// 11 february 2014 package ui const eventbufsiz = 100 // suggested by skelterjohn // newEvent returns a new channel suitable for listening for events. func newEvent() chan struct{} { return make(chan struct{}, eventbufsiz) } // The sysData type contains all system data. It provides the system-specific underlying implementation. It is guaranteed to have the following by embedding: type cSysData struct { ctype int event chan struct{} resize func(x int, y int, width int, height int, rr *[]resizerequest) resizes []resizerequest alternate bool // editable for Combobox, multi-select for listbox, password for lineedit handler AreaHandler // for Areas } // this interface is used to make sure all sysDatas are synced var _xSysData interface { make(initText string, window *sysData) error firstShow() error show() hide() setText(text string) setRect(x int, y int, width int, height int, winheight int) error isChecked() bool text() string append(string) insertBefore(string, int) selectedIndex() int selectedIndices() []int selectedTexts() []string setWindowSize(int, int) error delete(int) preferredSize() (int, int) setProgress(int) len() int setAreaSize(int, int) } = &sysData{} // this line will error if there's an inconsistency // signal sends the event signal. This raise is done asynchronously to avoid deadlocking the UI task. // Thanks skelterjohn for this techinque: if we can't queue any more events, drop them func (s *cSysData) signal() { if s.event != nil { go func() { select { case s.event <- struct{}{}: default: } }() } } const ( c_window = iota c_button c_checkbox c_combobox c_lineedit c_label c_listbox c_progressbar c_area nctypes ) func mksysdata(ctype int) *sysData { s := &sysData{ cSysData: cSysData{ ctype: ctype, }, } if ctype == c_window { // make resizes non-nil so it can be passed in s.resizes = make([]resizerequest, 0, 0) } return s } type resizerequest struct { sysData *sysData x int y int width int height int }