// 6 april 2015 #import "uipriv_darwin.h" @interface uiWindowDelegate : NSObject @property (assign) NSWindow *w; @property (assign) uiContainer *container; @property int (*onClosing)(uiWindow *, void *); @property void *onClosingData; @property uiWindow *uiw; @end @implementation uiWindowDelegate uiLogObjCClassAllocations - (BOOL)windowShouldClose:(id)win { // return exact constants to be safe if ((*(self.onClosing))(self.uiw, self.onClosingData)) return YES; return NO; } // after this method returns we assume the window will be released (see below), so we can go too - (void)windowWillClose:(NSNotification *)note { [self.w setDelegate:nil]; // see http://stackoverflow.com/a/29523141/3408572 uiFree(self.uiw); [self release]; } @end struct uiWindow { uiWindowDelegate *d; }; static int defaultOnClosing(uiWindow *w, void *data) { return 1; } uiWindow *uiNewWindow(char *title, int width, int height) { uiWindowDelegate *d; d = [uiWindowDelegate new]; d.w = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, (CGFloat) width, (CGFloat) height) styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask) backing:NSBackingStoreBuffered defer:YES]; [d.w setTitle:toNSString(title)]; // TODO substitutions // this is what will destroy the window on close [d.w setReleasedWhenClosed:YES]; d.container = [[uiContainer alloc] initWithFrame:NSZeroRect]; [d.w setContentView:d.container]; d.onClosing = defaultOnClosing; [d.w setDelegate:d]; d.uiw = uiNew(uiWindow); d.uiw->d = d; return d.uiw; } #define D w->d void uiWindowDestroy(uiWindow *w) { [D.w close]; } uintptr_t uiWindowHandle(uiWindow *w) { return (uintptr_t) (D.w); } char *uiWindowTitle(uiWindow *w) { return strdup(fromNSString([D.w title])); } void uiWindowSetTitle(uiWindow *w, const char *title) { [D.w setTitle:toNSString(title)]; } void uiWindowShow(uiWindow *w) { [D.w makeKeyAndOrderFront:D.w]; } void uiWindowHide(uiWindow *w) { [D.w orderOut:D.w]; } void uiWindowOnClosing(uiWindow *w, int (*f)(uiWindow *, void *), void *data) { D.onClosing = f; D.onClosingData = data; } void uiWindowSetChild(uiWindow *w, uiControl *c) { D.container.child = c; (*(D.container.child->setParent))(D.container.child, (uintptr_t) (D.container)); } // TODO margined void uiWindowSetMargined(uiWindow *w, int margined) { BOOL m; m = NO; if (margined) m = YES; [D.container uiSetMargined:m]; }