246 lines
5.2 KiB
Go
246 lines
5.2 KiB
Go
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// Package compflag provides a handful of standard library-compatible flags with bash complition capabilities.
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//
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// Usage
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//
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// import "github.com/posener/complete/compflag"
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//
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// var (
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// // Define flags...
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// foo = compflag.String("foo", "", "")
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// )
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//
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// func main() {
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// compflag.Parse("my-program")
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// // Main function.
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// }
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//
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// Alternatively, the library can just be used with the standard library flag package:
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//
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// import (
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// "flag"
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// "github.com/posener/complete/compflag"
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// )
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//
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// var (
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// // Define flags...
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// foo = compflag.String("foo", "", "")
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// bar = flag.String("bar", "", "")
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// )
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//
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// func main() {
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// complete.CommandLine("my-program")
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// flag.ParseArgs()
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// // Main function.
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// }
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package compflag
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import (
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"flag"
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"fmt"
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"os"
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"strconv"
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"strings"
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"github.com/posener/complete"
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)
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// Flag options.
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type Option func(*options)
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// OptValues allows to set a desired set of valid values for the flag.
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func OptValues(values ...string) Option {
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return func(o *options) { o.values = values }
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}
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// OptCheck enforces the valid values on the predicted flag.
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func OptCheck() Option {
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return func(o *options) { o.check = true }
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}
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type options struct {
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values []string
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check bool
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}
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func config(fs ...Option) options {
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var op options
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for _, f := range fs {
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f(&op)
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}
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return op
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}
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// FlagSet is bash completion enabled flag.FlagSet.
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type FlagSet flag.FlagSet
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// Parse parses command line arguments.
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func (fs *FlagSet) Parse(args []string) error {
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return (*flag.FlagSet)(fs).Parse(args)
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}
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// Complete performs bash completion if needed.
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func (fs *FlagSet) Complete(name string) {
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complete.Complete(name, complete.FlagSet((*flag.FlagSet)(CommandLine)))
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}
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func (fs *FlagSet) String(name string, value string, usage string, options ...Option) *string {
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p := new(string)
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(*flag.FlagSet)(fs).Var(newStringValue(value, p, config(options...)), name, usage)
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return p
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}
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func (fs *FlagSet) Bool(name string, value bool, usage string, options ...Option) *bool {
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p := new(bool)
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(*flag.FlagSet)(fs).Var(newBoolValue(value, p, config(options...)), name, usage)
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return p
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}
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func (fs *FlagSet) Int(name string, value int, usage string, options ...Option) *int {
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p := new(int)
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(*flag.FlagSet)(fs).Var(newIntValue(value, p, config(options...)), name, usage)
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return p
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}
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func (o options) checkValue(v string) error {
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if !o.check || len(o.values) == 0 {
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return nil
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}
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for _, vv := range o.values {
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if v == vv {
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return nil
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}
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}
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return fmt.Errorf("not in allowed values: %s", strings.Join(o.values, ","))
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}
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var CommandLine = (*FlagSet)(flag.CommandLine)
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// Parse parses command line arguments. It also performs bash completion when needed.
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func Parse(name string) {
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CommandLine.Complete(name)
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CommandLine.Parse(os.Args[1:])
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}
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func String(name string, value string, usage string, options ...Option) *string {
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return CommandLine.String(name, value, usage, options...)
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}
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func Bool(name string, value bool, usage string, options ...Option) *bool {
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return CommandLine.Bool(name, value, usage, options...)
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}
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func Int(name string, value int, usage string, options ...Option) *int {
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return CommandLine.Int(name, value, usage, options...)
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}
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type boolValue struct {
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v *bool
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options
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}
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func newBoolValue(val bool, p *bool, o options) *boolValue {
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*p = val
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return &boolValue{v: p, options: o}
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}
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func (b *boolValue) Set(val string) error {
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v, err := strconv.ParseBool(val)
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*b.v = v
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if err != nil {
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return fmt.Errorf("bad value for bool flag")
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}
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return b.checkValue(val)
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}
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func (b *boolValue) Get() interface{} { return bool(*b.v) }
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func (b *boolValue) String() string {
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if b == nil || b.v == nil {
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return strconv.FormatBool(false)
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}
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return strconv.FormatBool(bool(*b.v))
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}
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func (b *boolValue) IsBoolFlag() bool { return true }
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func (b *boolValue) Predict(_ string) []string {
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if b.values != nil {
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return b.values
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}
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// If false, typing the bool flag is expected to turn it on, so there is nothing to complete
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// after the flag.
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if !*b.v {
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return nil
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}
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// Otherwise, suggest only to turn it off.
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return []string{"false"}
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}
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type stringValue struct {
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v *string
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options
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}
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func newStringValue(val string, p *string, o options) *stringValue {
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*p = val
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return &stringValue{v: p, options: o}
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}
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func (s *stringValue) Set(val string) error {
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*s.v = val
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return s.options.checkValue(val)
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}
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func (s *stringValue) Get() interface{} {
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return string(*s.v)
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}
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func (s *stringValue) String() string {
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if s == nil || s.v == nil {
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return ""
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}
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return string(*s.v)
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}
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func (s *stringValue) Predict(_ string) []string {
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if s.values != nil {
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return s.values
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}
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return []string{""}
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}
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type intValue struct {
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v *int
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options
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}
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func newIntValue(val int, p *int, o options) *intValue {
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*p = val
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return &intValue{v: p, options: o}
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}
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func (i *intValue) Set(val string) error {
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v, err := strconv.ParseInt(val, 0, strconv.IntSize)
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*i.v = int(v)
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if err != nil {
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return fmt.Errorf("bad value for int flag")
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}
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return i.checkValue(val)
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}
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func (i *intValue) Get() interface{} { return int(*i.v) }
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func (i *intValue) String() string {
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if i == nil || i.v == nil {
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return strconv.Itoa(0)
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}
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return strconv.Itoa(int(*i.v))
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}
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func (s *intValue) Predict(_ string) []string {
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if s.values != nil {
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return s.values
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}
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return []string{""}
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}
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