// 4 december 2014 typedef BOOL (*handlerfunc)(struct table *, UINT, WPARAM, LPARAM, LRESULT *); #define HANDLER(name) static BOOL name(struct table *t, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT *lResult) static BOOL runHandlers(const handlerfunc list[], struct table *t, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT *lResult) { handlerfunc *p; for (p = list; *p != NULL; p++) if ((*(*p))(t, uMsg, wParam, lParam, lResult)) return TRUE; return FALSE; } // memory allocation stuff // each of these functions do an implicit ZeroMemory() // we're using LocalAlloc() because: // - whether the malloc() family supports the last-error code is undefined // - the HeapAlloc() family DOES NOT support the last-error code; you're supposed to use Windows exceptions, and I can't find a clean way to do this with MinGW-w64 that doesn't rely on inline assembly or external libraries (unless they added __try/__except blocks) // - there's no VirtualReAlloc() to complement VirtualAlloc() and I'm not sure if we can even get the original allocated size back out reliably to write it ourselves (http://blogs.msdn.com/b/oldnewthing/archive/2012/03/16/10283988.aspx) // needless to say, TODO static void *tableAlloc(size_t size, const char *panicMessage) { HLOCAL out; out = LocalAlloc(LMEM_FIXED | LMEM_ZEROINIT, size); if (out == NULL) panic(panicMessage); return (void *) out; } static void *tableRealloc(void *p, size_t size, const char *panicMessage) { HLOCAL out; out = LocalReAlloc((HLOCAL) p, size, LMEM_ZEROINIT); if (out == NULL) panic(panicMessage); return (void *) out; } static void tableFree(void *p, const char *panicMessage) { if (LocalFree((HLOCAL) p) != NULL) panic(panicMessage); }