andlabs-ui/area_unix.go

334 lines
12 KiB
Go

// +build !windows,!darwin,!plan9
// 14 march 2014
package ui
import (
"fmt"
"unsafe"
"image"
)
// #cgo pkg-config: gtk+-3.0
// #include "gtk_unix.h"
// extern gboolean our_area_draw_callback(GtkWidget *, cairo_t *, gpointer);
// extern gboolean our_area_button_press_event_callback(GtkWidget *, GdkEvent *, gpointer);
// extern gboolean our_area_button_release_event_callback(GtkWidget *, GdkEvent *, gpointer);
// extern gboolean our_area_motion_notify_event_callback(GtkWidget *, GdkEvent *, gpointer);
// extern gboolean our_area_key_press_event_callback(GtkWidget *, GdkEvent *, gpointer);
// extern gboolean our_area_key_release_event_callback(GtkWidget *, GdkEvent *, gpointer);
import "C"
func gtkAreaNew() *C.GtkWidget {
drawingarea := C.gtk_drawing_area_new()
// the Area's size will be set later
// we need to explicitly subscribe to mouse events with GtkDrawingArea
C.gtk_widget_add_events(drawingarea,
C.GDK_BUTTON_PRESS_MASK | C.GDK_BUTTON_RELEASE_MASK | C.GDK_POINTER_MOTION_MASK | C.GDK_BUTTON_MOTION_MASK)
// and we need to allow focusing on a GtkDrawingArea to enable keyboard events
C.gtk_widget_set_can_focus(drawingarea, C.TRUE)
scrollarea := C.gtk_scrolled_window_new((*C.GtkAdjustment)(nil), (*C.GtkAdjustment)(nil))
// need a viewport because GtkDrawingArea isn't natively scrollable
C.gtk_scrolled_window_add_with_viewport((*C.GtkScrolledWindow)(unsafe.Pointer(scrollarea)), drawingarea)
return scrollarea
}
func gtkAreaGetControl(scrollarea *C.GtkWidget) *C.GtkWidget {
viewport := C.gtk_bin_get_child((*C.GtkBin)(unsafe.Pointer(scrollarea)))
control := C.gtk_bin_get_child((*C.GtkBin)(unsafe.Pointer(viewport)))
return control
}
//export our_area_draw_callback
func our_area_draw_callback(widget *C.GtkWidget, cr *C.cairo_t, data C.gpointer) C.gboolean {
var x, y, w, h C.double
var maxwid, maxht C.gint
s := (*sysData)(unsafe.Pointer(data))
// thanks to desrt in irc.gimp.net/#gtk+
C.cairo_clip_extents(cr, &x, &y, &w, &h)
// we do not need to clear the cliprect; GtkDrawingArea did it for us beforehand
cliprect := image.Rect(int(x), int(y), int(w), int(h))
// the cliprect can actually fall outside the size of the Area; clip it by intersecting the two rectangles
C.gtk_widget_get_size_request(widget, &maxwid, &maxht)
cliprect = image.Rect(0, 0, int(maxwid), int(maxht)).Intersect(cliprect)
if cliprect.Empty() { // no intersection; nothing to paint
return C.FALSE // signals handled without stopping the event chain (thanks to desrt again)
}
i := s.handler.Paint(cliprect)
surface := C.cairo_image_surface_create(
C.CAIRO_FORMAT_ARGB32, // alpha-premultiplied; native byte order
C.int(i.Rect.Dx()),
C.int(i.Rect.Dy()))
if status := C.cairo_surface_status(surface); status != C.CAIRO_STATUS_SUCCESS {
panic(fmt.Errorf("cairo_create_image_surface() failed: %s\n",
C.GoString(C.cairo_status_to_string(status))))
}
// the flush and mark_dirty calls are required; see the cairo docs and https://git.gnome.org/browse/gtk+/tree/gdk/gdkcairo.c#n232 (thanks desrt in irc.gimp.net/#gtk+)
C.cairo_surface_flush(surface)
toARGB(i, uintptr(unsafe.Pointer(C.cairo_image_surface_get_data(surface))),
int(C.cairo_image_surface_get_stride(surface)))
C.cairo_surface_mark_dirty(surface)
C.cairo_set_source_surface(cr,
surface,
0, 0) // origin of the surface
// that just set the brush that cairo uses: we have to actually draw now
// (via https://developer.gnome.org/gtkmm-tutorial/stable/sec-draw-images.html.en)
C.cairo_rectangle(cr, x, y, w, h) // breaking the nrom here since we have the double data already
C.cairo_fill(cr)
C.cairo_surface_destroy(surface) // free surface
return C.FALSE // signals handled without stopping the event chain (thanks to desrt again)
}
var area_draw_callback = C.GCallback(C.our_area_draw_callback)
func translateModifiers(state C.guint, window *C.GdkWindow) C.guint {
// GDK doesn't initialize the modifier flags fully; we have to explicitly tell it to (thanks to Daniel_S and daniels (two different people) in irc.gimp.net/#gtk+)
