412 lines
14 KiB
Go
412 lines
14 KiB
Go
// +build !windows,!darwin,!plan9
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// 14 march 2014
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package ui
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import (
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"fmt"
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"image"
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"unsafe"
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)
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// #include "gtk_unix.h"
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// extern gboolean our_area_draw_callback(GtkWidget *, cairo_t *, gpointer);
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// extern gboolean our_area_button_press_event_callback(GtkWidget *, GdkEvent *, gpointer);
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// extern gboolean our_area_button_release_event_callback(GtkWidget *, GdkEvent *, gpointer);
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// extern gboolean our_area_motion_notify_event_callback(GtkWidget *, GdkEvent *, gpointer);
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// extern gboolean our_area_enterleave_notify_event_callback(GtkWidget *, GdkEvent *, gpointer);
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// extern gboolean our_area_key_press_event_callback(GtkWidget *, GdkEvent *, gpointer);
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// extern gboolean our_area_key_release_event_callback(GtkWidget *, GdkEvent *, gpointer);
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// /* because cgo doesn't like ... */
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// static inline void gtkGetDoubleClickSettings(GtkSettings *settings, gint *maxTime, gint *maxDistance)
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// {
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// g_object_get(settings,
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// "gtk-double-click-time", maxTime,
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// "gtk-double-click-distance", maxDistance,
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// NULL);
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// }
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import "C"
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type area struct {
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*areabase
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_widget *C.GtkWidget
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drawingarea *C.GtkDrawingArea
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scroller *scroller
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clickCounter *clickCounter
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}
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func newArea(ab *areabase) Area {
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widget := C.gtk_drawing_area_new()
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// the Area's size will be set later
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// we need to explicitly subscribe to mouse events with GtkDrawingArea
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C.gtk_widget_add_events(widget,
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C.GDK_BUTTON_PRESS_MASK|C.GDK_BUTTON_RELEASE_MASK|C.GDK_POINTER_MOTION_MASK|C.GDK_BUTTON_MOTION_MASK|C.GDK_ENTER_NOTIFY_MASK|C.GDK_LEAVE_NOTIFY_MASK)
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// and we need to allow focusing on a GtkDrawingArea to enable keyboard events
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C.gtk_widget_set_can_focus(widget, C.TRUE)
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a := &area{
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areabase: ab,
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_widget: widget,
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drawingarea: (*C.GtkDrawingArea)(unsafe.Pointer(widget)),
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scroller: newScroller(widget, false), // not natively scrollable,
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clickCounter: new(clickCounter),
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}
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for _, c := range areaCallbacks {
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g_signal_connect(
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C.gpointer(unsafe.Pointer(a.drawingarea)),
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c.name,
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c.callback,
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C.gpointer(unsafe.Pointer(a)))
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}
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a.SetSize(a.width, a.height)
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return a
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}
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func (a *area) SetSize(width, height int) {
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a.width = width
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a.height = height
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C.gtk_widget_set_size_request(a._widget, C.gint(a.width), C.gint(a.height))
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}
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func (a *area) RepaintAll() {
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C.gtk_widget_queue_draw(a._widget)
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}
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var areaCallbacks = []struct {
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name string
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callback C.GCallback
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}{
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{ "draw", area_draw_callback },
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{ "button-press-event", area_button_press_event_callback },
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{ "button-release-event", area_button_release_event_callback },
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{ "motion-notify-event", area_motion_notify_event_callback },
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{ "enter-notify-event", area_enterleave_notify_event_callback },
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{ "leave-notify-event", area_enterleave_notify_event_callback },
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{ "key-press-event", area_key_press_event_callback },
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{ "key-release-event", area_key_release_event_callback },
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}
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//export our_area_draw_callback
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func our_area_draw_callback(widget *C.GtkWidget, cr *C.cairo_t, data C.gpointer) C.gboolean {
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var x0, y0, x1, y1 C.double
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var maxwid, maxht C.gint
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a := (*area)(unsafe.Pointer(data))
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// thanks to desrt in irc.gimp.net/#gtk+
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// these are in user coordinates, which match what coordinates we want by default, even out of a draw event handler (thanks johncc3, mclasen, and Company in irc.gimp.net/#gtk+)
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C.cairo_clip_extents(cr, &x0, &y0, &x1, &y1)
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// we do not need to clear the cliprect; GtkDrawingArea did it for us beforehand
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cliprect := image.Rect(int(x0), int(y0), int(x1), int(y1))
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// the cliprect can actually fall outside the size of the Area; clip it by intersecting the two rectangles
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C.gtk_widget_get_size_request(widget, &maxwid, &maxht)
