// 15 july 2014 package ui import ( "unsafe" ) // #include "winapi_windows.h" import "C" type button struct { *controlbase clicked *event } var buttonclass = toUTF16("BUTTON") func newButton(text string) *button { c := newControl(buttonclass, C.BS_PUSHBUTTON | C.WS_TABSTOP, 0) c.setText(text) C.controlSetControlFont(c.hwnd) b := &button{ controlbase: c, clicked: newEvent(), } C.setButtonSubclass(b.hwnd, unsafe.Pointer(b)) return b } func (b *button) OnClicked(e func()) { b.clicked.set(e) } func (b *button) Text() string { return b.text() } func (b *button) SetText(text string) { b.setText(text) } //export buttonClicked func buttonClicked(data unsafe.Pointer) { b := (*button)(data) b.clicked.fire() println("button clicked") } func (b *button) setParent(p *controlParent) { basesetParent(b.controlbase, p) } func (b *button) containerShow() { basecontainerShow(b.controlbase) } func (b *button) containerHide() { basecontainerHide(b.controlbase) } func (b *button) allocate(x int, y int, width int, height int, d *sizing) []*allocation { return baseallocate(b, x, y, width, height, d) } const ( // from http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing buttonHeight = 14 ) func (b *button) preferredSize(d *sizing) (width, height int) { // comctl32.dll version 6 thankfully provides a method to grab this... var size C.SIZE size.cx = 0 // explicitly ask for ideal size size.cy = 0 if C.SendMessageW(b.hwnd, C.BCM_GETIDEALSIZE, 0, C.LPARAM(uintptr(unsafe.Pointer(&size)))) != C.FALSE { return int(size.cx), int(size.cy) } // that failed, fall back println("message failed; falling back") // don't worry about the error return from GetSystemMetrics(); there's no way to tell (explicitly documented as such) xmargins := 2 * int(C.GetSystemMetrics(C.SM_CXEDGE)) return xmargins + int(b.textlen), fromdlgunitsY(buttonHeight, d) } func (b *button) commitResize(a *allocation, d *sizing) { basecommitResize(b.controlbase, a, d) } func (b *button) getAuxResizeInfo(d *sizing) { basegetAuxResizeInfo(d) }