go-ethereum/trie/trienode/node.go

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// Copyright 2023 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>
package trienode
import (
"fmt"
"maps"
"sort"
"strings"
"github.com/ethereum/go-ethereum/common"
)
// Node is a wrapper which contains the encoded blob of the trie node and its
// node hash. It is general enough that can be used to represent trie node
// corresponding to different trie implementations.
type Node struct {
Hash common.Hash // Node hash, empty for deleted node
Blob []byte // Encoded node blob, nil for the deleted node
}
// Size returns the total memory size used by this node.
func (n *Node) Size() int {
return len(n.Blob) + common.HashLength
}
// IsDeleted returns the indicator if the node is marked as deleted.
func (n *Node) IsDeleted() bool {
return len(n.Blob) == 0
}
// New constructs a node with provided node information.
func New(hash common.Hash, blob []byte) *Node {
return &Node{Hash: hash, Blob: blob}
}
// NewDeleted constructs a node which is deleted.
func NewDeleted() *Node { return New(common.Hash{}, nil) }
// leaf represents a trie leaf node
type leaf struct {
Blob []byte // raw blob of leaf
Parent common.Hash // the hash of parent node
}
// NodeSet contains a set of nodes collected during the commit operation.
// Each node is keyed by path. It's not thread-safe to use.
type NodeSet struct {
Owner common.Hash
Leaves []*leaf
Nodes map[string]*Node
updates int // the count of updated and inserted nodes
deletes int // the count of deleted nodes
}
// NewNodeSet initializes a node set. The owner is zero for the account trie and
// the owning account address hash for storage tries.
func NewNodeSet(owner common.Hash) *NodeSet {
return &NodeSet{
Owner: owner,
Nodes: make(map[string]*Node),
}
}
// ForEachWithOrder iterates the nodes with the order from bottom to top,
// right to left, nodes with the longest path will be iterated first.
func (set *NodeSet) ForEachWithOrder(callback func(path string, n *Node)) {
paths := make([]string, 0, len(set.Nodes))
for path := range set.Nodes {
paths = append(paths, path)
}
// Bottom-up, the longest path first
sort.Sort(sort.Reverse(sort.StringSlice(paths)))
for _, path := range paths {
callback(path, set.Nodes[path])
}
}
// AddNode adds the provided node into set.
func (set *NodeSet) AddNode(path []byte, n *Node) {
if n.IsDeleted() {
set.deletes += 1
} else {
set.updates += 1
}
set.Nodes[string(path)] = n
}
// MergeSet merges this 'set' with 'other'. It assumes that the sets are disjoint,
// and thus does not deduplicate data (count deletes, dedup leaves etc).
func (set *NodeSet) MergeSet(other *NodeSet) error {
if set.Owner != other.Owner {
return fmt.Errorf("nodesets belong to different owner are not mergeable %x-%x", set.Owner, other.Owner)
}
maps.Copy(set.Nodes, other.Nodes)
set.deletes += other.deletes
set.updates += other.updates
// Since we assume the sets are disjoint, we can safely append leaves
// like this without deduplication.
set.Leaves = append(set.Leaves, other.Leaves...)
return nil
}
// Merge adds a set of nodes into the set.
func (set *NodeSet) Merge(owner common.Hash, nodes map[string]*Node) error {
if set.Owner != owner {
return fmt.Errorf("nodesets belong to different owner are not mergeable %x-%x", set.Owner, owner)
}
for path, node := range nodes {
prev, ok := set.Nodes[path]
if ok {
// overwrite happens, revoke the counter
if prev.IsDeleted() {
set.deletes -= 1
} else {
set.updates -= 1
}
}
if node.IsDeleted() {
set.deletes += 1
} else {
set.updates += 1
}
set.Nodes[path] = node
}
return nil
}
// AddLeaf adds the provided leaf node into set. TODO(rjl493456442) how can
// we get rid of it?
func (set *NodeSet) AddLeaf(parent common.Hash, blob []byte) {
set.Leaves = append(set.Leaves, &leaf{Blob: blob, Parent: parent})
}
// Size returns the number of dirty nodes in set.
func (set *NodeSet) Size() (int, int) {
return set.updates, set.deletes
}
// Summary returns a string-representation of the NodeSet.
func (set *NodeSet) Summary() string {
var out = new(strings.Builder)
fmt.Fprintf(out, "nodeset owner: %v\n", set.Owner)
for path, n := range set.Nodes {
// Deletion
if n.IsDeleted() {
fmt.Fprintf(out, " [-]: %x\n", path)
continue
}
// Insertion or update
fmt.Fprintf(out, " [+/*]: %x -> %v \n", path, n.Hash)
}
for _, n := range set.Leaves {
fmt.Fprintf(out, "[leaf]: %v\n", n)
}
return out.String()
}
// MergedNodeSet represents a merged node set for a group of tries.
type MergedNodeSet struct {
Sets map[common.Hash]*NodeSet
}
// NewMergedNodeSet initializes an empty merged set.
func NewMergedNodeSet() *MergedNodeSet {
return &MergedNodeSet{Sets: make(map[common.Hash]*NodeSet)}
}
// NewWithNodeSet constructs a merged nodeset with the provided single set.
func NewWithNodeSet(set *NodeSet) *MergedNodeSet {
merged := NewMergedNodeSet()
merged.Merge(set)
return merged
}
// Merge merges the provided dirty nodes of a trie into the set. The assumption
// is held that no duplicated set belonging to the same trie will be merged twice.
func (set *MergedNodeSet) Merge(other *NodeSet) error {
subset, present := set.Sets[other.Owner]
if present {
return subset.Merge(other.Owner, other.Nodes)
}
set.Sets[other.Owner] = other
return nil
}
// Flatten returns a two-dimensional map for internal nodes.
func (set *MergedNodeSet) Flatten() map[common.Hash]map[string]*Node {
nodes := make(map[common.Hash]map[string]*Node, len(set.Sets))
for owner, set := range set.Sets {
nodes[owner] = set.Nodes
}
return nodes
}