andlabs-ui/prefsize_darwin.m

98 lines
2.3 KiB
Objective-C

// 15 may 2014
#include "objc_darwin.h"
#import <AppKit/NSControl.h>
#import <AppKit/NSScrollView.h>
#import <AppKit/NSTableView.h>
#import <AppKit/NSProgressIndicator.h>
#import <AppKit/NSView.h>
// needed for the methods called by alignmentInfo()
#import <AppKit/NSLayoutConstraint.h>
#define to(T, x) ((T *) (x))
#define toNSControl(x) to(NSControl, (x))
#define toNSScrollView(x) to(NSScrollView, (x))
#define toNSTableView(x) to(NSTableView, (x))
#define toNSProgressIndicator(x) to(NSProgressIndicator, (x))
#define toNSView(x) to(NSView, (x))
#define inScrollView(x) ([toNSScrollView((x)) documentView])
#define listboxInScrollView(x) toNSTableView(inScrollView((x)))
#define areaInScrollView(x) inScrollView((x))
struct xsize controlPrefSize(id control)
{
NSControl *c;
NSRect r;
struct xsize s;
c = toNSControl(control);
[c sizeToFit];
r = [c frame];
s.width = (intptr_t) r.size.width;
s.height = (intptr_t) r.size.height;
return s;
}
struct xsize listboxPrefSize(id scrollview)
{
NSTableView *c;
NSRect r;
struct xsize s;
c = listboxInScrollView(toNSScrollView(scrollview));
[c sizeToFit];
r = [c frame];
s.width = (intptr_t) r.size.width;
s.height = (intptr_t) r.size.height;
return s;
}
struct xsize pbarPrefSize(id control)
{
NSProgressIndicator *c;
NSRect r;
struct xsize s;
c = toNSProgressIndicator(control);
[c sizeToFit];
r = [c frame];
s.width = (intptr_t) r.size.width;
s.height = (intptr_t) r.size.height;
return s;
}
struct xsize areaPrefSize(id scrollview)
{
NSView *c;
NSRect r;
struct xsize s;
c = areaInScrollView(toNSScrollView(scrollview));
// don't size to fit; the frame size is already the size we want
r = [c frame];
s.width = (intptr_t) r.size.width;
s.height = (intptr_t) r.size.height;
return s;
}
struct xalignment alignmentInfo(id c, struct xrect newrect)
{
NSView *v;
struct xalignment a;
NSRect r;
v = toNSView(c);
r = NSMakeRect((CGFloat) newrect.x,
(CGFloat) newrect.y,
(CGFloat) newrect.width,
(CGFloat) newrect.height);
r = [v alignmentRectForFrame:r];
a.alignmentRect.x = (intptr_t) r.origin.x;
a.alignmentRect.y = (intptr_t) r.origin.y;
a.alignmentRect.width = (intptr_t) r.size.width;
a.alignmentRect.height = (intptr_t) r.size.height;
a.baseline = (intptr_t) [v baselineOffsetFromBottom];
return a;
}