// +build !windows,!darwin,!plan9 // 16 february 2014 package ui import ( "unsafe" ) // #include "gtk_unix.h" // extern gboolean our_pulse_callback(gpointer); import "C" type sysData struct { cSysData widget *C.GtkWidget container *C.GtkWidget // for moving pulseTimer C.guint // for indeterminate progress bars clickCounter clickCounter // for Areas // we probably don't need to save these, but we'll do so for sysData.preferredSize() just in case areawidth int areaheight int } type classData struct { make func() *C.GtkWidget makeAlt func() *C.GtkWidget setText func(widget *C.GtkWidget, text string) text func(widget *C.GtkWidget) string append func(widget *C.GtkWidget, text string) insert func(widget *C.GtkWidget, index int, text string) selected func(widget *C.GtkWidget) int selMulti func(widget *C.GtkWidget) []int smtexts func(widget *C.GtkWidget) []string delete func(widget *C.GtkWidget, index int) len func(widget *C.GtkWidget) int // ... signals callbackMap child func(widget *C.GtkWidget) *C.GtkWidget childsigs callbackMap } var classTypes = [nctypes]*classData{ c_window: &classData{ make: gtk_window_new, setText: gtk_window_set_title, text: gtk_window_get_title, signals: callbackMap{ "delete-event": window_delete_event_callback, "configure-event": window_configure_event_callback, }, }, c_button: &classData{ make: gtk_button_new, setText: gtk_button_set_label, text: gtk_button_get_label, signals: callbackMap{ "clicked": button_clicked_callback, }, }, c_checkbox: &classData{ make: gtk_check_button_new, setText: gtk_button_set_label, text: gtk_button_get_label, }, c_combobox: &classData{ make: gtk_combo_box_text_new, makeAlt: gtk_combo_box_text_new_with_entry, text: gtk_combo_box_text_get_active_text, append: gtk_combo_box_text_append_text, insert: gtk_combo_box_text_insert_text, selected: gtk_combo_box_get_active, delete: gtk_combo_box_text_remove, len: gtkComboBoxLen, }, c_lineedit: &classData{ make: gtk_entry_new, makeAlt: gtkPasswordEntryNew, setText: gtk_entry_set_text, text: gtk_entry_get_text, }, c_label: &classData{ make: gtk_label_new, makeAlt: gtk_label_new_standalone, setText: gtk_label_set_text, text: gtk_label_get_text, }, c_listbox: &classData{ make: gListboxNewSingle, makeAlt: gListboxNewMulti, text: gListboxText, append: gListboxAppend, insert: gListboxInsert, selMulti: gListboxSelectedMulti, smtexts: gListboxSelMultiTexts, delete: gListboxDelete, len: gListboxLen, }, c_progressbar: &classData{ make: gtk_progress_bar_new, }, c_area: &classData{ make: gtkAreaNew, child: gtkAreaGetControl, childsigs: callbackMap{ "draw": area_draw_callback, "button-press-event": area_button_press_event_callback, "button-release-event": area_button_release_event_callback, "motion-notify-event": area_motion_notify_event_callback, "enter-notify-event": area_enterleave_notify_event_callback, "leave-notify-event": area_enterleave_notify_event_callback, "key-press-event": area_key_press_event_callback, "key-release-event": area_key_release_event_callback, }, }, } func (s *sysData) make(window *sysData) error { ct := classTypes[s.ctype] if s.alternate { s.widget = ct.makeAlt() } else { s.widget = ct.make() } if window == nil { fixed := gtkNewWindowLayout() gtk_container_add(s.widget, fixed) for signame, sigfunc := range ct.signals { g_signal_connect(s.widget, signame, sigfunc, s) } s.container = fixed } else { s.container = window.container gtkAddWidgetToLayout(s.container, s.widget) for signame, sigfunc := range ct.signals { g_signal_connect(s.widget, signame, sigfunc, s) } if ct.child != nil { child := ct.child(s.widget) for signame, sigfunc := range ct.childsigs { g_signal_connect(child, signame, sigfunc, s) } } } return nil } // see sysData.center() func (s *sysData) resetposition() { C.gtk_window_set_position(togtkwindow(s.widget), C.GTK_WIN_POS_NONE) } // used