mirror of https://github.com/maxcnunes/gaper.git
216 lines
5.1 KiB
Go
216 lines
5.1 KiB
Go
// Package gaper implements a supervisor restarts a go project
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// when it crashes or a watched file changes
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package gaper
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import (
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"fmt"
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"os"
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"os/signal"
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"path/filepath"
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"syscall"
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"time"
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shellwords "github.com/mattn/go-shellwords"
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)
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// DefaultBuildPath is the default build and watched path
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var DefaultBuildPath = "."
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// DefaultExtensions is the default watched extension
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var DefaultExtensions = []string{"go"}
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// DefaultPoolInterval is the time in ms used by the watcher to wait between scans
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var DefaultPoolInterval = 500
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// No restart types
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var (
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NoRestartOnError = "error"
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NoRestartOnSuccess = "success"
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NoRestartOnExit = "exit"
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)
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var logger = NewLogger("gaper")
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// exit statuses
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var exitStatusSuccess = 0
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var exitStatusError = 1
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// Config contains all settings supported by gaper
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type Config struct {
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BinName string
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BuildPath string
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BuildArgs []string
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BuildArgsMerged string
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ProgramArgs []string
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ProgramArgsMerged string
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WatchItems []string
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IgnoreItems []string
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PollInterval int
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Extensions []string
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NoRestartOn string
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Verbose bool
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DisableDefaultIgnore bool
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WorkingDirectory string
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}
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// Run starts the whole gaper process watching for file changes or exit codes
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// and restarting the program
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func Run(cfg *Config, chOSSiginal chan os.Signal) error {
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logger.Debug("Starting gaper")
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if err := setupConfig(cfg); err != nil {
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return err
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}
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wCfg := WatcherConfig{
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DefaultIgnore: !cfg.DisableDefaultIgnore,
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PollInterval: cfg.PollInterval,
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WatchItems: cfg.WatchItems,
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IgnoreItems: cfg.IgnoreItems,
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Extensions: cfg.Extensions,
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}
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builder := NewBuilder(cfg.BuildPath, cfg.BinName, cfg.WorkingDirectory, cfg.BuildArgs)
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runner := NewRunner(os.Stdout, os.Stderr, filepath.Join(cfg.WorkingDirectory, builder.Binary()), cfg.ProgramArgs)
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watcher, err := NewWatcher(wCfg)
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if err != nil {
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return fmt.Errorf("watcher error: %v", err)
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}
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return run(cfg, chOSSiginal, builder, runner, watcher)
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}
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// nolint: gocyclo
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func run(cfg *Config, chOSSiginal chan os.Signal, builder Builder, runner Runner, watcher Watcher) error {
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if err := builder.Build(); err != nil {
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return fmt.Errorf("build error: %v", err)
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}
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// listen for OS signals
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signal.Notify(chOSSiginal, os.Interrupt, syscall.SIGTERM)
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if _, err := runner.Run(); err != nil {
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return fmt.Errorf("run error: %v", err)
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}
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// flag to know if an exit was caused by a restart from a file changing
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changeRestart := false
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go watcher.Watch()
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for {
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select {
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case event := <-watcher.Events():
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logger.Debug("Detected new changed file: ", event)
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changeRestart = true
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if err := restart(builder, runner); err != nil {
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return err
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}
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case err := <-watcher.Errors():
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return fmt.Errorf("error on watching files: %v", err)
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case err := <-runner.Errors():
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logger.Debug("Detected program exit: ", err)
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// ignore exit by change
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if changeRestart {
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changeRestart = false
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continue
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}
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if err = handleProgramExit(builder, runner, err, cfg.NoRestartOn); err != nil {
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return err
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}
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case signal := <-chOSSiginal:
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logger.Debug("Got signal: ", signal)
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if err := runner.Kill(); err != nil {
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logger.Error("Error killing: ", err)
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}
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return fmt.Errorf("OS signal: %v", signal)
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default:
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time.Sleep(time.Duration(cfg.PollInterval) * time.Millisecond)
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}
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}
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}
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func restart(builder Builder, runner Runner) error {
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logger.Debug("Restarting program")
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// kill process if it is running
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if !runner.Exited() {
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if err := runner.Kill(); err != nil {
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return fmt.Errorf("kill error: %v", err)
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}
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}
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if err := builder.Build(); err != nil {
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logger.Error("Error building binary during a restart: ", err)
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return nil
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}
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if _, err := runner.Run(); err != nil {
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logger.Error("Error starting process during a restart: ", err)
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return nil
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}
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return nil
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}
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func handleProgramExit(builder Builder, runner Runner, err error, noRestartOn string) error {
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exitStatus := runner.ExitStatus(err)
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// if "error", an exit code of 0 will still restart.
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if noRestartOn == NoRestartOnError && exitStatus == exitStatusError {
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return nil
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}
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// if "success", no restart only if exit code is 0.
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if noRestartOn == NoRestartOnSuccess && exitStatus == exitStatusSuccess {
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return nil
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}
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// if "exit", no restart regardless of exit code.
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if noRestartOn == NoRestartOnExit {
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return nil
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}
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return restart(builder, runner)
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}
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func setupConfig(cfg *Config) error {
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var err error
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if len(cfg.BuildPath) == 0 {
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cfg.BuildPath = DefaultBuildPath
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}
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cfg.BuildArgs, err = parseInnerArgs(cfg.BuildArgs, cfg.BuildArgsMerged)
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if err != nil {
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return err
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}
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cfg.ProgramArgs, err = parseInnerArgs(cfg.ProgramArgs, cfg.ProgramArgsMerged)
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if err != nil {
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return err
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}
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cfg.WorkingDirectory, err = os.Getwd()
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if err != nil {
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return err
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}
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if len(cfg.WatchItems) == 0 {
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cfg.WatchItems = append(cfg.WatchItems, cfg.BuildPath)
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}
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return nil
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}
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func parseInnerArgs(args []string, argsm string) ([]string, error) {
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if len(args) > 0 || len(argsm) == 0 {
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return args, nil
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}
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return shellwords.Parse(argsm)
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}
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