// 16 july 2014 package ui import ( "unsafe" ) // #include "objc_darwin.h" import "C" type textfield struct { *controlSingleObject changed *event invalid C.id chainpreferredSize func(d *sizing) (int, int) } func finishNewTextField(id C.id) *textfield { t := &textfield{ controlSingleObject: newControlSingleObject(id), changed: newEvent(), } C.textfieldSetDelegate(t.id, unsafe.Pointer(t)) t.chainpreferredSize = t.fpreferredSize t.fpreferredSize = t.xpreferredSize return t } func newTextField() *textfield { return finishNewTextField(C.newTextField()) } func newPasswordField() *textfield { return finishNewTextField(C.newPasswordField()) } func (t *textfield) Text() string { return C.GoString(C.textfieldText(t.id)) } func (t *textfield) SetText(text string) { ctext := C.CString(text) defer C.free(unsafe.Pointer(ctext)) C.textfieldSetText(t.id, ctext) } func (t *textfield) OnChanged(f func()) { t.changed.set(f) } func (t *textfield) Invalid(reason string) { if t.invalid != nil { C.textfieldCloseInvalidPopover(t.invalid) t.invalid = nil } if reason == "" { return } creason := C.CString(reason) defer C.free(unsafe.Pointer(creason)) t.invalid = C.textfieldOpenInvalidPopover(t.id, creason) } // note that the property here is editable, which is the opposite of read-only func (t *textfield) ReadOnly() bool { return !fromBOOL(C.textfieldEditable(t.id)) } func (t *textfield) SetReadOnly(readonly bool) { C.textfieldSetEditable(t.id, toBOOL(!readonly)) } //export textfieldChanged func textfieldChanged(data unsafe.Pointer) { t := (*textfield)(data) t.changed.fire() } func (t *textfield) xpreferredSize(d *sizing) (width, height int) { _, height = t.chainpreferredSize(d) // the returned width is based on the contents; use this instead return C.textfieldWidth, height }