596 lines
17 KiB
Go
596 lines
17 KiB
Go
// 24 march 2014
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package ui
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import (
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"fmt"
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"syscall"
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"unsafe"
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"sync"
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"image"
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)
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const (
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areastyle = _WS_HSCROLL | _WS_VSCROLL | controlstyle
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areaxstyle = 0 | controlxstyle
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)
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const (
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areaWndClassFormat = "gouiarea%X"
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)
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var (
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areaWndClassNum uintptr
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areaWndClassNumLock sync.Mutex
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)
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func getScrollPos(hwnd _HWND) (xpos int32, ypos int32) {
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var si _SCROLLINFO
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si.cbSize = uint32(unsafe.Sizeof(si))
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si.fMask = _SIF_POS | _SIF_TRACKPOS
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r1, _, err := _getScrollInfo.Call(
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uintptr(hwnd),
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uintptr(_SB_HORZ),
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uintptr(unsafe.Pointer(&si)))
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if r1 == 0 { // failure
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panic(fmt.Errorf("error getting horizontal scroll position for Area: %v", err))
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}
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xpos = si.nPos
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si.cbSize = uint32(unsafe.Sizeof(si)) // MSDN example code reinitializes this each time, so we'll do it too just to be safe
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si.fMask = _SIF_POS | _SIF_TRACKPOS
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r1, _, err = _getScrollInfo.Call(
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uintptr(hwnd),
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uintptr(_SB_VERT),
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uintptr(unsafe.Pointer(&si)))
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if r1 == 0 { // failure
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panic(fmt.Errorf("error getting vertical scroll position for Area: %v", err))
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}
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ypos = si.nPos
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return xpos, ypos
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}
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var (
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_getUpdateRect = user32.NewProc("GetUpdateRect")
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_beginPaint = user32.NewProc("BeginPaint")
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_endPaint = user32.NewProc("EndPaint")
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_gdipCreateBitmapFromScan0 = gdiplus.NewProc("GdipCreateBitmapFromScan0")
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_gdipCreateFromHDC = gdiplus.NewProc("GdipCreateFromHDC")
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_gdipDrawImageI = gdiplus.NewProc("GdipDrawImageI")
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_gdipDeleteGraphics = gdiplus.NewProc("GdipDeleteGraphics")
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_gdipDisposeImage = gdiplus.NewProc("GdipDisposeImage")
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)
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const (
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// from winuser.h
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_WM_PAINT = 0x000F
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)
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func paintArea(s *sysData) {
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const (
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// from gdipluspixelformats.h
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_PixelFormatGDI = 0x00020000
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_PixelFormatAlpha = 0x00040000
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_PixelFormatCanonical = 0x00200000
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_PixelFormat32bppARGB = (10 | (32 << 8) | _PixelFormatAlpha | _PixelFormatGDI | _PixelFormatCanonical)
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)
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var xrect _RECT
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var ps _PAINTSTRUCT
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r1, _, _ := _getUpdateRect.Call(
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uintptr(s.hwnd),
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uintptr(unsafe.Pointer(&xrect)),
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uintptr(_TRUE)) // erase the update rect with the background color
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if r1 == 0 { // no update rect; do nothing
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return
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}
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hscroll, vscroll := getScrollPos(s.hwnd)
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cliprect := image.Rect(int(xrect.Left), int(xrect.Top), int(xrect.Right), int(xrect.Bottom))
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cliprect = cliprect.Add(image.Pt(int(hscroll), int(vscroll))) // adjust by scroll position
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// make sure the cliprect doesn't fall outside the size of the Area
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cliprect = cliprect.Intersect(image.Rect(0, 0, s.areawidth, s.areaheight))
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if cliprect.Empty() { // still no update rect
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return
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}
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r1, _, err := _beginPaint.Call(