C.gdk_keymap_add_virtual_modifiers(
C.gdk_keymap_get_for_display(C.gdk_window_get_display(window)),
(*C.GdkModifierType)(unsafe.Pointer(&state)))
return state
}
func makeModifiers(state C.guint, m Modifiers) Modifiers {
if (state & C.GDK_CONTROL_MASK) != 0 {
m |= Ctrl
}
if (state & C.GDK_META_MASK) != 0 {
m |= Alt
}
if (state & C.GDK_SHIFT_MASK) != 0 {
m |= Shift
}
return m
}
// shared code for finishing up and sending a mouse event
func finishMouseEvent(widget *C.GtkWidget, data C.gpointer, me MouseEvent, mb uint, x C.gdouble, y C.gdouble, state C.guint, gdkwindow *C.GdkWindow) {
var areawidth, areaheight C.gint
s := (*sysData)(unsafe.Pointer(data))
state = translateModifiers(state, gdkwindow)
me.Modifiers = makeModifiers(state, 0)
// the mb != # checks exclude the Up/Down button from Held
if mb != 1 && (state & C.GDK_BUTTON1_MASK) != 0 {
me.Held = append(me.Held, 1)
}
if mb != 2 && (state & C.GDK_BUTTON2_MASK) != 0 {
me.Held = append(me.Held, 2)
}
if mb != 3 && (state & C.GDK_BUTTON3_MASK) != 0 {
me.Held = append(me.Held, 3)
}
// TODO keep?
if mb != 4 && (state & C.GDK_BUTTON4_MASK) != 0 {
me.Held = append(me.Held, 4)
}
if mb != 5 && (state & C.GDK_BUTTON5_MASK) != 0 {
me.Held = append(me.Held, 5)
}
me.Pos = image.Pt(int(x), int(y))
C.gtk_widget_get_size_request(widget, &areawidth, &areaheight)
if !me.Pos.In(image.Rect(0, 0, int(areawidth), int(areaheight))) { // outside the actual Area; no event
return
}
repaint := s.handler.Mouse(me)
if repaint {
C.gtk_widget_queue_draw(widget)
}
}
//export our_area_button_press_event_callback
func our_area_button_press_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
// clicking doesn't automatically transfer keyboard focus; we must do so manually (thanks tristan in irc.gimp.net/#gtk+)
C.gtk_widget_grab_focus(widget)
e := (*C.GdkEventButton)(unsafe.Pointer(event))
me := MouseEvent{
// GDK button ID == our button ID
Down: uint(e.button),
}
switch e._type {
case C.GDK_BUTTON_PRESS:
me.Count = 1
case C.GDK_2BUTTON_PRESS:
me.Count = 2
default: // ignore triple-clicks and beyond; we don't handle those
return C.FALSE // TODO really false?
}
finishMouseEvent(widget, data, me, me.Down, e.x, e.y, e.state, e.window)
return C.FALSE // TODO really false?
}
var area_button_press_event_callback = C.GCallback(C.our_area_button_press_event_callback)
//export our_area_button_release_event_callback
func our_area_button_release_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
e := (*C.GdkEventButton)(unsafe.Pointer(event))
me := MouseEvent{
// GDK button ID == our button ID
Up: uint(e.button),
}
finishMouseEvent(widget, data, me, me.Up, e.x, e.y, e.state, e.window)
return C.FALSE // TODO really false?
}
var area_button_release_event_callback = C.GCallback(C.our_area_button_release_event_callback)
//export our_area_motion_notify_event_callback
func our_area_motion_notify_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
e := (*C.GdkEventMotion)(unsafe.Pointer(event))
me := MouseEvent{}
finishMouseEvent(widget, data, me, 0, e.x, e.y, e.state, e.window)
return C.FALSE // TODO really false?
}
var area_motion_notify_event_callback = C.GCallback(C.our_area_motion_notify_event_callback)
// shared code for doing a key event
func doKeyEvent(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer, up bool) bool {
var ke KeyEvent
e := (*C.GdkEventKey)(unsafe.Pointer(event))
s := (*sysData)(unsafe.Pointer(data))
keyval := e.keyval
if extkey, ok := extkeys[keyval]; ok {
ke.ExtKey = extkey
} else if mod, ok := modonlykeys[keyval]; ok {
// modifier keys don't seem to be set on their initial keypress; set them here
ke.Modifiers |= mod
} else if xke, ok := fromScancode(uintptr(e.hardware_keycode) - 8); ok {
// see events_notdarwin.go for details of the above map lookup
// one of these will be nonzero
ke.Key = xke.Key
ke.ExtKey = xke.ExtKey
} else { // no match
// TODO really stop here? [or should we handle modifiers?]