for Windows; nothing special needed elsewhere func (s *sysData) firstShow() error { s.show() return nil } func (s *sysData) show() { gtk_widget_show(s.widget) s.resetposition() } func (s *sysData) hide() { gtk_widget_hide(s.widget) s.resetposition() } func (s *sysData) setText(text string) { classTypes[s.ctype].setText(s.widget, text) } func (s *sysData) setRect(x int, y int, width int, height int, winheight int) error { gtkMoveWidgetInLayout(s.container, s.widget, x, y) gtk_widget_set_size_request(s.widget, width, height) return nil } func (s *sysData) isChecked() bool { return gtk_toggle_button_get_active(s.widget) } func (s *sysData) text() string { return classTypes[s.ctype].text(s.widget) } func (s *sysData) append(what string) { classTypes[s.ctype].append(s.widget, what) } func (s *sysData) insertBefore(what string, before int) { classTypes[s.ctype].insert(s.widget, before, what) } func (s *sysData) selectedIndex() int { return classTypes[s.ctype].selected(s.widget) } func (s *sysData) selectedIndices() []int { return classTypes[s.ctype].selMulti(s.widget) } func (s *sysData) selectedTexts() []string { return classTypes[s.ctype].smtexts(s.widget) } func (s *sysData) setWindowSize(width int, height int) error { // does not take window geometry into account (and cannot, since the window manager won't give that info away) // thanks to TingPing in irc.gimp.net/#gtk+ gtk_window_resize(s.widget, width, height) return nil } func (s *sysData) delete(index int) { classTypes[s.ctype].delete(s.widget, index) } // With GTK+, we must manually pulse the indeterminate progressbar ourselves. // To ensure pulsing runs on the main lop and doesn't cause any other weird racy things, we'll use g_timeout_add(). // Zenity 3.4 does this too (https://git.gnome.org/browse/zenity/tree/src/progress.c?id=3.4.0). // The following is Zenity 3.4's pulse rate. const pulseRate = 100 // in milliseconds //export our_pulse_callback func our_pulse_callback(data C.gpointer) C.gboolean { // TODO this can be called when closing the window s := (*sysData)(unsafe.Pointer(data)) gtk_progress_bar_pulse(s.widget) return C.TRUE // continue processing } func (s *sysData) setProgress(percent int) { if s.pulseTimer != 0 { // kill current timer // TODO only if not indeterminate already? C.g_source_remove(s.pulseTimer) s.pulseTimer = 0 } if percent == -1 { gtk_progress_bar_pulse(s.widget) // start animation now s.pulseTimer = C.g_timeout_add(pulseRate, C.GSourceFunc(C.our_pulse_callback), C.gpointer(unsafe.Pointer(s))) return } gtk_progress_bar_set_fraction(s.widget, percent) } func (s *sysData) len() int { return classTypes[s.ctype].len(s.widget) } func (s *sysData) setAreaSize(width int, height int) { c := gtkAreaGetControl(s.widget) gtk_widget_set_size_request(c, width, height) s.areawidth = width // for sysData.preferredSize() s.areaheight = height C.gtk_widget_queue_draw(c) } // TODO should this be made safe? (TODO move to area.go) func (s *sysData) repaintAll() { c := gtkAreaGetControl(s.widget) C.gtk_widget_queue_draw(c) } func (s *sysData) center() { if C.gtk_widget_get_visible(s.widget) == C.FALSE { // hint to the WM to make it centered when it is shown again // thanks to Jasper in irc.gimp.net/#gtk+ C.gtk_window_set_position(togtkwindow(s.widget), C.GTK_WIN_POS_CENTER) } else { var width, height C.gint s.resetposition() //we should be able to use gravity to simplify this, but it doesn't take effect immediately, and adding show calls does nothing (thanks Jasper in irc.gimp.net/#gtk+) C.gtk_window_get_size(togtkwindow(s.widget), &width, &height) C.gtk_window_move(togtkwindow(s.widget), (C.gdk_screen_width() / 2) - (width / 2), (C.gdk_screen_height() / 2) - (width / 2)) } } func (s *sysData) setChecked(checked bool) { gtk_toggle_button_set_active(s.widget, checked) }