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cliprect = image.Rect(0, 0, int(maxwid), int(maxht)).Intersect(cliprect)
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if cliprect.Empty() { // no intersection; nothing to paint
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return C.FALSE // signals handled without stopping the event chain (thanks to desrt again)
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}
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i := a.handler.Paint(cliprect)
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surface := C.cairo_image_surface_create(
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C.CAIRO_FORMAT_ARGB32, // alpha-premultiplied; native byte order
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C.int(i.Rect.Dx()),
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C.int(i.Rect.Dy()))
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if status := C.cairo_surface_status(surface); status != C.CAIRO_STATUS_SUCCESS {
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panic(fmt.Errorf("cairo_create_image_surface() failed: %s\n",
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C.GoString(C.cairo_status_to_string(status))))
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}
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// the flush and mark_dirty calls are required; see the cairo docs and https://git.gnome.org/browse/gtk+/tree/gdk/gdkcairo.c#n232 (thanks desrt in irc.gimp.net/#gtk+)
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C.cairo_surface_flush(surface)
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toARGB(i, uintptr(unsafe.Pointer(C.cairo_image_surface_get_data(surface))),
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int(C.cairo_image_surface_get_stride(surface)))
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C.cairo_surface_mark_dirty(surface)
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C.cairo_set_source_surface(cr,
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surface,
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0, 0) // origin of the surface
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// that just set the brush that cairo uses: we have to actually draw now
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// (via https://developer.gnome.org/gtkmm-tutorial/stable/sec-draw-images.html.en)
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C.cairo_rectangle(cr, x0, y0, x1, y1) // breaking the nrom here since we have the coordinates as a C double already
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C.cairo_fill(cr)
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C.cairo_surface_destroy(surface) // free surface
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return C.FALSE // signals handled without stopping the event chain (thanks to desrt again)
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}
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var area_draw_callback = C.GCallback(C.our_area_draw_callback)
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func translateModifiers(state C.guint, window *C.GdkWindow) C.guint {
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// GDK doesn't initialize the modifier flags fully; we have to explicitly tell it to (thanks to Daniel_S and daniels (two different people) in irc.gimp.net/#gtk+)
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C.gdk_keymap_add_virtual_modifiers(
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C.gdk_keymap_get_for_display(C.gdk_window_get_display(window)),
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(*C.GdkModifierType)(unsafe.Pointer(&state)))
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return state
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}
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func makeModifiers(state C.guint) (m Modifiers) {
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if (state & C.GDK_CONTROL_MASK) != 0 {
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m |= Ctrl
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}
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if (state & C.GDK_META_MASK) != 0 { // TODO get equivalent for Alt
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m |= Alt
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}
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if (state & C.GDK_SHIFT_MASK) != 0 {
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m |= Shift
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}
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if (state & C.GDK_SUPER_MASK) != 0 {
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m |= Super
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}
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return m
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}
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// shared code for finishing up and sending a mouse event
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func finishMouseEvent(widget *C.GtkWidget, data C.gpointer, me MouseEvent, mb uint, x C.gdouble, y C.gdouble, state C.guint, gdkwindow *C.GdkWindow) {
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var areawidth, areaheight C.gint
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// on GTK+, mouse buttons 4-7 are for scrolling; if we got here, that's a mistake
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if mb >= 4 && mb <= 7 {
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return
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}
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a := (*area)(unsafe.Pointer(data))
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state = translateModifiers(state, gdkwindow)
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me.Modifiers = makeModifiers(state)
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// the mb != # checks exclude the Up/Down button from Held
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if mb != 1 && (state&C.GDK_BUTTON1_MASK) != 0 {
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me.Held = append(me.Held, 1)
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}
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if mb != 2 && (state&C.GDK_BUTTON2_MASK) != 0 {
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me.Held = append(me.Held, 2)
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}
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if mb != 3 && (state&C.GDK_BUTTON3_MASK) != 0 {
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me.Held = append(me.Held, 3)
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}
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// don't check GDK_BUTTON4_MASK or GDK_BUTTON5_MASK because those are for the scrolling buttons mentioned above; there doesn't seem to be a way to detect higher buttons... (TODO)
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me.Pos = image.Pt(int(x), int(y))
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C.gtk_widget_get_size_request(widget, &areawidth, &areaheight)
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if !me.Pos.In(image.Rect(0, 0, int(areawidth), int(areaheight))) { // outside the actual Area; no event
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return
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}
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// and finally, if the button ID >= 8, continue counting from 4, as above and as in the MouseEvent spec
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if me.Down >= 8 {
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me.Down -= 4
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}
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if me.Up >= 8 {
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me.Up -= 4
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}
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repaint := a.handler.Mouse(me)
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if repaint {
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C.gtk_widget_queue_draw(widget)
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}
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}
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// convenience name to make our intent clear
