// +build !windows,!darwin // 25 july 2014 package ui import ( "unsafe" ) // #include "gtk_unix.h" import "C" type tab struct { _widget *C.GtkWidget notebook *C.GtkNotebook tabs []*layout } func newTab() Tab { widget := C.gtk_notebook_new() t := &tab{ _widget: widget, notebook: (*C.GtkNotebook)(unsafe.Pointer(widget)), } // there are no scrolling arrows by default; add them in case there are too many tabs C.gtk_notebook_set_scrollable(t.notebook, C.TRUE) return t } func (t *tab) Append(name string, control Control) { tl := newLayout(control) t.tabs = append(t.tabs, tl) cname := togstr(name) defer freegstr(cname) tab := C.gtk_notebook_append_page(t.notebook, tl.layoutwidget, C.gtk_label_new(cname)) if tab == -1 { panic("gtk_notebook_append_page() failed") } } func (t *tab) widget() *C.GtkWidget { return t._widget } func (t *tab) setParent(p *controlParent) { basesetParent(t, p) } func (t *tab) containerShow() { basecontainerShow(t) } func (t *tab) containerHide() { basecontainerHide(t) } func (t *tab) allocate(x int, y int, width int, height int, d *sizing) []*allocation { return baseallocate(t, x, y, width, height, d) } func (t *tab) preferredSize(d *sizing) (width, height int) { return basepreferredSize(t, d) } // no need to override Control.commitResize() as only prepared the tabbed control; its children will be reallocated when that one is resized func (t *tab) commitResize(a *allocation, d *sizing) { basecommitResize(t, a, d) } func (t *tab) getAuxResizeInfo(d *sizing) { basegetAuxResizeInfo(d) }