andlabs-ui/objc_darwin.h

73 lines
1.9 KiB
C

/* 28 february 2014 */
/*
This includes all Objective-C runtime headers for convenience. It also creates wrappers around objc_msgSend() out of necessity.
cgo doesn't support calling variable argument list C functions, so objc_msgSend() cannot be called directly.
Furthermore, Objective-C selectors work by basically sending the arguments to objc_msgSend() verbatim across the wire. This basically means we're stuck making wrapper functions for every possible argument list. What fun!
The format should be self-explanatory.
*/
/* for some reason I now have to use an include guard after commit [master 9b4e30c] ("Started to build a single global delegate object; now to fix issues.") */
#ifndef _OBJC_DARWIN_H_
#define _OBJC_DARWIN_H_
#include <objc/message.h>
#include <objc/objc.h>
#include <objc/runtime.h>
#include <stdint.h>
struct xrect; // TODO move that up here when finally getting rid of bleh_darwin.m
extern id toNSString(char *);
extern char *fromNSString(id);
extern void display(id);
extern struct xrect frame(id);
extern id makeScrollView(id);
extern void giveScrollViewBezelBorder(id);
extern id scrollViewContent(id);
// BEGIN OLD CODE
struct xrect {
int64_t x;
int64_t y;
int64_t width;
int64_t height;
};
struct xsize {
int64_t width;
int64_t height;
};
struct xpoint {
int64_t x;
int64_t y;
};
/* for uitask_darwin.go */
extern void initBleh();
extern id makeDummyEvent();
/* for area_darwin.go */
/* TODO apparently ISO C forbids casting a function pointer to a non-function pointer; this will need to change???? */
extern void *_areaView_drawRect;
extern void drawImage(void *, int64_t, int64_t, int64_t, int64_t, int64_t);
extern struct xpoint getTranslatedEventPoint(id, id);
/* for objc_darwin.go */
extern char *encodedNSRect;
extern char *encodedTerminateReply;
/* for sysdata_darwin.go */
extern void objc_setFont(id, unsigned int);
/* for delegate_darwin.go */
extern void *_appDelegate_applicationShouldTerminate;
#endif