// +build !windows,!darwin // 29 july 2014 package ui import ( "fmt" "reflect" "unsafe" ) // #include "gtk_unix.h" // extern void goTableModel_toggled(GtkCellRendererToggle *, gchar *, gpointer); // extern void tableSelectionChanged(GtkTreeSelection *, gpointer); import "C" type table struct { *tablebase _widget *C.GtkWidget treeview *C.GtkTreeView scroller *scroller model *C.goTableModel modelgtk *C.GtkTreeModel selection *C.GtkTreeSelection pixbufs []*C.GdkPixbuf selected *event // stuff required by GtkTreeModel nColumns C.gint old C.gint types []C.GType crtocol map[*C.GtkCellRendererToggle]int } var ( attribText = togstr("text") attribPixbuf = togstr("pixbuf") attribActive = togstr("active") ) func finishNewTable(b *tablebase, ty reflect.Type) Table { widget := C.gtk_tree_view_new() t := &table{ scroller: newScroller(widget, true, true, false), // natively scrollable; has a border; no overlay tablebase: b, _widget: widget, treeview: (*C.GtkTreeView)(unsafe.Pointer(widget)), crtocol: make(map[*C.GtkCellRendererToggle]int), selected: newEvent(), } model := C.newTableModel(unsafe.Pointer(t)) t.model = model t.modelgtk = (*C.GtkTreeModel)(unsafe.Pointer(model)) t.selection = C.gtk_tree_view_get_selection(t.treeview) g_signal_connect( C.gpointer(unsafe.Pointer(t.selection)), "changed", C.GCallback(C.tableSelectionChanged), C.gpointer(unsafe.Pointer(t))) C.gtk_tree_view_set_model(t.treeview, t.modelgtk) for i := 0; i < ty.NumField(); i++ { cname := togstr(ty.Field(i).Name) switch { case ty.Field(i).Type == reflect.TypeOf(ImageIndex(0)): // can't use GDK_TYPE_PIXBUF here because it's a macro that expands to a function and cgo hates that t.types = append(t.types, C.gdk_pixbuf_get_type()) C.tableAppendColumn(t.treeview, C.gint(i), cname, C.gtk_cell_renderer_pixbuf_new(), attribPixbuf) case ty.Field(i).Type.Kind() == reflect.Bool: t.types = append(t.types, C.G_TYPE_BOOLEAN) cr := C.gtk_cell_renderer_toggle_new() crt := (*C.GtkCellRendererToggle)(unsafe.Pointer(cr)) t.crtocol[crt] = i g_signal_connect(C.gpointer(unsafe.Pointer(cr)), "toggled", C.GCallback(C.goTableModel_toggled), C.gpointer(unsafe.Pointer(t))) C.tableAppendColumn(t.treeview, C.gint(i), cname, cr, attribActive) default: t.types = append(t.types, C.G_TYPE_STRING) C.tableAppendColumn(t.treeview, C.gint(i), cname, C.gtk_cell_renderer_text_new(), attribText) } freegstr(cname) // free now (not deferred) to conserve memory } // and for some GtkTreeModel boilerplate t.nColumns = C.gint(ty.NumField()) return t } func (t *table) Lock() { t.tablebase.Lock() d := reflect.Indirect(reflect.ValueOf(t.data)) t.old = C.gint(d.Len()) } func (t *table) Unlock() { t.unlock() // there's a possibility that user actions can happen at this point, before the view is updated // alas, this is something we have to deal with, because Unlock() can be called from any thread go func() { Do(func() { t.RLock() defer t.RUnlock() d := reflect.Indirect(reflect.ValueOf(t.data)) new := C.gint(d.Len()) C.tableUpdate(t.model, t.old, new) }) }() } func (t *table) LoadImageList(i ImageList) { i.apply(&t.pixbufs) } func (t *table) Selected() int { var iter C.GtkTreeIter t.RLock() defer t.RUnlock() if C.gtk_tree_selection_get_selected(t.selection, nil, &iter) == C.FALSE { return -1 } path := C.gtk_tree_model_get_path(t.modelgtk, &iter) if