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const continueEventChain C.gboolean = C.FALSE
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// checking for a mouse click that makes the program/window active is meaningless on GTK+: it's a property of the window manager/X11, and it's the WM that decides if the program should become active or not
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// however, one thing is certain: the click event will ALWAYS be sent (to the window that the X11 decides to send it to)
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// I assume the same is true for Wayland
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// thanks Chipzz in irc.gimp.net/#gtk+
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//export our_area_button_press_event_callback
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func our_area_button_press_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
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// clicking doesn't automatically transfer keyboard focus; we must do so manually (thanks tristan in irc.gimp.net/#gtk+)
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C.gtk_widget_grab_focus(widget)
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e := (*C.GdkEventButton)(unsafe.Pointer(event))
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me := MouseEvent{
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// GDK button ID == our button ID with some exceptions taken care of by finishMouseEvent()
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Down: uint(e.button),
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}
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var maxTime C.gint
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var maxDistance C.gint
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if e._type != C.GDK_BUTTON_PRESS {
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// ignore GDK's generated double-clicks and beyond; we handled those ourselves below
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return continueEventChain
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}
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a := (*area)(unsafe.Pointer(data))
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// e.time is unsigned and in milliseconds
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// maxTime is also milliseconds; despite being gint, it is only allowed to be positive
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// maxDistance is also only allowed to be positive
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settings := C.gtk_widget_get_settings(widget)
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C.gtkGetDoubleClickSettings(settings, &maxTime, &maxDistance)
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me.Count = a.clickCounter.click(me.Down, int(e.x), int(e.y),
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uintptr(e.time), uintptr(maxTime),
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int(maxDistance), int(maxDistance))
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finishMouseEvent(widget, data, me, me.Down, e.x, e.y, e.state, e.window)
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return continueEventChain
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}
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var area_button_press_event_callback = C.GCallback(C.our_area_button_press_event_callback)
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//export our_area_button_release_event_callback
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func our_area_button_release_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
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e := (*C.GdkEventButton)(unsafe.Pointer(event))
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me := MouseEvent{
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// GDK button ID == our button ID with some exceptions taken care of by finishMouseEvent()
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Up: uint(e.button),
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}
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finishMouseEvent(widget, data, me, me.Up, e.x, e.y, e.state, e.window)
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return continueEventChain
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}
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var area_button_release_event_callback = C.GCallback(C.our_area_button_release_event_callback)
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//export our_area_motion_notify_event_callback
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func our_area_motion_notify_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
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e := (*C.GdkEventMotion)(unsafe.Pointer(event))
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me := MouseEvent{}
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finishMouseEvent(widget, data, me, 0, e.x, e.y, e.state, e.window)
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return continueEventChain
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}
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var area_motion_notify_event_callback = C.GCallback(C.our_area_motion_notify_event_callback)
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// we want switching away from the control to reset the double-click counter, like with WM_ACTIVATE on Windows
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// according to tristan in irc.gimp.net/#gtk+, doing this on enter-notify-event and leave-notify-event is correct (and it seems to be true in my own tests; plus the events DO get sent when switching programs with the keyboard (just pointing that out))
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// differentiating between enter-notify-event and leave-notify-event is unimportant
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//export our_area_enterleave_notify_event_callback
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func our_area_enterleave_notify_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
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a := (*area)(unsafe.Pointer(data))
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a.clickCounter.reset()
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return continueEventChain
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}
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var area_enterleave_notify_event_callback = C.GCallback(C.our_area_enterleave_notify_event_callback)
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// shared code for doing a key event
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func doKeyEvent(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer, up bool) {
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var ke KeyEvent
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e := (*C.GdkEventKey)(unsafe.Pointer(event))
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a := (*area)(unsafe.Pointer(data))
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keyval := e.keyval
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// get modifiers now in case a modifier was pressed
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state := translateModifiers(e.state, e.window)
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ke.Modifiers = makeModifiers(state)
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if extkey, ok := extkeys[keyval]; ok {
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ke.ExtKey = extkey
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} else if mod, ok := modonlykeys[keyval]; ok {
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ke.Modifier = mod
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// don't include the modifier in ke.Modifiers
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ke.Modifiers &^= mod
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} else if xke, ok := fromScancode(uintptr(e.hardware_keycode) - 8); ok {
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// see events_notdarwin.go for details of the above map lookup