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uintptr(s.hwnd),
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uintptr(unsafe.Pointer(&ps)))
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if r1 == 0 { // failure
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panic(fmt.Errorf("error beginning Area repaint: %v", err))
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}
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hdc := _HANDLE(r1)
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i := s.handler.Paint(cliprect)
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// the pixels are arranged in RGBA order, but GDI+ requires BGRA
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// we don't have a choice but to convert it ourselves
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// TODO make realbits a part of sysData to conserve memory
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realbits := make([]byte, 4 * i.Rect.Dx() * i.Rect.Dy())
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p := 0
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q := 0
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for y := i.Rect.Min.Y; y < i.Rect.Max.Y; y++ {
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nextp := p + i.Stride
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for x := i.Rect.Min.X; x < i.Rect.Max.X; x++ {
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realbits[q + 0] = byte(i.Pix[p + 2]) // B
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realbits[q + 1] = byte(i.Pix[p + 1]) // G
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realbits[q + 2] = byte(i.Pix[p + 0]) // R
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realbits[q + 3] = byte(i.Pix[p + 3]) // A
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p += 4
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q += 4
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}
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p = nextp
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}
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var bitmap, graphics uintptr
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r1, _, err = _gdipCreateBitmapFromScan0.Call(
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uintptr(i.Rect.Dx()),
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uintptr(i.Rect.Dy()),
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uintptr(i.Rect.Dx() * 4), // got rid of extra stride
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uintptr(_PixelFormat32bppARGB),
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uintptr(unsafe.Pointer(&realbits[0])),
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uintptr(unsafe.Pointer(&bitmap)))
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if r1 != 0 { // failure
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panic(fmt.Errorf("error creating GDI+ bitmap to blit (GDI+ error code %d; Windows last error %v)", r1, err))
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}
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r1, _, err = _gdipCreateFromHDC.Call(
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uintptr(hdc),
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uintptr(unsafe.Pointer(&graphics)))
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if r1 != 0 { // failure
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panic(fmt.Errorf("error creating GDI+ graphics context to blit to (GDI+ error code %d; Windows last error %v)", r1, err))
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}
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r1, _, err = _gdipDrawImageI.Call(
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graphics,
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bitmap,
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uintptr(xrect.Left), // cliprect is adjusted; use original
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uintptr(xrect.Top))
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if r1 != 0 { // failure
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panic(fmt.Errorf("error blitting GDI+ bitmap (GDI+ error code %d; Windows last error %v)", r1, err))
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}
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r1, _, err = _gdipDeleteGraphics.Call(graphics)
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if r1 != 0 { // failure
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panic(fmt.Errorf("error freeing GDI+ graphics context to blit to (GDI+ error code %d; Windows last error %v)", r1, err))
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}
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// TODO this is the destructor of Image (Bitmap's base class); I don't see a specific destructor for Bitmap itself so
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r1, _, err = _gdipDisposeImage.Call(bitmap)
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if r1 != 0 { // failure
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panic(fmt.Errorf("error freeing GDI+ bitmap to blit (GDI+ error code %d; Windows last error %v)", r1, err))
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}
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// return value always nonzero according to MSDN
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_endPaint.Call(
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uintptr(s.hwnd),
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uintptr(unsafe.Pointer(&ps)))
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}
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func getAreaControlSize(hwnd _HWND) (width int, height int) {
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var rect _RECT
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r1, _, err := _getClientRect.Call(
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uintptr(hwnd),
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uintptr(unsafe.Pointer(&rect)))
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if r1 == 0 { // failure
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panic(fmt.Errorf("error getting size of actual Area control: %v", err))
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}
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return int(rect.Right - rect.Left),
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int(rect.Bottom - rect.Top)
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}
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func scrollArea(s *sysData, wparam _WPARAM, which uintptr) {
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var si _SCROLLINFO
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cwid, cht := getAreaControlSize(s.hwnd)
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pagesize := int32(cwid)
