
it.queries = 1
|
|
|
|
it.replyCh <- closest.entries
|
|
|
|
return true
|
|
|
|
}
|
|
|
|
|
|
|
|
// Ask the closest nodes that we haven't asked yet.
|
|
|
|
for i := 0; i < len(it.result.entries) && it.queries < alpha; i++ {
|
|
|
|
n := it.result.entries[i]
|
|
|
|
if !it.asked[n.ID()] {
|
|
|
|
it.asked[n.ID()] = true
|
|
|
|
it.queries++
|
|
|
|
go it.query(n, it.replyCh)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// The lookup ends when no more nodes can be asked.
|
|
|
|
return it.queries > 0
|
|
|
|
}
|
|
|
|
|
2019-11-26 04:14:43 -06:00
|
|
|
func (it *lookup) slowdown() {
|
|
|
|
sleep := time.NewTimer(1 * time.Second)
|
|
|
|
defer sleep.Stop()
|
|
|
|
select {
|
|
|
|
case <-sleep.C:
|
|
|
|
case <-it.tab.closeReq:
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-10-29 10:08:57 -05:00
|
|
|
func (it *lookup) query(n *node, reply chan<- []*node) {
|
|
|
|
fails := it.tab.db.FindFails(n.ID(), n.IP())
|
|
|
|
r, err := it.queryfunc(n)
|
|
|
|
if err == errClosed {
|
|
|
|
// Avoid recording failures on shutdown.
|
|
|
|
reply <- nil
|
|
|
|
return
|
|
|
|
} else if len(r) == 0 {
|
|
|
|
fails++
|
|
|
|
it.tab.db.UpdateFindFails(n.ID(), n.IP(), fails)
|
2020-08-24 07:42:39 -05:00
|
|
|
// Remove the node from the local table if it fails to return anything useful too
|
|
|
|
// many times, but only if there are enough other nodes in the bucket.
|
|
|
|
dropped := false
|
|
|
|
if fails >= maxFindnodeFailures && it.tab.bucketLen(n.ID()) >= bucketSize/2 {
|
|
|
|
dropped = true
|
2019-10-29 10:08:57 -05:00
|
|
|
it.tab.delete(n)
|
|
|
|
}
|
2020-08-24 07:42:39 -05:00
|
|
|
it.tab.log.Trace("FINDNODE failed", "id", n.ID(), "failcount", fails, "dropped", dropped, "err", err)
|
2019-10-29 10:08:57 -05:00
|
|
|
} else if fails > 0 {
|
|
|
|
// Reset failure counter because it counts _consecutive_ failures.
|
|
|
|
it.tab.db.UpdateFindFails(n.ID(), n.IP(), 0)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Grab as many nodes as possible. Some of them might not be alive anymore, but we'll
|
|
|
|
// just remove those again during revalidation.
|
|
|
|
for _, n := range r {
|
|
|
|
it.tab.addSeenNode(n)
|
|
|
|
}
|
|
|
|
reply <- r
|
|
|
|
}
|
|
|
|
|
|
|
|
// lookupIterator performs lookup operations and iterates over all seen nodes.
|
|
|
|
// When a lookup finishes, a new one is created through nextLookup.
|
|
|
|
type lookupIterator struct {
|
|
|
|
buffer []*node
|
|
|
|
nextLookup lookupFunc
|
|
|
|
ctx context.Context
|
|
|
|
cancel func()
|
|
|
|
lookup *lookup
|
|
|
|
}
|
|
|
|
|
|
|
|
type lookupFunc func(ctx context.Context) *lookup
|
|
|
|
|
|
|
|
func newLookupIterator(ctx context.Context, next lookupFunc) *lookupIterator {
|
|
|
|
ctx, cancel := context.WithCancel(ctx)
|
|
|
|
return &lookupIterator{ctx: ctx, cancel: cancel, nextLookup: next}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Node returns the current node.
|
|
|
|
func (it *lookupIterator) Node() *enode.Node {
|
|
|
|
if len(it.buffer) == 0 {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
return unwrapNode(it.buffer[0])
|
|
|
|
}
|
|
|
|
|
|
|
|
// Next moves to the next node.
|
|
|
|
func (it *lookupIterator) Next() bool {
|
|
|
|
// Consume next node in buffer.
|
|
|
|
if len(it.buffer) > 0 {
|
|
|
|
it.buffer = it.buffer[1:]
|
|
|
|
}
|
|
|
|
// Advance the lookup to refill the buffer.
|
|
|
|
for len(it.buffer) == 0 {
|
|
|
|
if it.ctx.Err() != nil {
|
|
|
|
it.lookup = nil
|
|
|
|
it.buffer = nil
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
if it.lookup == nil {
|
|
|
|
it.lookup = it.nextLookup(it.ctx)
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
if !it.lookup.advance() {
|
|
|
|
it.lookup = nil
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
it.buffer = it.lookup.replyBuffer
|
|
|
|
}
|
|
|
|
return true
|
|
|
|
}
|
|
|
|
|
|
|
|
// Close ends the iterator.
|
|
|
|
func (it *lookupIterator) Close() {
|
|
|
|
it.cancel()
|
|
|
|
}
|