// 25 february 2014 package ui import ( "fmt" "io/ioutil" "syscall" "unsafe" ) // #include "winapi_windows.h" import "C" // pretty much every constant here except _WM_USER is from commctrl.h, except where noted /* Windows requires a manifest file to enable Common Controls version 6. The only way to not require an external manifest is to synthesize the manifest ourselves. We can use the activation context API to load it at runtime. References: - http://stackoverflow.com/questions/4308503/how-to-enable-visual-styles-without-a-manifest - http://support.microsoft.com/kb/830033 The activation context code itself is in comctl32_windows.c. */ func initCommonControls() (err error) { manifestfile, err := ioutil.TempFile("", "gouicomctl32v6manifest") if err != nil { return fmt.Errorf("error creating synthesized manifest file: %v", err) } _, err = manifestfile.Write(manifest) if err != nil { return fmt.Errorf("error writing synthesized manifest file: %v", err) } filename := manifestfile.Name() // we now have to close the file, otherwise ActivateActCtx() will complain that it's in use by another program // if ioutil.TempFile() ever changes so that the file is deleted when it is closed, this will need to change manifestfile.Close() var errmsg *C.char errcode := C.initCommonControls(C.LPWSTR(unsafe.Pointer(syscall.StringToUTF16Ptr(filename))), &errmsg) if errcode != 0 || errmsg != nil { return fmt.Errorf("error actually initializing comctl32.dll: %s: %v", C.GoString(errmsg), syscall.Errno(errcode)) } return nil } // Common Controls class names. const ( // x (lowercase) prefix to avoid being caught by the constants generator x_PROGRESS_CLASS = "msctls_progress32" ) var manifest = []byte(` Your application description here. `)