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maxsize := int32(s.areawidth)
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if which == uintptr(_SB_VERT) {
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pagesize = int32(cht)
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maxsize = int32(s.areaheight)
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}
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si.cbSize = uint32(unsafe.Sizeof(si))
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si.fMask = _SIF_POS | _SIF_TRACKPOS
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r1, _, err := _getScrollInfo.Call(
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uintptr(s.hwnd),
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which,
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uintptr(unsafe.Pointer(&si)))
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if r1 == 0 { // failure
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panic(fmt.Errorf("error getting current scroll position for scrolling: %v", err))
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}
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newpos := si.nPos
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switch wparam & 0xFFFF {
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case _SB_LEFT: // also _SB_TOP but Go won't let me
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newpos = 0
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case _SB_RIGHT: // also _SB_BOTTOM
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// see comment in adjustAreaScrollbars() below
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newpos = maxsize - pagesize
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case _SB_LINELEFT: // also _SB_LINEUP
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newpos--
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case _SB_LINERIGHT: // also _SB_LINEDOWN
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newpos++
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case _SB_PAGELEFT: // also _SB_PAGEUP
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newpos -= pagesize
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case _SB_PAGERIGHT: // also _SB_PAGEDOWN
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newpos += pagesize
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case _SB_THUMBPOSITION:
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// TODO is this the same as SB_THUMBTRACK instead? MSDN says use of thumb pos is only for that one
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// do nothing; newpos already has the thumb's position
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case _SB_THUMBTRACK:
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newpos = si.nTrackPos
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} // otherwise just keep the current position (that's what MSDN example code says, anyway)
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// make sure we're not out of range
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if newpos < 0 {
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newpos = 0
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}
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if newpos > (maxsize - pagesize) {
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newpos = maxsize - pagesize
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}
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// TODO is this the right thing to do for SB_THUMBTRACK? or will it conflict?
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if newpos == si.nPos { // no change; no scrolling
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return
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}
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delta := -(newpos - si.nPos) // negative because ScrollWindowEx() scrolls in the opposite direction
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dx := delta
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dy := int32(0)
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if which == uintptr(_SB_VERT) {
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dx = int32(0)
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dy = delta
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}
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r1, _, err = _scrollWindowEx.Call(
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uintptr(s.hwnd),
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uintptr(dx),
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uintptr(dy),
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uintptr(0), // these four change what is scrolled and record info about the scroll; we're scrolling the whole client area and don't care about the returned information here
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uintptr(0),
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uintptr(0),
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uintptr(0),
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// TODO also SW_ERASE? or will the GetUpdateRect() call handle it?
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uintptr(_SW_INVALIDATE)) // mark the remaining rect as needing redraw...
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if r1 == _ERROR { // failure
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panic(fmt.Errorf("error scrolling Area: %v", err))
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}
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r1, _, err = _updateWindow.Call(uintptr(s.hwnd)) // ...and redraw it
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if r1 == 0 { // failure
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panic(fmt.Errorf("error updating Area after scrolling: %v", err))
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}
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// we actually have to commit the change back to the scrollbar; otherwise the scroll position will merely reset itself
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si.cbSize = uint32(unsafe.Sizeof(si))
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si.fMask = _SIF_POS
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si.nPos = newpos
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_setScrollInfo.Call(
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uintptr(s.hwnd),
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which,
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uintptr(unsafe.Pointer(&si)))
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// TODO in some cases wine will show a thumb one pixel away from the advance arrow button if going to the end; the values are correct though... weirdness in wine or something I never noticed about Windows?