return false // pretend unhandled
}
state := translateModifiers(e.state, e.window)
ke.Modifiers = makeModifiers(state, ke.Modifiers)
ke.Up = up
handled, repaint := s.handler.Key(ke)
if repaint {
C.gtk_widget_queue_draw(widget)
}
return handled
}
//export our_area_key_press_event_callback
func our_area_key_press_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
/*
fmt.Printf("PRESS %#v\n", e)
fmt.Printf("this (%d/GDK_KEY_%s):\n", e.keyval,
C.GoString((*C.char)(unsafe.Pointer(
C.gdk_keyval_name(e.keyval)))))
pk(e.keyval, e.window)
fmt.Printf("%d/GDK_KEY_A:\n", C.GDK_KEY_A)
pk(C.GDK_KEY_A, e.window)
fmt.Printf("%d/GDK_KEY_a:\n", C.GDK_KEY_a)
pk(C.GDK_KEY_a, e.window)
*/
ret := doKeyEvent(widget, event, data, false)
_ = ret
return C.FALSE // TODO really false? should probably return !ret (since true indicates stop processing)
}
var area_key_press_event_callback = C.GCallback(C.our_area_key_press_event_callback)
//export our_area_key_release_event_callback
func our_area_key_release_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
ret := doKeyEvent(widget, event, data, true)
_ = ret
return C.FALSE // TODO really false? should probably return !ret (since true indicates stop processing)
}
var area_key_release_event_callback = C.GCallback(C.our_area_key_release_event_callback)
/*
func pk(keyval C.guint, window *C.GdkWindow) {
var kk *C.GdkKeymapKey
var nk C.gint
km := C.gdk_keymap_get_for_display(C.gdk_window_get_display(window))
b := C.gdk_keymap_get_entries_for_keyval(km, keyval, &kk, &nk)
if b == C.FALSE {
fmt.Println("(no key equivalent)")
return
}
ok := kk
for i := C.gint(0); i < nk; i++ {
fmt.Printf("equiv %d/%d: %#v\n", i + 1, nk, kk)
xkk := uintptr(unsafe.Pointer(kk))
xkk += unsafe.Sizeof(kk)
kk = (*C.GdkKeymapKey)(unsafe.Pointer(xkk))
}
C.g_free(C.gpointer(unsafe.Pointer(ok)))
}
*/
var extkeys = map[C.guint]ExtKey{
C.GDK_KEY_Escape: Escape,
C.GDK_KEY_Insert: Insert,
C.GDK_KEY_Delete: Delete,
C.GDK_KEY_Home: Home,
C.GDK_KEY_End: End,
C.GDK_KEY_Page_Up: PageUp,
C.GDK_KEY_Page_Down: PageDown,
C.GDK_KEY_Up: Up,
C.GDK_KEY_Down: Down,
C.GDK_KEY_Left: Left,
C.GDK_KEY_Right: Right,
C.GDK_KEY_F1: F1,
C.GDK_KEY_F2: F2,
C.GDK_KEY_F3: F3,
C.GDK_KEY_F4: F4,
C.GDK_KEY_F5: F5,
C.GDK_KEY_F6: F6,
C.GDK_KEY_F7: F7,
C.GDK_KEY_F8: F8,
C.GDK_KEY_F9: F9,
C.GDK_KEY_F10: F10,
C.GDK_KEY_F11: F11,
C.GDK_KEY_F12: F12,
// numpad numeric keys and . are handled in events_notdarwin.go
C.GDK_KEY_KP_Enter: NEnter,
C.GDK_KEY_KP_Add: NAdd,
C.GDK_KEY_KP_Subtract: NSubtract,
C.GDK_KEY_KP_Multiply: NMultiply,
C.GDK_KEY_KP_Divide: NDivide,
}
// sanity check
func init() {
included := make([]bool, _nextkeys)
for _, v := range extkeys {
included[v] = true
}
for i := 1; i < int(_nextkeys); i++ {
if i >= int(N0) && i <= int(N9) { // skip numpad numbers and .
continue
}
if i == int(NDot) {
continue
}
if !included[i] {
panic(fmt.Errorf("error: not all ExtKeys defined on Unix (missing %d)", i))
}
}
}
var modonlykeys = map[C.guint]Modifiers{
C.GDK_KEY_Shift_L: Shift,
C.GDK_KEY_Shift_R: Shift,
C.GDK_KEY_Control_L: Ctrl,
C.GDK_KEY_Control_R: Ctrl,
C.GDK_KEY_Meta_L: Alt,
C.GDK_KEY_Meta_R: Alt,
// my system generats these two for the Alt keys instead of Meta
C.GDK_KEY_Alt_L: Alt,
C.GDK_KEY_Alt_R: Alt,
// C.GDK_KEY_Super_L: Super,
// C.GDK_KEY_Super_R: Super,
}