mirror of https://github.com/getdnsapi/getdns.git
Bit more concise and clear confusing code text
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src/stub.c
53
src/stub.c
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@ -1889,37 +1889,48 @@ _getdns_submit_stub_request(getdns_network_req *netreq)
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* occasion of that single request. That event loop is in
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* the dnsreq structure: dnsreq->loop;
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*
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* We do not schedule against and run the context's loop for
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* the duration of the synchronous query, because:
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* - Callbacks for outstanding asynchronous queries might fire
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* as a side effect.
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* We do not use the context's loop for the duration of the
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* synchronous query, because:
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* - Callbacks for outstanding (and thus asynchronous) queries
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* might fire as a side effect.
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* - But worse, since the context's loop is created and managed
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* by the user, which may well have her own non-dns related
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* events scheduled against it, they will fire as well as a
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* side effect of doing the synchronous request!
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*
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* Transports that keep connections open, have their own event
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* structure because have to maintain their connection state.
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* The event is associated with the upstream struct which also
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* has a reference to the context's event loop.
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* structure to keep their connection state. The event is
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* associated with the upstream struct. Note that there is a
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* separate upstream struct for each statefull transport, so
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* each upstream has multiple transport structs!
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*
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* side note: The upstream structs have their own reference
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* to the "context's" event loop so they can,
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* in theory, be detached (to finish running
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* queries for example).
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*
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* If a synchronous request is scheduled for such a transport,
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* then the synchronous specific event loop temporarily has
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* to "run" that upstream/transport's event! Outstanding
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* requests for that upstream/transport might fire then as
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* well while running the synchronous specific event loop as a
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* side effect.
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* then the sync-loop temporarily has to "run" that
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* upstream/transport's event! Outstanding requests for that
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* upstream/transport might the fire then as well as a side
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* effect.
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*
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* Also, when a RECURSING resolution mode synchronous request
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* is done, then outstanding/asynchronous RECURSING requests
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* may fire, as we reuse the same code path as for asynchronous
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* requests which means that ub_resolve_async is used under the
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* hood instead of ub_resolve.
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*
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* If we would simply accept the facts that side effects will
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* happen, we could greatly simplify this code and have the
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* same code path (for scheduling the request and the timeout)
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* for both synchronous and asynchronous requests.
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* Discussion
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* ==========
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* Furthermore, when a RECURSING sync request is made (opposed
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* to a STUB sync request) then outstanding RECURSING requests
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* may fire as a side effect, as we reuse the same code path
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* as with async RECURSING requests. In both cases
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* ub_resolve_async() is used under the hood instead of
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* ub_resolve(). The fix (by calling ub_resolver()) we have
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* to create more divergent code paths.
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*
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* If we would simply accept the fact that side effects can
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* happen while doing sync requests, we could greatly simplify
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* this code and have the same code path (for scheduling the
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* request and the timeout) for both synchronous and
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* asynchronous requests.
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*
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* We should ask ourself: How likely is it that an user that
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* uses asynchronous queries would do a synchronous query, that
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