2014-02-25 03:54:15 -06:00
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package ethui
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import (
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2014-03-02 17:54:41 -06:00
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"bitbucket.org/kardianos/osext"
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2014-02-25 03:54:15 -06:00
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"github.com/ethereum/eth-go"
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"github.com/ethereum/eth-go/ethutil"
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"github.com/niemeyer/qml"
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"os"
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"path"
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"path/filepath"
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"runtime"
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2014-02-25 03:54:15 -06:00
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)
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// UI Library that has some basic functionality exposed
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type UiLib struct {
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engine *qml.Engine
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eth *eth.Ethereum
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connected bool
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assetPath string
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}
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func NewUiLib(engine *qml.Engine, eth *eth.Ethereum, assetPath string) *UiLib {
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if assetPath == "" {
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assetPath = DefaultAssetPath()
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}
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return &UiLib{engine: engine, eth: eth, assetPath: assetPath}
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}
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// Opens a QML file (external application)
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func (ui *UiLib) Open(path string) {
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component, err := ui.engine.LoadFile(path[7:])
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if err != nil {
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ethutil.Config.Log.Debugln(err)
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}
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win := component.CreateWindow(nil)
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go func() {
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win.Show()
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win.Wait()
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}()
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}
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2014-02-28 05:18:19 -06:00
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func (ui *UiLib) Connect(button qml.Object) {
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if !ui.connected {
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ui.eth.Start()
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ui.connected = true
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button.Set("enabled", false)
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}
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}
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func (ui *UiLib) ConnectToPeer(addr string) {
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ui.eth.ConnectToPeer(addr)
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}
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func (ui *UiLib) AssetPath(p string) string {
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return path.Join(ui.assetPath, p)
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}
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func DefaultAssetPath() string {
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var base string
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// If the current working directory is the go-ethereum dir
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// assume a debug build and use the source directory as
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// asset directory.
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pwd, _ := os.Getwd()
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if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "ethereal") {
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base = path.Join(pwd, "assets")
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} else {
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switch runtime.GOOS {
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case "darwin":
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// Get Binary Directory
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exedir, _ := osext.ExecutableFolder()
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base = filepath.Join(exedir, "../Resources")
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case "linux":
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base = "/usr/share/ethereal"
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case "window":
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fallthrough
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default:
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base = "."
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}
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2014-03-02 17:54:41 -06:00
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}
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2014-03-27 05:14:04 -05:00
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return base
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}
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