andlabs-ui/redo/zz_test.go

113 lines
2.4 KiB
Go

// 8 july 2014
package ui
// This file is called zz_test.go to keep it separate from the other files in this package (and because go test won't accept just test.go)
import (
"fmt"
"flag"
"reflect"
"testing"
)
var closeOnClick = flag.Bool("close", false, "close on click")
type dtype struct {
Name string
Address string
}
var ddata = []dtype{
{ "alpha", "beta" },
{ "gamma", "delta" },
{ "epsilon", "zeta" },
{ "eta", "theta" },
{ "iota", "kappa" },
}
type testwin struct {
t Tab
w Window
s *Stack // TODO make Stack
l Label
table Table
b Button
c Checkbox
e TextField
e2 TextField
}
func (tw *testwin) make(done chan struct{}) {
tw.t = NewTab()
tw.w = NewWindow("Hello", 320, 240, tw.t)
tw.w.OnClosing(func() bool {
if *closeOnClick {
panic("window closed normally in close on click mode (should not happen)")
}
println("window close event received")
Stop()
done <- struct{}{}
return true
})
stack1 := NewHorizontalStack(NewLabel("Test"), NewTextField())
stack1.SetStretchy(1)
stack2 := NewHorizontalStack(NewLabel("Test 2"),
NewTable(reflect.TypeOf(struct{A,B,C int}{})))
stack2.SetStretchy(1)
tw.s = NewVerticalStack(stack1, stack2)
tw.s.SetStretchy(1)
tw.t.Append("Stack", tw.s)
tw.l = NewStandaloneLabel("hello")
tw.t.Append("Label", tw.l)
tw.table = NewTable(reflect.TypeOf(ddata[0]))
tw.table.Lock()
dq := tw.table.Data().(*[]dtype)
*dq = ddata
tw.table.Unlock()
tw.t.Append("Table", tw.table)
tw.b = NewButton("There")
if *closeOnClick {
tw.b.SetText("Click to Close")
}
// GTK+ TODO: this is causing a resize event to happen afterward?!
tw.b.OnClicked(func() {
println("in OnClicked()")
if *closeOnClick {
tw.w.Close()
Stop()
done <- struct{}{}
}
})
tw.t.Append("Button", tw.b)
tw.c = NewCheckbox("You Should Now See Me Instead")
tw.c.OnClicked(func() {
tw.w.SetTitle(fmt.Sprint(tw.c.Checked()))
})
tw.t.Append("Checkbox", tw.c)
tw.e = NewTextField()
tw.t.Append("Text Field", tw.e)
tw.e2 = NewPasswordField()
tw.t.Append("Password Field", tw.e2)
tw.w.Show()
}
// because Cocoa hates being run off the main thread, even if it's run exclusively off the main thread
func init() {
flag.BoolVar(&spaced, "spaced", false, "enable spacing")
flag.Parse()
go func() {
tw := new(testwin)
done := make(chan struct{})
Do(func() { tw.make(done) })
<-done
}()
err := Go()
if err != nil {
panic(err)
}
}
func TestDummy(t *testing.T) {
// do nothing
}