54 lines
1.4 KiB
Go
54 lines
1.4 KiB
Go
// 7 july 2014
|
|
|
|
package ui
|
|
|
|
// Control represents a control.
|
|
// All Controls have event handlers that take a single argument (the Doer active during the event) and return nothing.
|
|
type Control interface {
|
|
unparent()
|
|
parent(*window)
|
|
// TODO enable/disable (public)
|
|
// TODO show/hide (public)
|
|
controlSizing
|
|
}
|
|
|
|
// Button is a clickable button that performs some task.
|
|
type Button interface {
|
|
Control
|
|
|
|
// OnClicked sets the event handler for when the Button is clicked.
|
|
OnClicked(func())
|
|
|
|
// Text and SetText get and set the Button's label text.
|
|
Text() string
|
|
SetText(text string)
|
|
}
|
|
|
|
// NewButton creates a new Button with the given label text.
|
|
func NewButton(text string) Button {
|
|
return newButton(text)
|
|
}
|
|
|
|
// Checkbox is a clickable box that indicates some Boolean value.
|
|
type Checkbox interface {
|
|
Control
|
|
|
|
// OnClicked sets the event handler for when the Checkbox is clicked (to change its toggle state).
|
|
// TODO change to OnToggled() or OnChecked()?
|
|
OnClicked(func())
|
|
|
|
// Text and SetText are Requests that get and set the Checkbox's label text.
|
|
Text() string
|
|
SetText(text string)
|
|
|
|
// Checked and SetChecked get and set the Checkbox's check state.
|
|
Checked() bool
|
|
SetChecked(checked bool)
|
|
}
|
|
|
|
// NewCheckbox creates a new Checkbox with the given label text.
|
|
// The Checkbox will be initially unchecked.
|
|
func NewCheckbox(text string) Checkbox {
|
|
return newCheckbox(text)
|
|
}
|