113 lines
2.4 KiB
Go
113 lines
2.4 KiB
Go
// 8 july 2014
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package ui
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// This file is called zz_test.go to keep it separate from the other files in this package (and because go test won't accept just test.go)
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import (
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"fmt"
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"flag"
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"reflect"
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"testing"
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)
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var closeOnClick = flag.Bool("close", false, "close on click")
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type dtype struct {
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Name string
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Address string
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}
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var ddata = []dtype{
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{ "alpha", "beta" },
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{ "gamma", "delta" },
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{ "epsilon", "zeta" },
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{ "eta", "theta" },
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{ "iota", "kappa" },
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}
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type testwin struct {
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t Tab
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w Window
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s *Stack // TODO make Stack
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l Label
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table Table
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b Button
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c Checkbox
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e TextField
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e2 TextField
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}
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func (tw *testwin) make(done chan struct{}) {
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tw.t = NewTab()
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tw.w = NewWindow("Hello", 320, 240, tw.t)
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tw.w.OnClosing(func() bool {
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if *closeOnClick {
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panic("window closed normally in close on click mode (should not happen)")
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}
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println("window close event received")
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Stop()
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done <- struct{}{}
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return true
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})
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stack1 := NewHorizontalStack(NewLabel("Test"), NewTextField())
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stack1.SetStretchy(1)
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stack2 := NewHorizontalStack(NewLabel("Test 2"),
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NewTable(reflect.TypeOf(struct{A,B,C int}{})))
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stack2.SetStretchy(1)
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tw.s = NewVerticalStack(stack1, stack2)
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tw.s.SetStretchy(1)
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tw.t.Append("Stack", tw.s)
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tw.l = NewStandaloneLabel("hello")
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tw.t.Append("Label", tw.l)
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tw.table = NewTable(reflect.TypeOf(ddata[0]))
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tw.table.Lock()
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dq := tw.table.Data().(*[]dtype)
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*dq = ddata
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tw.table.Unlock()
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tw.t.Append("Table", tw.table)
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tw.b = NewButton("There")
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if *closeOnClick {
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tw.b.SetText("Click to Close")
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}
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// GTK+ TODO: this is causing a resize event to happen afterward?!
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tw.b.OnClicked(func() {
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println("in OnClicked()")
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if *closeOnClick {
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tw.w.Close()
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Stop()
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done <- struct{}{}
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}
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})
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tw.t.Append("Button", tw.b)
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tw.c = NewCheckbox("You Should Now See Me Instead")
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tw.c.OnClicked(func() {
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tw.w.SetTitle(fmt.Sprint(tw.c.Checked()))
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})
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tw.t.Append("Checkbox", tw.c)
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tw.e = NewTextField()
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tw.t.Append("Text Field", tw.e)
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tw.e2 = NewPasswordField()
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tw.t.Append("Password Field", tw.e2)
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tw.w.Show()
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}
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// because Cocoa hates being run off the main thread, even if it's run exclusively off the main thread
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func init() {
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flag.BoolVar(&spaced, "spaced", false, "enable spacing")
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flag.Parse()
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go func() {
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tw := new(testwin)
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done := make(chan struct{})
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Do(func() { tw.make(done) })
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<-done
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}()
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err := Go()
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if err != nil {
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panic(err)
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}
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}
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func TestDummy(t *testing.T) {
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// do nothing
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}
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