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}
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func adjustAreaScrollbars(s *sysData) {
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var si _SCROLLINFO
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cwid, cht := getAreaControlSize(s.hwnd)
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// the trick is we want a page to be the width/height of the visible area
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// so the scroll range would go from [0..image_dimension - control_dimension]
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// but judging from the sample code on MSDN, we don't need to do this; the scrollbar will do it for us
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// we DO need to handle it when scrolling, though, since the thumb can only go up to this upper limit
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// have to do horizontal and vertical separately
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si.cbSize = uint32(unsafe.Sizeof(si))
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si.fMask = _SIF_RANGE | _SIF_PAGE
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si.nMin = 0
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si.nMax = int32(s.areawidth)
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si.nPage = uint32(cwid)
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_setScrollInfo.Call(
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uintptr(s.hwnd),
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uintptr(_SB_HORZ),
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uintptr(unsafe.Pointer(&si)),
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uintptr(_TRUE)) // redraw the scroll bar
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si.cbSize = uint32(unsafe.Sizeof(si)) // MSDN sample code does this a second time; let's do it too to be safe
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si.fMask = _SIF_RANGE | _SIF_PAGE
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si.nMin = 0
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si.nMax = int32(s.areaheight)
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si.nPage = uint32(cht)
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_setScrollInfo.Call(
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uintptr(s.hwnd),
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uintptr(_SB_VERT),
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uintptr(unsafe.Pointer(&si)),
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uintptr(_TRUE)) // redraw the scroll bar
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}
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var (
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_invalidateRect = user32.NewProc("InvalidateRect")
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)
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func repaintArea(s *sysData) {
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r1, _, err := _invalidateRect.Call(
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uintptr(s.hwnd),
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uintptr(0), // the whole area
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uintptr(_FALSE)) // TODO use _TRUE to mark that we should erase? or will the GetUpdateRect() call handle it?
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if r1 == 0 { // failure
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panic(fmt.Errorf("error flagging Area as needing repainting after event (last error: %v)", err))
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}
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r1, _, err = _updateWindow.Call(uintptr(s.hwnd))
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if r1 == 0 { // failure
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panic(fmt.Errorf("error repainting Area after event: %v", err))
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}
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}
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var (
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_getKeyState = user32.NewProc("GetKeyState")
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)
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func getModifiers() (m Modifiers) {
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down := func(x uintptr) bool {
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r1, _, _ := _getKeyState.Call(x)
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return (r1 & 0x80) != 0
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}
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if down(_VK_CONTROL) {
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m |= Ctrl
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}
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if down(_VK_MENU) {
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m |= Alt
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}
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if down(_VK_SHIFT) {
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m |= Shift
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}
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// TODO windows key (super)
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return m
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}
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func areaMouseEvent(s *sysData, button uint, up bool, count uint, wparam _WPARAM, lparam _LPARAM) {
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var me MouseEvent
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xpos, ypos := getScrollPos(s.hwnd) // mouse coordinates are relative to control; make them relative to Area
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xpos += lparam._X()
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ypos += lparam._Y()
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me.Pos = image.Pt(int(xpos), int(ypos))
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if up {
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me.Up = button
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} else {
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me.Down = button
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me.Count = count
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}
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// though wparam will contain control and shift state, let's use just one function to get modifiers for both keyboard and mouse events; it'll work the same anyway since we have to do this for alt and windows key (super)
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me.Modifiers = getModifiers()
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if button != 1 && (wparam & _MK_LBUTTON) != 0 {
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me.Held = append(me.Held, 1)
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}
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if button != 2 && (wparam & _MK_MBUTTON) != 0 {
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me.Held = append(me.Held, 2)
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}
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if button != 3 && (wparam & _MK_RBUTTON) != 0 {
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me.Held = append(me.Held, 3)
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}
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// TODO XBUTTONs?