path == nil { panic(fmt.Errorf("invalid iter in Table.Selected()")) } defer C.gtk_tree_path_free(path) return int(*C.gtk_tree_path_get_indices(path)) } func (t *table) Select(index int) { t.RLock() defer t.RUnlock() C.gtk_tree_selection_unselect_all(t.selection) if index == -1 { return } path := C.gtk_tree_path_new() defer C.gtk_tree_path_free(path) C.gtk_tree_path_append_index(path, C.gint(index)) C.gtk_tree_selection_select_path(t.selection, path) } func (t *table) OnSelected(f func()) { t.selected.set(f) } //export goTableModel_get_n_columns func goTableModel_get_n_columns(model *C.GtkTreeModel) C.gint { tm := (*C.goTableModel)(unsafe.Pointer(model)) t := (*table)(tm.gotable) return t.nColumns } //export goTableModel_get_column_type func goTableModel_get_column_type(model *C.GtkTreeModel, column C.gint) C.GType { tm := (*C.goTableModel)(unsafe.Pointer(model)) t := (*table)(tm.gotable) return t.types[column] } //export goTableModel_do_get_value func goTableModel_do_get_value(data unsafe.Pointer, row C.gint, col C.gint, value *C.GValue) { t := (*table)(data) t.RLock() defer t.RUnlock() d := reflect.Indirect(reflect.ValueOf(t.data)) datum := d.Index(int(row)).Field(int(col)) switch { case datum.Type() == reflect.TypeOf(ImageIndex(0)): d := datum.Interface().(ImageIndex) C.g_value_init(value, C.gdk_pixbuf_get_type()) C.g_value_set_object(value, C.gpointer(unsafe.Pointer(t.pixbufs[d]))) case datum.Kind() == reflect.Bool: d := datum.Interface().(bool) C.g_value_init(value, C.G_TYPE_BOOLEAN) C.g_value_set_boolean(value, togbool(d)) default: s := fmt.Sprintf("%v", datum) str := togstr(s) defer freegstr(str) C.g_value_init(value, C.G_TYPE_STRING) C.g_value_set_string(value, str) } } //export goTableModel_getRowCount func goTableModel_getRowCount(data unsafe.Pointer) C.gint { t := (*table)(data) t.RLock() defer t.RUnlock() d := reflect.Indirect(reflect.ValueOf(t.data)) return C.gint(d.Len()) } //export goTableModel_toggled func goTableModel_toggled(cr *C.GtkCellRendererToggle, pathstr *C.gchar, data C.gpointer) { t := (*table)(unsafe.Pointer(data)) t.Lock() defer t.Unlock() path := C.gtk_tree_path_new_from_string(pathstr) if len := C.gtk_tree_path_get_depth(path); len != 1 { panic(fmt.Errorf("invalid path of depth %d given to goTableModel_toggled()", len)) } // dereference return value to get our sole member row := *C.gtk_tree_path_get_indices(path) col := t.crtocol[cr] d := reflect.Indirect(reflect.ValueOf(t.data)) datum := d.Index(int(row)).Field(int(col)) datum.SetBool(!datum.Bool()) } //export tableSelectionChanged func tableSelectionChanged(sel *C.GtkTreeSelection, data C.gpointer) { t := (*table)(unsafe.Pointer(data)) t.selected.fire() } func (t *table) widget() *C.GtkWidget { return t._widget } func (t *table) setParent(p *controlParent) { t.scroller.setParent(p) } func (t *table) allocate(x int, y int, width int, height int, d *sizing) []*allocation { return baseallocate(t, x, y, width, height, d) } func (t *table) preferredSize(d *sizing) (width, height int) { return basepreferredSize(t, d) } func (t *table) commitResize(c *allocation, d *sizing) { t.scroller.commitResize(c, d) } func (t *table) getAuxResizeInfo(d *sizing) { // a Label to the left of a Table should be vertically aligned to the top d.shouldVAlignTop = true }