183 lines
5.2 KiB
Go
183 lines
5.2 KiB
Go
// 24 february 2014
|
|
|
|
package ui
|
|
|
|
// #include "winapi_windows.h"
|
|
import "C"
|
|
|
|
type sizing struct {
|
|
sizingbase
|
|
|
|
// for size calculations
|
|
baseX int
|
|
baseY int
|
|
|
|
// for the actual resizing
|
|
// possibly the HDWP
|
|
}
|
|
|
|
const (
|
|
marginDialogUnits = 7
|
|
paddingDialogUnits = 4
|
|
)
|
|
|
|
func (c *container) beginResize() (d *sizing) {
|
|
d = new(sizing)
|
|
|
|
d.baseX = int(C.baseX)
|
|
d.baseY = int(C.baseY)
|
|
|
|
if spaced {
|
|
d.xmargin = int(C.MulDiv(marginDialogUnits, C.int(d.baseX), 4))
|
|
d.ymargin = int(C.MulDiv(marginDialogUnits, C.int(d.baseY), 8))
|
|
d.xpadding = int(C.MulDiv(paddingDialogUnits, C.int(d.baseX), 4))
|
|
d.ypadding = int(C.MulDiv(paddingDialogUnits, C.int(d.baseY), 8))
|
|
}
|
|
|
|
return d
|
|
}
|
|
|
|
func (c *container) translateAllocationCoords(allocations []*allocation, winwidth, winheight int) {
|
|
// no translation needed on windows
|
|
}
|
|
|
|
// TODO move this to sizing.go
|
|
// TODO when doing so, account for margins
|
|
func (w *widgetbase) allocate(x int, y int, width int, height int, d *sizing) []*allocation {
|
|
return []*allocation{&allocation{
|
|
x: x,
|
|
y: y,
|
|
width: width,
|
|
height: height,
|
|
this: w,
|
|
}}
|
|
}
|
|
|
|
func (w *widgetbase) commitResize(c *allocation, d *sizing) {
|
|
// TODO
|
|
/*
|
|
yoff := stdDlgSizes[s.ctype].yoff
|
|
if s.alternate {
|
|
yoff = stdDlgSizes[s.ctype].yoffalt
|
|
}
|
|
if yoff != 0 {
|
|
yoff = int(C.MulDiv(C.int(yoff), C.int(d.baseY), 8))
|
|
}
|
|
c.y += yoff
|
|
*/
|
|
C.moveWindow(w.hwnd, C.int(c.x), C.int(c.y), C.int(c.width), C.int(c.height))
|
|
}
|
|
|
|
func (w *widgetbase) getAuxResizeInfo(d *sizing) {
|
|
// do nothing
|
|
}
|
|
|
|
// For Windows, Microsoft just hands you a list of preferred control sizes as part of the MSDN documentation and tells you to roll with it.
|
|
// These sizes are given in "dialog units", which are independent of the font in use.
|
|
// We need to convert these into standard pixels, which requires we get the device context of the OS window.
|
|
// References:
|
|
// - http://msdn.microsoft.com/en-us/library/windows/desktop/aa511279.aspx#controlsizing for control sizes
|
|
// - http://msdn.microsoft.com/en-us/library/ms645502%28VS.85%29.aspx - the calculation needed
|
|
// - http://support.microsoft.com/kb/125681 - to get the base X and Y
|
|
// (thanks to http://stackoverflow.com/questions/58620/default-button-size)
|
|
// For push buttons, date/time pickers, links (which we don't use), toolbars, and rebars (another type of toolbar), Common Controls version 6 provides convenient methods to use instead, falling back to the old way if it fails.
|
|
|
|
// As we are left with incomplete data, an arbitrary size will be chosen
|
|
const (
|
|
defaultWidth = 100 // 2 * preferred width of buttons
|
|
)
|
|
|
|
type dlgunits struct {
|
|
width int
|
|
height int
|
|
longest bool // TODO actually use this
|
|
getsize uintptr
|
|
area bool // use area sizes instead
|
|
yoff int
|
|
yoffalt int
|
|
}
|
|
|
|
// TODO
|
|
/*
|
|
var stdDlgSizes = [nctypes]dlgunits{
|
|
c_button: dlgunits{
|
|
width: 50,
|
|
height: 14,
|
|
getsize: _BCM_GETIDEALSIZE,
|
|
},
|
|
c_checkbox: dlgunits{
|
|
// widtdh is not defined here so assume longest
|
|
longest: true,
|
|
height: 10,
|
|
},
|
|
c_combobox: dlgunits{
|
|
// technically the height of a combobox has to include the drop-down list (this is a historical accident: originally comboboxes weren't drop-down)
|
|
// but since we're forcing Common Controls version 6, we can take advantage of one of its mechanisms to automatically fix this mistake (bad practice but whatever)
|
|
// see also: http://blogs.msdn.com/b/oldnewthing/archive/2006/03/10/548537.aspx
|
|
// note that the Microsoft guidelines pages don't take the list size into account
|
|
longest: true,
|
|
height: 12, // from http://msdn.microsoft.com/en-us/library/windows/desktop/bb226818%28v=vs.85%29.aspx; the page linked above says 14
|
|
},
|
|
c_lineedit: dlgunits{
|
|
longest: true,
|
|
height: 14,
|
|
},
|
|
c_label: dlgunits{
|
|
longest: true,
|
|
height: 8,
|
|
yoff: 3,
|
|
yoffalt: 0,
|
|
},
|
|
c_listbox: dlgunits{
|
|
longest: true,
|
|
// height is not clearly defined here ("an integral number of items (3 items minimum)") so just use a three-line edit control
|
|
height: 14 + 10 + 10,
|
|
},
|
|
c_progressbar: dlgunits{
|
|
width: 237, // the first reference says 107 also works; TODO decide which to use
|
|
height: 8,
|
|
},
|
|
c_area: dlgunits{
|
|
area: true,
|
|
},
|
|
}
|
|
*/
|
|
|
|
func (w *widgetbase) preferredSize(d *sizing) (width int, height int) {
|
|
// TODO
|
|
/*
|
|
// the preferred size of an Area is its size
|
|
if stdDlgSizes[s.ctype].area {
|
|
return s.areawidth, s.areaheight
|
|
}
|
|
|
|
if msg := stdDlgSizes[s.ctype].getsize; msg != 0 {
|
|
var size _SIZE
|
|
|
|
r1, _, _ := _sendMessage.Call(
|
|
uintptr(s.hwnd),
|
|
msg,
|
|
uintptr(0),
|
|
uintptr(unsafe.Pointer(&size)))
|
|
if r1 != uintptr(_FALSE) { // success
|
|
return int(size.cx), int(size.cy)
|
|
}
|
|
// otherwise the message approach failed, so fall back to the regular approach
|
|
println("message failed; falling back")
|
|
}
|
|
|
|
width = stdDlgSizes[s.ctype].width
|
|
if width == 0 {
|
|
width = defaultWidth
|
|
}
|
|
height = stdDlgSizes[s.ctype].height
|
|
width = int(C.MulDiv(C.int(width), C.int(d.baseX), 4)) // equivalent to right of rect
|
|
height = int(C.MulDiv(C.int(height), C.int(d.baseY), 8)) // equivalent to bottom of rect
|
|
*/
|
|
return width, height
|
|
}
|
|
|
|
// note on MulDiv():
|
|
// div will not be 0 in the usages above
|
|
// we also ignore overflow; that isn't likely to happen for our use case anytime soon
|