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repaint := s.handler.Mouse(me)
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if repaint {
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repaintArea(s)
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}
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}
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func areaKeyEvent(s *sysData, up bool, wparam _WPARAM, lparam _LPARAM) bool {
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var ke KeyEvent
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scancode := byte((lparam >> 16) & 0xFF)
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ke.Modifiers = getModifiers()
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if wparam == _VK_RETURN && (lparam & 0x01000000) != 0 {
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// the above is special handling for numpad enter
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// bit 24 of LPARAM (0x01000000) indicates right-hand keys
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ke.ExtKey = NEnter
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} else if extkey, ok := extkeys[wparam]; ok {
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ke.ExtKey = extkey
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} else if xke, ok := fromScancode(uintptr(scancode)); ok {
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// one of these will be nonzero
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ke.Key = xke.Key
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ke.ExtKey = xke.ExtKey
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} else if ke.Modifiers == 0 {
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// no key, extkey, or modifiers; do nothing but mark not handled
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return false
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}
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ke.Up = up
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handled, repaint := s.handler.Key(ke)
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if repaint {
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repaintArea(s)
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}
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return handled
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}
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var extkeys = map[_WPARAM]ExtKey{
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_VK_ESCAPE: Escape,
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_VK_INSERT: Insert,
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_VK_DELETE: Delete,
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_VK_HOME: Home,
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_VK_END: End,
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_VK_PRIOR: PageUp,
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_VK_NEXT: PageDown,
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_VK_UP: Up,
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_VK_DOWN: Down,
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_VK_LEFT: Left,
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_VK_RIGHT: Right,
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_VK_F1: F1,
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_VK_F2: F2,
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_VK_F3: F3,
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_VK_F4: F4,
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_VK_F5: F5,
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_VK_F6: F6,
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_VK_F7: F7,
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_VK_F8: F8,
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_VK_F9: F9,
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_VK_F10: F10,
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_VK_F11: F11,
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_VK_F12: F12,
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// numpad numeric keys and . are handled in events_notdarwin.go
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// numpad enter is handled in code above
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_VK_ADD: NAdd,
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_VK_SUBTRACT: NSubtract,
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_VK_MULTIPLY: NMultiply,
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_VK_DIVIDE: NDivide,
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}
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// sanity check
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func init() {
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included := make([]bool, _nextkeys)
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for _, v := range extkeys {
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included[v] = true
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}
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for i := 1; i < int(_nextkeys); i++ {
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if i >= int(N0) && i <= int(N9) { // skip numpad numbers, ., and enter
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continue
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}
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if i == int(NDot) || i == int(NEnter) {
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continue
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}
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if !included[i] {
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panic(fmt.Errorf("error: not all ExtKeys defined on Windows (missing %d)", i))
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}
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}
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}
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var (
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_setFocus = user32.NewProc("SetFocus")
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)
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func areaWndProc(s *sysData) func(hwnd _HWND, uMsg uint32, wParam _WPARAM, lParam _LPARAM) _LRESULT {
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return func(hwnd _HWND, uMsg uint32, wParam _WPARAM, lParam _LPARAM) _LRESULT {
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const (
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_MA_ACTIVATE = 1
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)
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switch uMsg {
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case _WM_PAINT:
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paintArea(s)
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return 0
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case _WM_HSCROLL:
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// TODO make this unnecessary
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if s != nil && s.hwnd != 0 { // this message can be sent before s is assigned properly
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scrollArea(s, wParam, _SB_HORZ)
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}
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return 0
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case _WM_VSCROLL:
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// TODO make this unnecessary
|
|
if s != nil && s.hwnd != 0 { // this message can be sent before s is assigned properly
|
|
scrollArea(s, wParam, _SB_VERT)
|
|
}
|
|
return 0
|
|
case _WM_SIZE:
|
|
// TODO make this unnecessary
|
|
if s != nil && s.hwnd != 0 { // this message can be sent before s is assigned properly
|
|
adjustAreaScrollbars(s)
|
|
}
|
|
return 0
|
|
case _WM_MOUSEACTIVATE:
|
|
// register our window for keyboard input
|
|
// (see http://www.catch22.net/tuts/custom-controls)
|
|
r1, _, err := _setFocus.Call(uintptr(s.hwnd))
|
|
if r1 == 0 { // failure
|
|
panic(fmt.Errorf("error giving Area keyboard focus: %v", err))
|
|
}
|
|
return _MA_ACTIVATE // TODO eat the click?
