// 14 february 2014 package ui import ( "sync" ) // A LineEdit is a control which allows you to enter a single line of text. type LineEdit struct { // TODO Typing event lock sync.Mutex created bool sysData *sysData initText string password bool } // NewLineEdit makes a new LineEdit with the specified text. func NewLineEdit(text string) *LineEdit { return &LineEdit{ sysData: mksysdata(c_lineedit), initText: text, } } // NewPasswordEdit makes a new LineEdit which allows the user to enter a password. func NewPasswordEdit() *LineEdit { return &LineEdit{ sysData: mksysdata(c_lineedit), password: true, } } // SetText sets the LineEdit's text. func (l *LineEdit) SetText(text string) { l.lock.Lock() defer l.lock.Unlock() if l.created { l.sysData.setText(text) return } l.initText = text } // Text returns the LineEdit's text. func (l *LineEdit) Text() string { l.lock.Lock() defer l.lock.Unlock() if l.created { return l.sysData.text() } return l.initText } func (l *LineEdit) make(window *sysData) error { l.lock.Lock() defer l.lock.Unlock() l.sysData.alternate = l.password err := l.sysData.make(l.initText, window) if err != nil { return err } l.created = true return nil } func (l *LineEdit) setRect(x int, y int, width int, height int, winheight int) error { l.lock.Lock() defer l.lock.Unlock() return l.sysData.setRect(x, y, width, height, winheight) } func (l *LineEdit) preferredSize() (width int, height int) { l.lock.Lock() defer l.lock.Unlock() return l.sysData.preferredSize() }