// 25 july 2014 package ui import ( "unsafe" ) // #include "winapi_windows.h" import "C" /* On Windows, container controls are just regular controls; their children have to be children of the parent window, and changing the contents of a switching container (such as a tab control) must be done manually. Mind the odd code here. TODO - make sure all tabs cannot be deselected (that is, make sure the current tab can never have index -1) */ type tab struct { *widgetbase tabs []Control curparent *window } func newTab() Tab { w := newWidget(C.xWC_TABCONTROL, C.TCS_TOOLTIPS | C.WS_TABSTOP, 0) t := &tab{ widgetbase: w, } C.controlSetControlFont(w.hwnd) C.setTabSubclass(w.hwnd, unsafe.Pointer(t)) return t } func (t *tab) unparent() { t.widgetbase.unparent() for _, c := range t.tabs { c.unparent() } t.curparent = nil } func (t *tab) parent(win *window) { t.widgetbase.parent(win) for _, c := range t.tabs { c.parent(win) } t.curparent = win } func (t *tab) Append(name string, control Control) { t.tabs = append(t.tabs, control) if t.curparent == nil { control.unparent() } else { control.parent(t.curparent) } C.tabAppend(t.hwnd, toUTF16(name)) } //export tabChanging func tabChanging(data unsafe.Pointer, current C.LRESULT) { t := (*tab)(data) t.tabs[int(current)].containerHide() } //export tabChanged func tabChanged(data unsafe.Pointer, new C.LRESULT) { t := (*tab)(data) t.tabs[int(new)].containerShow() } // a tab control contains other controls; size appropriately func (t *tab) allocate(x int, y int, width int, height int, d *sizing) []*allocation { var r C.RECT // first, append the tab control itself a := t.widgetbase.allocate(x, y, width, height, d) // now figure out what the rect for each child is r.left = C.LONG(x) // load rect with existing values r.top = C.LONG(y) r.right = C.LONG(x + width) r.bottom = C.LONG(y + height) C.tabGetContentRect(t.hwnd, &r) // and allocate // don't allocate to just hte current tab; allocate to all tabs! for _, c := range t.tabs { a = append(a, c.allocate(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top), d)...) } return a }