|
|
case _WM_MOUSEMOVE:
|
|
areaMouseEvent(s, 0, false, 0, wParam, lParam)
|
|
return 0
|
|
case _WM_LBUTTONDOWN:
|
|
areaMouseEvent(s, 1, false, 1, wParam, lParam)
|
|
return 0
|
|
case _WM_LBUTTONDBLCLK:
|
|
areaMouseEvent(s, 1, false, 2, wParam, lParam)
|
|
return 0
|
|
case _WM_LBUTTONUP:
|
|
areaMouseEvent(s, 1, true, 0, wParam, lParam)
|
|
return 0
|
|
case _WM_MBUTTONDOWN:
|
|
areaMouseEvent(s, 2, false, 1, wParam, lParam)
|
|
return 0
|
|
case _WM_MBUTTONDBLCLK:
|
|
areaMouseEvent(s, 2, false, 2, wParam, lParam)
|
|
return 0
|
|
case _WM_MBUTTONUP:
|
|
areaMouseEvent(s, 2, true, 0, wParam, lParam)
|
|
return 0
|
|
case _WM_RBUTTONDOWN:
|
|
areaMouseEvent(s, 3, false, 1, wParam, lParam)
|
|
return 0
|
|
case _WM_RBUTTONDBLCLK:
|
|
areaMouseEvent(s, 3, false, 2, wParam, lParam)
|
|
return 0
|
|
case _WM_RBUTTONUP:
|
|
areaMouseEvent(s, 3, true, 0, wParam, lParam)
|
|
return 0
|
|
// TODO XBUTTONs?
|
|
case _WM_KEYDOWN:
|
|
areaKeyEvent(s, false, wParam, lParam)
|
|
return 0
|
|
case _WM_KEYUP:
|
|
areaKeyEvent(s, true, wParam, lParam)
|
|
return 0
|
|
case msgSetAreaSize:
|
|
s.areawidth = int(wParam) // see setAreaSize() in sysdata_windows.go
|
|
s.areaheight = int(lParam)
|
|
adjustAreaScrollbars(s)
|
|
repaintArea(s) // this calls for an update
|
|
return 0
|
|
default:
|
|
r1, _, _ := defWindowProc.Call(
|
|
uintptr(hwnd),
|
|
uintptr(uMsg),
|
|
uintptr(wParam),
|
|
uintptr(lParam))
|
|
return _LRESULT(r1)
|
|
}
|
|
panic(fmt.Sprintf("areaWndProc message %d did not return: internal bug in ui library", uMsg))
|
|
}
|
|
}
|
|
|
|
func registerAreaWndClass(s *sysData) (newClassName string, err error) {
|
|
const (
|
|
// from winuser.h
|
|
_CS_DBLCLKS = 0x0008
|
|
)
|
|
|
|
areaWndClassNumLock.Lock()
|
|
newClassName = fmt.Sprintf(areaWndClassFormat, areaWndClassNum)
|
|
areaWndClassNum++
|
|
areaWndClassNumLock.Unlock()
|
|
|
|
wc := &_WNDCLASS{
|
|
style: _CS_DBLCLKS, // needed to be able to register double-clicks
|
|
lpszClassName: uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(newClassName))),
|
|
lpfnWndProc: syscall.NewCallback(areaWndProc(s)),
|
|
hInstance: hInstance,
|
|
hIcon: icon,
|
|
hCursor: cursor,
|
|
hbrBackground: _HBRUSH(_COLOR_BTNFACE + 1),
|
|
}
|
|
|
|
ret := make(chan uiret)
|
|
defer close(ret)
|
|
uitask <- &uimsg{
|
|
call: _registerClass,
|
|
p: []uintptr{uintptr(unsafe.Pointer(wc))},
|
|
ret: ret,
|
|
}
|
|
r := <-ret
|
|
if r.ret == 0 { // failure
|
|
return "", r.err
|
|
}
|
|
return newClassName, nil
|
|
}
|
|
|
|
type _PAINTSTRUCT struct {
|
|
hdc _HANDLE
|
|
fErase int32 // originally BOOL
|
|
rcPaint _RECT
|
|
fRestore int32 // originally BOOL
|
|
fIncUpdate int32 // originally BOOL
|
|
rgbReserved [32]byte
|
|
}
|