// 7 february 2014 package ui import ( // ... ) // sentinel (presently nil; may be a private instance if subtle bugs start showing up in user code) var dialogWindow *Window // MsgBox displays an informational message box to the user with just an OK button. // primaryText should be a short string describing the message, and will be displayed with additional emphasis on platforms that support it. // Optionally, secondaryText can be used to show additional information. // If you pass an empty string for secondaryText, neither additional information nor space for additional information will be shown. // On platforms that allow for the message box window to have a title, os.Args[0] is used. // // The message box is modal to the entire application: the user cannot interact with any other window until this one is dismissed. // Whether or not resizing Windows will still be allowed is implementation-defined; if the implementation does allow it, resizes will still work properly. // Whether or not the message box stays above all other W+indows in the program is also implementation-defined. func MsgBox(primaryText string, secondaryText string) { dialogWindow.msgBox(parent, primaryText, secondaryText) } // MsgBox behaves like the package-scope MsgBox function, except the message box is modal to w only. // Attempts to interact with w will be blocked, but all other Windows in the application can still be used properly. // The message box will also stay above w. // Whether w can be resized while the message box is displayed is implementation-defined, but will work properly if allowed. // If w has not yet been created, MsgBox() panics. // If w has not been shown yet or is currently hidden, what MsgBox does is implementation-defined. func (w *Window) MsgBox(primaryText string, secondaryText string) { if !w.created { panic("parent window passed to Window.MsgBox() before it was created") } w.msgBox(primaryText, secondaryText) } // MsgBoxError displays a message box to the user with just an OK button and an icon indicating an error. // Otherwise, it behaves like MsgBox. func MsgBoxError(primaryText string, secondaryText string) { dialogWindow.msgBoxError(parent, primaryText, secondaryText) } // MsgBoxError displays a message box to the user with just an OK button and an icon indicating an error. // Otherwise, it behaves like Window.MsgBox. func (w *Window) MsgBoxError(primaryText string, secondaryText string) { if !w.created { panic("parent window passed to MsgBoxError() before it was created") } w.msgBoxError(primaryText, secondaryText) }