andlabs-ui/redo/sizing_windows.c

41 lines
1.3 KiB
C

/* 17 july 2014 */
#include "winapi_windows.h"
#include "_cgo_export.h"
BOOL baseUnitsCalculated = FALSE;
int baseX;
int baseY;
/* called by newWindow() so we can calculate base units when we have a window */
void calculateBaseUnits(HWND hwnd)
{
HDC dc;
HFONT prevFont;
TEXTMETRICW tm;
if (baseUnitsCalculated)
return;
dc = GetDC(hwnd);
if (dc == NULL)
xpanic("error getting DC for preferred size calculations", GetLastError());
prevFont = (HFONT) SelectObject(dc, controlFont);
if (prevFont == NULL)
xpanic("error loading control font into device context for preferred size calculation", GetLastError());
if (GetTextMetricsW(dc, &tm) == 0)
xpanic("error getting text metrics for preferred size calculations", GetLastError());
baseX = (int) tm.tmAveCharWidth; /* TODO not optimal; third reference below has better way */
baseY = (int) tm.tmHeight;
if (SelectObject(dc, prevFont) != controlFont)
xpanic("error restoring previous font into device context after preferred size calculations", GetLastError());
if (ReleaseDC(hwnd, dc) == 0)
xpanic("error releasing DC for preferred size calculations", GetLastError());
baseUnitsCalculated = TRUE;
}
void moveWindow(HWND hwnd, int x, int y, int width, int height)
{
if (MoveWindow(hwnd, x, y, width, height, TRUE) == 0)
xpanic("error setting window/control rect", GetLastError());
}