226 lines
6.8 KiB
Go
226 lines
6.8 KiB
Go
// 25 february 2014
|
|
package ui
|
|
|
|
import (
|
|
"fmt"
|
|
"sync"
|
|
)
|
|
|
|
// A Grid arranges Controls in a two-dimensional grid.
|
|
// The height of each row and the width of each column is the maximum preferred height and width (respectively) of all the controls in that row or column (respectively).
|
|
// Controls are aligned to the top left corner of each cell.
|
|
// All Controls in a Grid maintain their preferred sizes by default; if a Control is marked as being "filling", it will be sized to fill its cell.
|
|
// Even if a Control is marked as filling, its preferred size is used to calculate cell sizes.
|
|
// One Control can be marked as "stretchy": when the Window containing the Grid is resized, the cell containing that Control resizes to take any remaining space; its row and column are adjusted accordingly (so other filling controls in the same row and column will fill to the new height and width, respectively).
|
|
// A stretchy Control implicitly fills its cell.
|
|
// All cooridnates in a Grid are given in (row,column) form with (0,0) being the top-left cell.
|
|
// Unlike other UI toolkit Grids, this Grid does not (yet? TODO) allow Controls to span multiple rows or columns.
|
|
// TODO differnet row/column control alignment
|
|
type Grid struct {
|
|
lock sync.Mutex
|
|
created bool
|
|
controls [][]Control
|
|
filling [][]bool
|
|
stretchyrow, stretchycol int
|
|
widths, heights [][]int // caches to avoid reallocating each time
|
|
rowheights, colwidths []int
|
|
}
|
|
|
|
// NewGrid creates a new Grid with the given Controls.
|
|
// NewGrid needs to know the number of Controls in a row (alternatively, the number of columns); it will determine the number in a column from the number of Controls given.
|
|
// NewGrid panics if not given a full grid of Controls.
|
|
// Example:
|
|
// grid := NewGrid(3,
|
|
// control00, control01, control02,
|
|
// control10, control11, control12,
|
|
// control20, control21, control22)
|
|
func NewGrid(nPerRow int, controls ...Control) *Grid {
|
|
if len(controls) % nPerRow != 0 {
|
|
panic(fmt.Errorf("incomplete grid given to NewGrid() (not enough controls to evenly divide %d controls into rows of %d controls each)", len(controls), nPerRow))
|
|
}
|
|
nRows := len(controls) / nPerRow
|
|
cc := make([][]Control, nRows)
|
|
cf := make([][]bool, nRows)
|
|
cw := make([][]int, nRows)
|
|
ch := make([][]int, nRows)
|
|
i := 0
|
|
for row := 0; row < nRows; row++ {
|
|
cc[row] = make([]Control, nPerRow)
|
|
cf[row] = make([]bool, nPerRow)
|
|
cw[row] = make([]int, nPerRow)
|
|
ch[row] = make([]int, nPerRow)
|
|
for x := 0; x < nPerRow; x++ {
|
|
cc[row][x] = controls[i]
|
|
i++
|
|
}
|
|
}
|
|
return &Grid{
|
|
controls: cc,
|
|
filling: cf,
|
|
stretchyrow: -1,
|
|
stretchycol: -1,
|
|
widths: cw,
|
|
heights: ch,
|
|
rowheights: make([]int, nRows),
|
|
colwidths: make([]int, nPerRow),
|
|
}
|
|
}
|
|
|
|
// SetFilling marks the given Control of the Grid as filling its cell instead of staying at its preferred size.
|
|
// This function cannot be called after the Window that contains the Grid has been created.
|
|
// It panics if the given coordinate is invalid.
|
|
func (g *Grid) SetFilling(row int, column int) {
|
|
g.lock.Lock()
|
|
defer g.lock.Unlock()
|
|
|
|
if g.created {
|
|
panic(fmt.Errorf("Grid.SetFilling() called after window create"))
|
|
}
|
|
if row < 0 || column < 0 || row > len(g.filling) || column > len(g.filling[row]) {
|
|
panic(fmt.Errorf("coordinate (%d,%d) out of range passed to Grid.SetFilling()", row, column))
|
|
}
|
|
g.filling[row][column] = true
|
|
}
|
|
|
|
// SetStretchy marks the given Control of the Grid as stretchy.
|
|
// Stretchy implies filling.
|
|
// Only one control can be stretchy per Grid; calling SetStretchy multiple times merely changes which control is stretchy.
|
|
// This function cannot be called after the Window that contains the Grid has been created.
|
|
// It panics if the given coordinate is invalid.
