63 lines
1.4 KiB
Go
63 lines
1.4 KiB
Go
// 11 february 2014
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package ui
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// The sysData type contains all system data. It provides the system-specific underlying implementation. It is guaranteed to have the following by embedding:
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type cSysData struct {
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ctype int
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allocate func(x int, y int, width int, height int, d *sysSizeData) []*allocation
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spaced bool
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alternate bool // editable for Combobox, multi-select for listbox, password for lineedit
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handler AreaHandler // for Areas; TODO rename to areahandler
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close func() bool // provided by each Window
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post func(interface{}) // provided by each Window
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event func() // provided by each control
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}
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// this interface is used to make sure all sysDatas are synced
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var _xSysData interface {
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sysDataSizingFunctions
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make(window *sysData) error
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firstShow() error
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show()
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hide()
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setText(text string)
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setRect(x int, y int, width int, height int, winheight int) error
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isChecked() bool
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text() string
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append(string)
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insertBefore(string, int)
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selectedIndex() int
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selectedIndices() []int
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selectedTexts() []string
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setWindowSize(int, int) error
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setProgress(int)
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len() int
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setAreaSize(int, int)
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repaintAll()
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center()
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setChecked(bool)
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} = &sysData{} // this line will error if there's an inconsistency
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const (
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c_window = iota
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c_button
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c_checkbox
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c_combobox
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c_lineedit
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c_label
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c_listbox
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c_progressbar
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c_area
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nctypes
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)
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func mksysdata(ctype int) *sysData {
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s := &sysData{
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cSysData: cSysData{
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ctype: ctype,
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},
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}
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return s
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}
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