andlabs-ui/objc_darwin.h

69 lines
1.9 KiB
C

/* 28 february 2014 */
/*
This includes all Objective-C runtime headers for convenience. It also creates wrappers around objc_msgSend() out of necessity.
cgo doesn't support calling variable argument list C functions, so objc_msgSend() cannot be called directly.
Furthermore, Objective-C selectors work by basically sending the arguments to objc_msgSend() verbatim across the wire. This basically means we're stuck making wrapper functions for every possible argument list. What fun!
The format should be self-explanatory.
*/
#include <objc/message.h>
#include <objc/objc.h>
#include <objc/runtime.h>
#include <stdint.h>
inline id objc_msgSend_noargs(id obj, SEL sel)
{
return objc_msgSend(obj, sel);
}
struct xsize {
int64_t width;
int64_t height;
};
extern struct xsize objc_msgsSend_stret_size_noargs(id obj, SEL sel);
#define m1(name, type1) \
inline id objc_msgSend_ ## name (id obj, SEL sel, type1 a) \
{ \
return objc_msgSend(obj, sel, a); \
}
#define m2(name, type1, type2) \
inline id objc_msgSend_ ## name (id obj, SEL sel, type1 a, type2 b) \
{ \
return objc_msgSend(obj, sel, a, b); \
}
#define m3(name, type1, type2, type3) \
inline id objc_msgSend_ ## name (id obj, SEL sel, type1 a, type2 b, type3 c) \
{ \
return objc_msgSend(obj, sel, a, b, c); \
}
#define m4(name, type1, type2, type3, type4) \
inline id objc_msgSend_ ## name (id obj, SEL sel, type1 a, type2 b, type3 c, type4 d) \
{ \
return objc_msgSend(obj, sel, a, b, c, d); \
}
m1(str, char *) /* TODO Go string? */
m1(id, id)
extern id _objc_msgSend_rect(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h);
m1(sel, SEL)
extern id _objc_msgSend_uint(id obj, SEL sel, uintptr_t a);
m1(ptr, void *)
m2(id_id, id, id)
m3(id_id_id, id, id, id)
m3(sel_id_bool, SEL, id, BOOL)
extern id _objc_msgSend_rect_uint_uint_bool(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h, uintptr_t b, uintptr_t c, BOOL d);
m4(id_sel_id_id, id, SEL, id, id)