andlabs-ui/editablecombobox.go

121 lines
3.1 KiB
Go

// 12 december 2015
package ui
import (
"unsafe"
)
// #include "ui.h"
// extern void doEditableComboboxOnChanged(uiCombobox *, void *);
// static inline void realuiEditableComboboxOnChanged(uiCombobox *c)
// {
// uiEditableComboboxOnChanged(c, doEditableComboboxOnChanged, NULL);
// }
import "C"
// no need to lock this; only the GUI thread can access it
var editableComboboxes = make(map[*C.uiEditableCombobox]*Combobox)
// EditableCombobox is a Control that represents a drop-down list
// of strings that the user can choose one of at any time. It also has
// an entry field that the user can type an alternate choice into.
type EditableCombobox struct {
co *C.uiControl
c *C.uiEditableCombobox
onChanged func(*EditableCombobox)
}
// NewEditableCombobox creates a new EditableCombobox.
func NewEditableCombobox() *EditableCombobox {
c := new(EditableCombobox)
c.c = C.uiNewEditableCombobox()
c.co = (*C.uiControl)(unsafe.Pointer(c.c))
C.realuiEditableComboboxOnChanged(c.c)
editableComboboxes[c.c] = c
return c
}
// Destroy destroys the EditableCombobox.
func (c *Combobox) Destroy() {
delete(editableComboboxes, c.c)
C.uiControlDestroy(c.co)
}
// LibuiControl returns the libui uiControl pointer that backs
// the EditableCombobox. This is only used by package ui itself and
// should not be called by programs.
func (c *Combobox) LibuiControl() uintptr {
return uintptr(unsafe.Pointer(c.co))
}
// Handle returns the OS-level handle associated with this EditableCombobox.
// On Windows this is an HWND of a standard Windows API COMBOBOX
// class (as provided by Common Controls version 6).
// On GTK+ this is a pointer to a GtkComboBoxText.
// On OS X this is a pointer to a NSComboBox.
func (c *Combobox) Handle() uintptr {
return uintptr(C.uiControlHandle(c.co))
}
// Show shows the EditableCombobox.
func (c *Combobox) Show() {
C.uiControlShow(c.co)
}
// Hide hides the EditableCombobox.
func (c *Combobox) Hide() {
C.uiControlHide(c.co)
}
// Enable enables the EditableCombobox.
func (c *Combobox) Enable() {
C.uiControlEnable(c.co)
}
// Disable disables the EditableCombobox.
func (c *Combobox) Disable() {
C.uiControlDisable(c.co)
}
// Append adds the named item to the end of the EditableCombobox.
func (c *Combobox) Append(text string) {
ctext := C.CString(text)
C.uiComboboxAppend(c.c, ctext)
freestr(ctext)
}
// Text returns the text in the entry of the EditableCombobox, which
// could be one of the choices in the list if the user has selected one.
func (c *Combobox) Text() string {
ctext := C.uiEditableComboboxText(c.c)
text := C.GoString(ctext)
C.uiFreeText(ctext)
return text
}
// SetText sets the text in the entry of the EditableCombobox.
func (c *Combobox) SetText(index int) {
ctext := C.CString(text)
C.uiEditableComboboxSetText(c.c, ctext)
freestr(ctext)
}
// OnChanged registers f to be run when the user selects an item in
// the Combobox. Only one function can be registered at a time.
func (c *Combobox) OnChanged(f func(*Combobox)) {
c.onChanged = f
}
//export doComboboxOnChanged
func doComboboxOnChanged(cc *C.uiCombobox, data unsafe.Pointer) {
c := editableComboboxes[cc]
if c.onChanged != nil {
c.onChanged(c)
}
}