// +build !windows,!darwin // 7 july 2014 package ui import ( "unsafe" ) // #include "gtk_unix.h" // extern void buttonClicked(GtkButton *, gpointer); // extern void checkboxToggled(GtkToggleButton *, gpointer); import "C" type checkbox struct { // embed button so its methods and events carry over *button toggle *C.GtkToggleButton checkbox *C.GtkCheckButton } func newCheckbox(text string) *checkbox { ctext := togstr(text) defer freegstr(ctext) widget := C.gtk_check_button_new_with_label(ctext) return &checkbox{ button: finishNewButton(widget, "toggled", C.checkboxToggled), toggle: (*C.GtkToggleButton)(unsafe.Pointer(widget)), checkbox: (*C.GtkCheckButton)(unsafe.Pointer(widget)), } } //export checkboxToggled func checkboxToggled(bwid *C.GtkToggleButton, data C.gpointer) { // note that the finishNewButton() call uses the embedded *button as data // this is fine because we're only deferring to buttonClicked() anyway buttonClicked(nil, data) } func (c *checkbox) Checked() bool { return fromgbool(C.gtk_toggle_button_get_active(c.toggle)) } func (c *checkbox) SetChecked(checked bool) { C.gtk_toggle_button_set_active(c.toggle, togbool(checked)) }