40 lines
1.7 KiB
Plaintext
40 lines
1.7 KiB
Plaintext
Group
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container.go: add Group to the list of controls in the description of container
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Mac OS X: NSBox
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container_darwin.m: figure out if our setFrameSize: thing applies to resizing the groupbox as well
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Control
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Enable()
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Disable()
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Table
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more column types: "// As such, a Table renders a []struct{...} where each field of the struct can be a string, a number, an image, or a checkbox."
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table_darwin.m: constructor
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table_unix.c: goTableModel_get_column_type(), goTableModel_get_value()
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multiple selection
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figure out if we can safely refresh view during Unlock() regardless of calling goroutine
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Tab
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// [TODO if each tab of your Tab is going to have the same content Controls, then use LikeTab instead, to conserve resources]
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Delete()
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// Delete removes the given tab.
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// It panics if index is out of range.
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// After Delete(), the effect of accessing the Control of the deleted tab or any of its children is undefned. [TODO reword?]
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investigate close buttons (especially for LikeTab)
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Area
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Repaint(rect image.Rectangle)
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Tree
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Mac OS X: make sure newScrollView() has the correct parameters for Table and Tree (and that Area has the appropriate ones from both + its own no border)
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TextArea
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Mac OS X: be sure to call disableAutocorrect()
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Mac OS X
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label alignment
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// in the other case, the most correct thing would be for Label to be aligned to the alignment rect, but I can't get this working, and it looks fine as it is anyway
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other controls
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same rules? checkboxes seem damning...
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so I don't forget, some TODOs:
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windows
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- backgrounds are not transparent
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mac os x
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- applicationShouldTerminate: not handled
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general
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- changing tabs from a tab with an area seems to be broken now...??
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