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// one of these will be nonzero
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ke.Key = xke.Key
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ke.ExtKey = xke.ExtKey
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} else { // no match
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return
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}
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ke.Up = up
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repaint := a.handler.Key(ke)
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if repaint {
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C.gtk_widget_queue_draw(widget)
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}
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}
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//export our_area_key_press_event_callback
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func our_area_key_press_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
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doKeyEvent(widget, event, data, false)
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return continueEventChain
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}
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var area_key_press_event_callback = C.GCallback(C.our_area_key_press_event_callback)
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//export our_area_key_release_event_callback
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func our_area_key_release_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
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doKeyEvent(widget, event, data, true)
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return continueEventChain
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}
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var area_key_release_event_callback = C.GCallback(C.our_area_key_release_event_callback)
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var extkeys = map[C.guint]ExtKey{
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C.GDK_KEY_Escape: Escape,
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C.GDK_KEY_Insert: Insert,
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C.GDK_KEY_Delete: Delete,
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C.GDK_KEY_Home: Home,
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C.GDK_KEY_End: End,
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C.GDK_KEY_Page_Up: PageUp,
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C.GDK_KEY_Page_Down: PageDown,
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C.GDK_KEY_Up: Up,
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C.GDK_KEY_Down: Down,
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C.GDK_KEY_Left: Left,
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C.GDK_KEY_Right: Right,
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C.GDK_KEY_F1: F1,
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C.GDK_KEY_F2: F2,
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C.GDK_KEY_F3: F3,
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C.GDK_KEY_F4: F4,
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C.GDK_KEY_F5: F5,
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C.GDK_KEY_F6: F6,
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C.GDK_KEY_F7: F7,
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C.GDK_KEY_F8: F8,
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C.GDK_KEY_F9: F9,
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C.GDK_KEY_F10: F10,
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C.GDK_KEY_F11: F11,
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C.GDK_KEY_F12: F12,
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// numpad numeric keys and . are handled in events_notdarwin.go
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C.GDK_KEY_KP_Enter: NEnter,
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C.GDK_KEY_KP_Add: NAdd,
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C.GDK_KEY_KP_Subtract: NSubtract,
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C.GDK_KEY_KP_Multiply: NMultiply,
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C.GDK_KEY_KP_Divide: NDivide,
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}
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// sanity check
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func init() {
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included := make([]bool, _nextkeys)
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for _, v := range extkeys {
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included[v] = true
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}
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for i := 1; i < int(_nextkeys); i++ {
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if i >= int(N0) && i <= int(N9) { // skip numpad numbers and .
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continue
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}
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if i == int(NDot) {
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continue
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}
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if !included[i] {
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panic(fmt.Errorf("error: not all ExtKeys defined on Unix (missing %d)", i))
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}
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}
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}
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var modonlykeys = map[C.guint]Modifiers{
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C.GDK_KEY_Control_L: Ctrl,
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C.GDK_KEY_Control_R: Ctrl,
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C.GDK_KEY_Alt_L: Alt,
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C.GDK_KEY_Alt_R: Alt,
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C.GDK_KEY_Meta_L: Alt,
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C.GDK_KEY_Meta_R: Alt,
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C.GDK_KEY_Shift_L: Shift,
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C.GDK_KEY_Shift_R: Shift,
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C.GDK_KEY_Super_L: Super,
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C.GDK_KEY_Super_R: Super,
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}
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func (a *area) widget() *C.GtkWidget {
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return a._widget
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}
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func (a *area) setParent(p *controlParent) {
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a.scroller.setParent(p)
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}
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func (a *area) allocate(x int, y int, width int, height int, d *sizing) []*allocation {
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return baseallocate(a, x, y, width, height, d)
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}
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func (a *area) preferredSize(d *sizing) (width, height int) {
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// the preferred size of an Area is its size
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return a.width, a.height
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}
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func (a *area) commitResize(c *allocation, d *sizing) {
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a.scroller.commitResize(c, d)
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}
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func (a *area) getAuxResizeInfo(d *sizing) {
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// a Label to the left of an Area should be vertically aligned to the top
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d.shouldVAlignTop = true
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}
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