|
|
func (g *Grid) SetStretchy(row int, column int) {
|
|
g.lock.Lock()
|
|
defer g.lock.Unlock()
|
|
|
|
if g.created {
|
|
panic(fmt.Errorf("Grid.SetFilling() called after window create"))
|
|
}
|
|
if row < 0 || column < 0 || row > len(g.filling) || column > len(g.filling[row]) {
|
|
panic(fmt.Errorf("coordinate (%d,%d) out of range passed to Grid.SetStretchy()", row, column))
|
|
}
|
|
g.stretchyrow = row
|
|
g.stretchycol = column
|
|
// TODO if a stretchy row/column already exists, its filling value will not be reverted if necessary
|
|
g.filling[row][column] = true
|
|
}
|
|
|
|
func (g *Grid) make(window *sysData) error {
|
|
g.lock.Lock()
|
|
defer g.lock.Unlock()
|
|
|
|
for row, xcol := range g.controls {
|
|
for col, c := range xcol {
|
|
err := c.make(window)
|
|
if err != nil {
|
|
return fmt.Errorf("error adding control (%d,%d) to Grid: %v", row, col, err)
|
|
}
|
|
}
|
|
}
|
|
g.created = true
|
|
return nil
|
|
}
|
|
|
|
func (g *Grid) setRect(x int, y int, width int, height int, winheight int) error {
|
|
g.lock.Lock()
|
|
defer g.lock.Unlock()
|
|
|
|
max := func(a int, b int) int {
|
|
if a > b {
|
|
return a
|
|
}
|
|
return b
|
|
}
|
|
|
|
// 1) clear data structures
|
|
for i := range g.rowheights {
|
|
g.rowheights[i] = 0
|
|
}
|
|
for i := range g.colwidths {
|
|
g.colwidths[i] = 0
|
|
}
|
|
// 2) get preferred sizes; compute row/column sizes
|
|
for row, xcol := range g.controls {
|
|
for col, c := range xcol {
|
|
w, h := c.preferredSize()
|
|
g.widths[row][col] = w
|
|
g.heights[row][col] = h
|
|
g.rowheights[row] = max(g.rowheights[row], h)
|
|
g.colwidths[col] = max(g.colwidths[col], w)
|
|
}
|
|
}
|
|
// 3) handle the stretchy control
|
|
if g.stretchyrow != -1 && g.stretchycol != -1 {
|
|
for i, w := range g.colwidths {
|
|
if i != g.stretchycol {
|
|
width -= w
|
|
}
|
|
}
|
|
for i, h := range g.rowheights {
|
|
if i != g.stretchyrow {
|
|
height -= h
|
|
}
|
|
}
|
|
g.colwidths[g.stretchycol] = width
|
|
g.rowheights[g.stretchyrow] = height
|
|
}
|
|
// TODO add a sanity check for g.stretchyrow xor g.stretchycol == -1?
|
|
// 4) draw
|
|
startx := x
|
|
for row, xcol := range g.controls {
|
|
for col, c := range xcol {
|
|
w := g.widths[row][col]
|
|
h := g.heights[row][col]
|
|
if g.filling[row][col] {
|
|
w = g.colwidths[col]
|
|
h = g.rowheights[row]
|
|
}
|
|
err := c.setRect(x, y, w, h, winheight)
|
|
if err != nil {
|
|
return fmt.Errorf("error setting size of control (%d,%d) in Grid.setRect(): %v", row, col, err)
|
|
}
|
|
x += g.colwidths[col]
|
|
}
|
|
x = startx
|
|
y += g.rowheights[row]
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// filling and stretchy are ignored for preferred size calculation
|
|
func (g *Grid) preferredSize() (width int, height int) {
|
|
g.lock.Lock()
|
|
defer g.lock.Unlock()
|
|
|
|
max := func(a int, b int) int {
|
|
if a > b {
|
|
return a
|
|
}
|
|
return b
|
|
}
|
|
|
|
// 1) clear data structures
|
|
for i := range g.rowheights {
|
|
g.rowheights[i] = 0
|
|
}
|
|
for i := range g.colwidths {
|
|
g.colwidths[i] = 0
|
|
}
|
|
// 2) get preferred sizes; compute row/column sizes
|
|
for row, xcol := range g.controls {
|
|
for col, c := range xcol {
|
|
w, h := c.preferredSize()
|
|
g.widths[row][col] = w
|
|
g.heights[row][col] = h
|
|
g.rowheights[row] = max(g.rowheights[row], h)
|
|
g.colwidths[col] = max(g.colwidths[col], w)
|
|
}
|
|
}
|
|
// 3) now compute
|
|
for _, w := range g.colwidths {
|
|
width += w
|
|
}
|
|
for _, h := range g.rowheights {
|
|
height += h
|
|
}
|
|
return width, height
|
|
}
|