98 lines
3.4 KiB
Objective-C
98 lines
3.4 KiB
Objective-C
/* 28 february 2014 */
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/*
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I wanted to avoid invoking Objective-C directly, preferring to do everything directly with the API. However, there are some things that simply cannot be done too well; for those situations, there's this. It does use the Objective-C runtime, eschewing the actual Objective-C part of this being an Objective-C file.
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The main culprits are:
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- data types listed as being defined in nonexistent headers
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- 32-bit/64-bit type differences that are more than just a different typedef
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- wrong documentation
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Go wrapper functions (bleh_darwin.go) call these directly and take care of stdint.h -> Go type conversions.
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*/
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#include "objc_darwin.h"
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#include <Foundation/NSGeometry.h>
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/* exception to the above: cgo doesn't like Nil and delegate_darwin.go has //export so I can't have this there */
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Class NilClass = Nil;
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/*
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NSUInteger is listed as being in <objc/NSObjCRuntime.h>... which doesn't exist. Rather than relying on undocumented header file locations or explicitly typedef-ing NSUInteger to the (documented) unsigned long, I'll just place things here for maximum safety. I use uintptr_t as that should encompass every possible unsigned long.
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*/
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id _objc_msgSend_uint(id obj, SEL sel, uintptr_t a)
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{
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return objc_msgSend(obj, sel, (NSUInteger) a);
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}
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/*
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same as above, but for NSInteger
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*/
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id objc_msgSend_int(id obj, SEL sel, intptr_t a)
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{
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return objc_msgSend(obj, sel, (NSInteger) a);
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}
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/*
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These are the objc_msgSend() wrappers around NSRect. The problem is that while on 32-bit systems, NSRect is a concrete structure, on 64-bit systems it's just a typedef to CGRect. While in practice just using CGRect everywhere seems to work, better to be safe than sorry.
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I use int64_t for maximum safety, as my coordinates are stored as Go ints and Go int -> C int (which is what is documented as happening) isn't reliable.
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*/
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/*
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This is not documented in the docs, but is in various places on apple.com. In fact, the docs are actually WRONG: they say you pass a pointer to the structure as the first argument to objc_msgSend_stret()! And there might be some cases where we can't use stret because the struct is small enough... we'll see. (TODO)
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*/
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static NSRect (*objc_msgSend_stret_rect)(id, SEL, ...) =
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(NSRect (*)(id, SEL, ...)) objc_msgSend_stret;
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struct xrect objc_msgSend_stret_rect_noargs(id obj, SEL sel)
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{
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NSRect s;
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struct xrect t;
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s = objc_msgSend_stret_rect(obj, sel);
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t.x = (int64_t) s.origin.x;
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t.y = (int64_t) s.origin.y;
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t.width = (int64_t) s.size.width;
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t.height = (int64_t) s.size.height;
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return t;
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}
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#define OurRect() (NSMakeRect((CGFloat) x, (CGFloat) y, (CGFloat) w, (CGFloat) h))
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id _objc_msgSend_rect(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h)
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{
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return objc_msgSend(obj, sel, OurRect());
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}
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id _objc_msgSend_rect_bool(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h, BOOL b)
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{
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return objc_msgSend(obj, sel, OurRect(), b);
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}
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id _objc_msgSend_rect_uint_uint_bool(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h, uintptr_t b, uintptr_t c, BOOL d)
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{
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return objc_msgSend(obj, sel, OurRect(), (NSUInteger) b, (NSUInteger) c, d);
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}
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/*
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Same as NSRect above, but for NSSize now.
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*/
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static NSSize (*objc_msgSend_stret_size)(id, SEL, ...) =
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(NSSize (*)(id, SEL, ...)) objc_msgSend_stret;
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struct xsize objc_msgSend_stret_size_noargs(id obj, SEL sel)
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{
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NSSize s;
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struct xsize t;
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s = objc_msgSend_stret_size(obj, sel);
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t.width = (int64_t) s.width;
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t.height = (int64_t) s.height;
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return t;
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}
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