// 29 march 2014 package ui import ( "fmt" "unsafe" ) // #cgo LDFLAGS: -lobjc -framework Foundation -framework AppKit // #include //// #include // #include "objc_darwin.h" // extern void areaView_drawRect(id, struct xrect); import "C" const ( _goArea = "goArea" ) var ( _drawRect = sel_getUid("drawRect:") ) func mkAreaClass() error { areaclass, err := makeAreaClass(_goArea) if err != nil { return fmt.Errorf("error creating Area backend class: %v", err) } // // TODO rename this function (it overrides anyway) // addAreaViewDrawMethod() is in bleh_darwin.m ok := C.addAreaViewDrawMethod(areaclass) if ok != C.BOOL(C.YES) { return fmt.Errorf("error overriding Area drawRect: method; reason unknown") } return nil } //export areaView_drawRect func areaView_drawRect(self C.id, rect C.struct_xrect) { // TODO } // TODO combine the below with the delegate stuff var ( _NSView = objc_getClass("NSView") _NSView_Class = C.object_getClass(_NSView) ) func makeAreaClass(name string) (C.Class, error) { cname := C.CString(name) defer C.free(unsafe.Pointer(cname)) c := C.objc_allocateClassPair(_NSView_Class, cname, 0) if c == C.NilClass { return C.NilClass, fmt.Errorf("unable to create Objective-C class %s for Area; reason unknown", name) } C.objc_registerClassPair(c) return c, nil } var ( // delegate_rect in bleh_darwin.m )