andlabs-ui/new/init_darwin.m

59 lines
1.4 KiB
Objective-C

// 6 april 2015
#import "uipriv_darwin.h"
@interface uiApplication : NSApplication
@end
@implementation uiApplication
// hey look! we're overriding terminate:!
// we're going to make sure we can go back to main() whether Cocoa likes it or not!
// and just how are we going to do that, hm?
// (note: this is called after applicationShouldTerminate:)
- (void)terminate:(id)sender
{
// yes that's right folks: DO ABSOLUTELY NOTHING.
// the magic is [NSApp run] will just... stop.
// for debugging
NSLog(@"in terminate:");
}
@end
@interface uiAppDelegate : NSObject <NSApplicationDelegate>
@end
@implementation uiAppDelegate
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)app
{
// for debugging
NSLog(@"in applicationShouldTerminate:");
return NSTerminateNow;
}
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)app
{
return NO;
}
@end
uiInitOptions options;
const char *uiInit(uiInitOptions *o)
{
options = *o;
[uiApplication sharedApplication];
// don't check for a NO return; something (launch services?) causes running from application bundles to always return NO when asking to change activation policy, even if the change is to the same activation policy!
// see https://github.com/andlabs/ui/issues/6
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
[NSApp setDelegate:[uiAppDelegate new]];
return NULL;
}
void uiFreeInitError(const char *err)
{
}